Sid Meier's Civilization V

Sid Meier's Civilization V

Revolutions
430 kommentarer
Zak 14. aug. kl. 14:59 
wish this would be incoporated in vox, I'm sick of AI planting cities with no value in the middle of my empire
aaaaa142 17. dec. 2023 kl. 0:22 
need VP version!!
Interm 22. juni 2023 kl. 12:55 
Works for me, somehow.
aaaaa142 30. jan. 2023 kl. 2:31 
HOPE VP got this mod
FlamingFeather 6. jan. 2023 kl. 14:51 
Guys, this mod was last updated in 2013. It was an amazing mod back in the day. But it's dead. It ain't gonna work.
Фронтовик 7. okt. 2022 kl. 11:31 
this shit doesn't work
Legodudelol9a 29. mar. 2022 kl. 11:35 
what mods does this mod require?
Mr. Bones 19. juli 2021 kl. 13:47 
I really wish this could be used without the advanced setup screen
Holy Order of PIZZASALAD 14. juli 2020 kl. 12:58 
cam anyone fix this mod plz????
StarfoxU 8. sep. 2019 kl. 9:35 
Game crashes it will not fucking work
FireBurn 18. okt. 2018 kl. 1:53 
How does this work with community patch?
ELTURO 27. apr. 2018 kl. 13:19 
does this work?
Stromgarde 31. mar. 2018 kl. 13:35 
The game crashes for me during every game, not before the Renaissance Era; the game just freezes during the Barbarian turn, the music keeps going, but every stops. I have no option but to flatly restart the computer. It's possible that the freeze happens when the first revolution takes place. Very unfortunate, as I really like the mod.
Usernamehere 24. jan. 2018 kl. 13:17 
I was able to view the Empire Stability window earlier in the save file, but the more yields and resources I collected, the further back the button was shoved. I decided to give all my gold and all my resources to a Civ, (Creating a save to go back to just before of course,) and that made the fist of the button visible, allowing me to click it.

I'm going to leave these comments here in case someone else has this issue.
Usernamehere 24. jan. 2018 kl. 13:10 
I'm having an issue with this mod. How do I view the stability overview without clicking on the icon in the top panel? I've got enough mods enabled to shove it to the back, behind the "Help" button presumably, and I can't see it. I also can't find where else I would click to view it.
The Senate 24. aug. 2017 kl. 6:09 
The game crashes each time a revolution happens. What can I do about it? Can I do anything? This mod seems great and I would like it to work!
Gedemon  [ophavsmand] 4. mar. 2017 kl. 10:31 
I'm not updating my civ5 mods anypore, but try the DLL version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=773976911
Katalysio 4. mar. 2017 kl. 10:08 
For me the culture table doesn't work.
Darktrooper119 1. sep. 2016 kl. 17:21 
I hate to say this guys... but i think this mod is Dead. last update was 3 years ago, and Gedemon has not been online to my knowlege for over 2 months (granted, i didnt stare at his account continuously, but i made a point to look regularly).
Unless someone can get ahold of him somehow, I think we either have to give up on having support for this mod, or find some way to support it ourselves.
Really upsetting:Nepgear:
Red_Oni_Nerd 1. sep. 2016 kl. 16:39 
Is this only compatable with G&K? The only things that show up on the top bar is "stable" or "CULTURAL RELAITON". Every time I click it I get sent to the Faith screen.
Alexandros Phanariotis 18. aug. 2016 kl. 23:08 
I swear I cannot see any city in the summary? Why is that?
there is the cultural summary that isn't showing a thing
Alex Elektroniker 13. aug. 2016 kl. 14:05 
Would you localize your mod?
Big Bad Burf 1. aug. 2016 kl. 4:01 
I am not saying you should add this but i think it would be cool for like when a city flipped it created its own civilization, i know it would be increadibly hard idea to pull off but like it would be cool to have like colonies on another continet and then they turn into another civilization and your in a war of independence.
If anyone has a mode like it or know of something around the same idea could you tell me but i think this is a good mod and there is nothing that compares to it on the workshop.:steamhappy:
Sophia Snuggles 21. juli 2016 kl. 11:05 
The reserved city states seem to randomly spawn in their settlers somewhere in the early game. I wouldn't mind this so much if it didn't mean that they couldn't be used for revolutions later on. Is this happening to anyone else?
VIETBOY 29. juni 2016 kl. 22:15 
it won't let me downloud it
Xherdos 18. juni 2016 kl. 9:59 
my Game crash when in a City is going a Rebeliion or a Revolution thats rly annoying i just want that my big empire (50 Cities) going to split up :/
twocut 15. maj 2016 kl. 13:52 
This is broken and STUPID. I conquered two Mongolian cities, I have a courthouse in the bigger one, my empire is happy, and I have military stationed there, yet every single turn THREE (and more recently SIX) pikemen (an advanced unit for my era, more advanced than the Mongolians could even build) appear out of NOWHERE for NO GOOD REASON. Where are they coming from? Who's building them? Nowhere and no one. This was a cool idea but it's ruining my experience and I wouldn't recommend it to anyone.
CyberClown19 14. maj 2016 kl. 9:26 
its really annoying when your empire is happy, and everything is going ok, but you still get strikes that destroy your economy
EdgeLord McDaddyIssues 10. maj 2016 kl. 16:51 
started communist revolution

