Banished

Banished

DS Wagon Vendor
40 kommentarer
ᗷᑌᒪᗩᗰᗩTᗩRI 10. okt. 2022 kl. 14:14 
All your mods seem to suck. When I see "DS" I know I'd better read the comments first, no matter how promising the mod looks, and get an eyeful or two of all the problems other players have run into with your "mods". You should urgently leave the modding to people who know what they are doing, and not flood the workshop with all this sometimes even game-breaking botched mess. ❌ :steamthumbsdown:
UwU 2. okt. 2021 kl. 16:09 
Paused the building while scrolling through builders workplaces, and now i cant click the construction site to unpause it. and theres no way to remove it. So now i have an forever floating pause sign and unbuildable square. Is there any way at all to remove it when its not yet built??
amazezinger 10. juni 2021 kl. 20:58 
Only road texture changes. No one buids there and the land is useless as u cant remove this without it being built. I do have wagon parts. Plz help.
Gropy 21. nov. 2020 kl. 9:22 
doesnt work :(
Nordix 14. sep. 2019 kl. 0:43 
What am I missing? What are industrial fuels and precious metals? I always show 0 for these items and have no idea how to make them. Sorry if I am dense.
Ÿonathæl 2. sep. 2019 kl. 14:04 
I can build the work shop, but for some reason when I try to build a wagon, it just changes the texture of the ground and nothing happens :/ am I missing another mod?
discrepancyOk  [ophavsmand] 4. mar. 2019 kl. 0:20 
@hotbread100, no, like you say, simply for more style (amongst other things).

It is actually the Townhall itself that requires the vanilla Market to be built to accept nomads, this mod makes no changes to this. I believe there are mods that will change this though.
Hotbread100 3. mar. 2019 kl. 9:42 
would this work like a market to bring nomads? or is it just for people who like organizing with style?
PeckataBG 29. nov. 2018 kl. 2:52 
Owsome mods thanks only one wish add small trading post wagon will be good for smaller villages :steamhappy:
pixelfoundry 2. aug. 2018 kl. 8:49 
Very cool mod ! Perhaps ice-cream carts and newspapers, hot-dogs..... :D
leftbehind 17. juni 2018 kl. 20:07 
These are freaking awesome!
discrepancyOk  [ophavsmand] 19. apr. 2018 kl. 1:08 
Yes, that is because I made the wagons road buildable, so roads can also be built under them, the problem with this is that when the wagon is placed it cannot be selected until the materials are taken to the building site footprint. The wagons require Wagon Parts to construct. Wagon Parts are made at the Wagon Workshop.
junkwargo 18. apr. 2018 kl. 15:34 
For some reason I can't build any of the wagons. When I try to place one, its sounds like I'm placing something and the texture of the ground changes, but nothing else happens... I can't select the wagon in construction... I'm only using mods from you (discrapancy)
softwalker001 20. dec. 2017 kl. 21:48 
Found the problem working great.
softwalker001 18. dec. 2017 kl. 22:21 
Cool. I will get it. Just discovered mods loved your cart., use it and RedKetchups Medeval Village. plus a few resouce/population ones. New version looks amazing though will now need 2 for outying farm zone due to firewood, but on road placement counters that. Do you know if your new versions compatible with RK's Village? Thaks for your work.
discrepancyOk  [ophavsmand] 18. dec. 2017 kl. 20:23 
Yes, sorry this can't be helped. Possibly because trader was carrying some of the resources I removed in latest update, it is not savegame compatible. If you require the earlier version, head to banishedinfo.com to download v1.0
softwalker001 18. dec. 2017 kl. 19:52 
I have a crash issue when a trader arives at my post. This started after the new version updated. I saved the dump file.
Tadoké Is N Aint 17. dec. 2017 kl. 0:26 
super useful :)
Saikyo27 14. dec. 2017 kl. 18:44 
Thank you for making this mod! Now I can use these great little wagons instead of markets to cover my less populated areas :)
XiDragon 17. sep. 2017 kl. 9:28 
Very nice just missing shadows.
CyberPheonix 3. apr. 2017 kl. 14:37 
I think it should also store wood and iron, like the original market, but it's still great.
Dr. Laurenz Geistert 5. jan. 2017 kl. 22:31 
works with the CC the forge awakens. great. thanks so much :steamhappy:
AchWatt 16. okt. 2016 kl. 10:15 
So nice
Strains 13. okt. 2016 kl. 23:45 
this wagon is just to cute :D
Mudkest 13. sep. 2016 kl. 14:49 
@Discrepency great looking building, thanks for making it :)
Mudkest 13. sep. 2016 kl. 14:48 
@andyk131 the workers dont get distributed equaly among buildings, but theye get sent acording to max/current workforce. Take the mines for example, if you have 1 coal mine adn 1 iron mine and 10 miners, then both get 5 miners. But only as long as you dont change the workforce in the mines. If you set the coal mine to have 10 workers, and the iron mine to have 20 then those 10 miners will go 3 to the coal mine and 7 to the iron mine.

now seeing this cart only takes 2 vendors, and markets are default at 15 most vendors will be assigned to markets instead of carts. Either assign more vendors, or lower the max numbers on your markets o get more vendors in carts.
AndyK131 12. sep. 2016 kl. 12:23 
Icatius.I know this already BUT = If you build a Mine whit 16 workers to make Iron and then build another mine to make coal BUT dont add workers to it 8 of the workers from the iron moves to the coal automatic. This is my point The wagon and market should split the workers as the same way as all the other buildnings does. The wagon its the only one that dosnt do this. and you shouldent be forced to always have the vendor maxed whit workers couse of that. I want to be able to build a Market whit half workforce and then just place workers there when i get them knowing they will spread out evenly (sorry if my english is half bad )
Icaticus 12. sep. 2016 kl. 9:06 
@AndyK131 - You can set how many workers the regular market will max out at. It helps when you have multiple buildings with the same type of workers. It works for farms and such as well.
AndyK131 11. sep. 2016 kl. 3:39 
dosent work good whit the regular market. the regular market takes all the workers from the wagon vendor so you have to have max workes at the market before they work at the wagons. but its very good at the start before you get the real marketplace.
Prowdi 10. sep. 2016 kl. 4:42 
very nice !
541N7x 9. sep. 2016 kl. 23:30 
Beautiful <3
Faded 8. sep. 2016 kl. 17:26 
So this is like a marketplace but smaller and better?
ガガガルフィ 7. sep. 2016 kl. 21:26 
COOL
Erikwa3290 7. sep. 2016 kl. 15:01 
sexy. thumbs up!
DuH LaNguH 5. sep. 2016 kl. 11:02 
Thanks dude !
Forever.Mechu 5. sep. 2016 kl. 3:03 
Cool!
Ezimeh 4. sep. 2016 kl. 4:01 
anno 1503 style! like it very much :D
MapoTofu 3. sep. 2016 kl. 9:01 
looks cool
Old Lady 2. sep. 2016 kl. 3:43 
I just love it ^^ thank you !
Pattis 1. sep. 2016 kl. 14:40 
nice