Tabletop Simulator

Tabletop Simulator

Moving Marker
17 kommentarer
Adil3tr 3. apr. 2022 kl. 10:59 
This would be amazing but the marker seems to fly and smash into things after a second.
Lord Animal Chin 29. jan. 2022 kl. 4:16 
why this explode things :(
VS-lockon 18. okt. 2021 kl. 19:39 
it would have been nice if this was a like how many squares can I move
ChaeShamae 24. feb. 2021 kl. 7:04 
LMAO i tried putting this in a game with other people and everything went flying... i wish i knew how to code LUA because when i looked at it i couldn't figure out what had happened....
motte 28. okt. 2020 kl. 0:52 
something broke,... worked before but when you now put one figurine next to another *BOOOM!*
machineguy 27. juni 2020 kl. 18:00 
Yeah.. if you load this mod up and try moving the demos, everything goes flying lol
Shakespar(David) 21. nov. 2019 kl. 21:38 
I am having an issue, this marker broke my table and caused everything to fly everywhere. So, naturally, I hit the Rewind button, and now this marker is sticking around on my table and won't go away.
A_Rittle_Bit_Sneaky 9. apr. 2018 kl. 16:23 
Just found a bug, but it's nothing we can do about it. Apparently the onCollisionEnter() function breaks when you use nudge (pressing 'N' on an object). Its just an error message that doesn't really break the mod, but I'm looking to see if there is a workaround or if Berserk knows about it.
A_Rittle_Bit_Sneaky 25. mar. 2018 kl. 11:45 
Great tool!
Zer0 23. nov. 2017 kl. 18:37 
hmm silly question, so is there anything besides copy pasting the script into another object to get it to work, nothing seems to happen when I do so with custom figurines.
Maska666 3. apr. 2017 kl. 15:32 
Really usefull, thanks!
Batmans 19. jan. 2017 kl. 6:30 
If I could request an addition to this project or ask for someone who knows how to do this:
"What if the moving marker could have a button that returns it to it's former position?"
I'm in need of mass resetting positions of certain objects after they have been placed and have no idea on how to script. Help. :)
Heyzel 22. sep. 2016 kl. 10:08 
thanks man love u!
Rodney  [ophavsmand] 22. sep. 2016 kl. 3:36 
>PersianImm0rtal
global script version is added. this version has some restrictions: marker's scale, color, height is fixed.

>Gönndir.King
Edit customize variable named markerColor at top of script. for example, marker becomes dark red when markerColor to {0.5, 0, 0} . these values represent R, G and B.
Please don't forget to save & load after you edit the script.
Heyzel 21. sep. 2016 kl. 7:28 
like it ! but i dont get it how to change the color of the marker :steamfacepalm:
darleth 20. sep. 2016 kl. 23:58 
Nice idea...
Naveed #No2IRGC 20. sep. 2016 kl. 9:13 
Very nice, is there a way to just have this global for all objects?