10/10
thenikus 28. apr. 2016 kl. 6:27 
I like this mod. Too bad it conflicts with Sukritact's Events and Decisions.
Darktrooper119 26. apr. 2016 kl. 15:44 
when i use this mod (and cultural diffusion), tile flips can occur, and cities can acquire tiles at obscene distances from themselves (which i like). However, it has no adverse effect on cities whatsoever, regardless of circumstances. furthermore, highlighting the stability button displays one of the tooltips for another button on the bar, and when clicked the window is blank. I also have the same issue ScottAnd mentioned where when loading a game the stability button is replaced with a big CULTURAL RELATION!
Thoughts? help would be appreciated. this mod would really compliment my playstyle.
Zerelm 16. apr. 2016 kl. 13:16 
I need help downloading this
Rechinokov 15. apr. 2016 kl. 14:51 
Gotta think how OP it is to play as the Colonialist Legaies Cuba with this mod.
Whisper 15. apr. 2016 kl. 4:28 
Doens't work in 2016. Game crashes at 312 turn, when AI try to make it's turn. Any issue?
ScottAnd 12. apr. 2016 kl. 4:49 
I'm playing a game with some custom civilizations. At first the revolutions mod worked fine, but when I loaded my save, now in place of the revolution icon there is CULTURE RELATION! and when I click in it and the empire stability window shows, there are no cities in it. What can I do to fix it?
shiggies713 11. apr. 2016 kl. 6:05 
love the mod, but in its current state, I can't use it anymore, its broken.

1% rebellion chance it happens first turn, 15% strike chance = the city will strike forever until you raise happiness or bring more units. %'s projections are not even close to being correct. Not to mention the AI is unaware of it, so kind of a crutch.
Ligma Patient Zero 8. apr. 2016 kl. 13:52 
is anybody plauing on mac
EldritchBlast 7. apr. 2016 kl. 2:53 
Mod works fine, until it begins to crash during medieval era
Ligma Patient Zero 31. mar. 2016 kl. 15:10 
It seems like gademon just doesnt care about what is arguably his best mod.
DerigarsChairman 28. mar. 2016 kl. 11:16 
crashes in the medieval era
Sean Paul 24. mar. 2016 kl. 13:18 
The mod does not show up in the mod menu therefore i can't use it, any one can help please?
Socrates 18. mar. 2016 kl. 23:16 
my games keep crashing around 10-30 turns, I'm sure its he culural difuion mod thas crashing i but that mod is needed to run this one.
Cloneguytwo 4. mar. 2016 kl. 18:42 
I am using this with a couple other mods such as the YNAEMP, Ingame editor, and RED modpack, advanced setup, info addict, plus some of JFDs civilizations and the Stability thingy up at the top bar says "Brief Description" and does not show any of my cities in the stablility menue... Anybody have a solution to this?? It seems to have worked in the past without the Earth mod.
seanth 26. feb. 2016 kl. 11:22 
I've been enjoying this recently, running AI-only "games". I dove into the code a bit. Anyone know why the spawned troops and the AI for a revolting city is a city state? Is there some technical limitation that stops them from being "real" civs?
Ligma Patient Zero 15. jan. 2016 kl. 17:25 
Is this Mod Broken, It is a great mod, but for starters i dont see any cities in the revolutions screen, i could deal with that if it wasnt for the fact that after I reload it doesnt work anymore. I hate to complain because after all you are making this for free, but if you(or anyone)could provide a solution that would be great
zxcv 1. jan. 2016 kl. 18:06 
This mod is amazing :) Thanks for making this! One suggestion though: maybe limit the maximum number of units spawned in a revolution and tie it to say the city population or something like that
Emrod 30. dec. 2015 kl. 19:53 
Not sure this mod will be fixed one day...
James 24. dec. 2015 kl. 13:45 
Is there a way to add the stability meter to the Additional Information button? Once you have a lot of strategic resources the menu is pushed over and under the turn counter. If that isn't possible maybe suggest a eui mod that will fix this?
awaltke 21. dec. 2015 kl. 17:16 
Do you think that you could make it so when a city switches to another faction it could have a chance to create a new civilization that is not currently in the game?
Mmkay? 3. dec. 2015 kl. 17:34 
Hey Legion of Scipio, has the mod been working with community patch? I'm not having the pop-up issue, though I'd be curious to know if this functions well with CP. It's a great mod :-).