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Raportează o problemă de traducere
Already asked and answered.
Never tried that, just replaced the existing lines with a Templar (or whatever) specific one.
Think if you add the TemplateName into the mod's .int file you'll get whatever name for it you set in there.
+BodyPartTemplateConfig=(PartType="Voice", Language="english", Gender=eGender_Female, TemplateName="TemplarLiaraVoiceTempl", ArchetypeName="LiaraVoicePackGE.LiaraVoiceArch", CharacterTemplate="TemplarSoldier")
It will show up as just Voice, but should work. I don't know how to have it named.
"Thump UP"
Oh and a teaser. Naughty.
Each country has a language defined (Spanish, French and three versions of English...) and each voice pack also defines which language it is for. When a soldier is created their voice is randomly assigned from the various voice packs for that language (from the base game and mod-added). The default is American English used for countries without a particular language defined. Also split by male / female voices too.
You can also assign a particular voice to a soldier.
i agree with Soul D. Dragneel, "something big" sounds like a male/femshep double pack, but on the small off chance that it's javik voice pack, i will faint lol.