Space Engineers

Space Engineers

Halo Magnetic Accelerator Cannons (Outdated abandoned)
270 kommentarer
SpookyFox 14. nov. 2023 kl. 13:53 
is the new MUCH BETTER ONE ready ?
SpookyFox 11. sep. 2023 kl. 17:52 
Outdated for real ? :(
幼稚的小猫 28. apr. 2022 kl. 23:00 
取消这些MOD。使用DLC全新创造一个新的, 毕竟太旧了,2022年了,
Verod392 8. aug. 2020 kl. 13:54 
Anyone know how to make small ship macs use the conveyor system? The ammo won't pass through any size conveyors at all.

I have no clue what lines to change in the mod itself to enable this
dee_minus 7. feb. 2020 kl. 17:07 
when will there be new ones?
Gazzy 25. nov. 2019 kl. 5:29 
hell yeah! im super excited that you got back into the scene again and have been waiting for something similar to your mod come along. just nothing really has. though i do hope WeaponCore gets multiplayer compatibility
MrEvan312  [ophavsmand] 24. nov. 2019 kl. 11:37 
Wardog: Actually I've given some juicy models to Spacebar that he aims to do something with. The UNSC ones have the most potential at the moment, I'll try to get more out of him but he definitely wants to do stuff with it now that we have the WeaponCore
Gazzy 24. nov. 2019 kl. 11:21 
so @MrEvan312 any progress updates on that juicy replacement for this mod?
人族狙击手 16. nov. 2019 kl. 23:17 
I see in the introduction that anyone can use and change this MOD. Just notice.

I want to add this MOD to my MOD.
Luceron 27. juli 2019 kl. 18:23 
so as i've discovered the macs still work but they fire about 15 (large) blocks through a target before they explode not to sure why but it means they only really work as AP rounds against larger ships right now
Brother Kubo 29. juni 2019 kl. 5:43 
does this only happen to me or do the Mac rounds just pass trough the target and do no damage?
Ace 24. juni 2019 kl. 7:49 
If this is "Outdated/Abandoned" then where is the new one?
CHUD_SPERGMAN 29. apr. 2019 kl. 15:46 
any luck or progress?
Spartan6772 21. aug. 2018 kl. 16:25 
Ok i put a super Mac and a normal one as a group on a 1/1 scale frigate and hell ensued
Spartan-118 17. aug. 2018 kl. 13:34 
:D :D :D
MrEvan312  [ophavsmand] 15. aug. 2018 kl. 16:18 
Never :)
Spartan-118 15. aug. 2018 kl. 15:58 
I LOVE YOU! YOU DIDNT ABANDON US!!!
MrEvan312  [ophavsmand] 15. aug. 2018 kl. 10:05 
No luck on the PC, but I've been hard at work with the basic models for the new weapons, nearing completion of the basics for the UNSC and I'll work on textures and stuff like that next. If need be, I'll give the project over to someone else to finish, all this hard work won't be for nothing
Spartan6772 15. aug. 2018 kl. 7:25 
i cant wait for you to make the new one
Spartan-118 16. juli 2018 kl. 19:59 
any luck in getting a new pc? :D
MrEvan312  [ophavsmand] 31. maj 2018 kl. 11:33 
I certainly aim to make it so.
Forsaken Chief 31. maj 2018 kl. 2:10 
Gotcha, still will be worth the wait. :D
MrEvan312  [ophavsmand] 30. maj 2018 kl. 22:33 
There won't be an update, but I will release a separate mod. I'm starting to work out some of the smaller details that I can do without my PC until I get a new one.
Forsaken Chief 30. maj 2018 kl. 22:11 
I love this mod ^_^ Can't wait for update.
MrEvan312  [ophavsmand] 28. maj 2018 kl. 22:52 
Right, this mod was so placeholder and I had no concept of how to balance the guns at all except for fire rate and damage. The new SMAC will have the highest fire rate (although will still only fire at about 6 rpm with the second highest, the Mk. II Frigate MAC being 3) but will be the most expensive for parts, be the biggest (thus harder to fit on anything not designed to carry it) and be a power-hungry monster.

The new MACs will be balanced with different sizes, power requirements, materials (I'll add two unique materials "electromagnetic coils" for the guns and "depleted uranium" for the projectiles) damage, range, ROF, etc.

I'll have a new PC in a couple weeks and I might have some help to get the guns made, as well as at least the basic Covie and UNSC weapons. Current plan is the four food groups: MACs, Archers, Energy Projectors, Point Defense (for both sides).
RJ 21. maj 2018 kl. 8:42 
Just an FYI, Supermacs actually have the highest refire rate of all UNSC capital scale MACs. The highest ROF is about 12 rounds a minute, or one every 5 seconds. They have the juice to maintain that ROF because of massive groundside generators beaming power up to them.
Cpt.Sovereign-Hun 20. apr. 2018 kl. 11:41 
Any progress on the new mac mod?
MrEvan312  [ophavsmand] 11. apr. 2018 kl. 0:23 
Possibly. And it still works, basically, it's just no longer maintained and hopefully the new guns will exceed these ones in all aspects.
Masterdude94 10. apr. 2018 kl. 6:05 
So, this mod has to be the most useful, and most subscribed-to mod, that is Abandoned, right?
woostyboy 7. mar. 2018 kl. 6:12 
FYI, now have found it under weapons in the G menu. Look for the miniature Halo ship silhouettes on a white backgrounds!
woostyboy 5. feb. 2018 kl. 7:20 
Here is a picture of said tank -

https://gtm.steamproxy.vip/ugc/928174371267732687/144BFF461BE165616188552C847B7EA3482B4C09/

Look how sad he is because he has no railgun...
:(
woostyboy 5. feb. 2018 kl. 7:18 
Thank you. I tried searching for 'halo' and found nothing. I selected the weapons folder on the left of the G menu and sadly can't see it anywhere. Really want the small ship version on my tank!! :)
MrEvan312  [ophavsmand] 31. jan. 2018 kl. 16:11 
Try looking up individual guns with the search bar. The thumbnails may not work anymore (I'll look into it later.)
woostyboy 31. jan. 2018 kl. 16:04 
Can't seem to see this in G menu, any ideas?
MrEvan312  [ophavsmand] 31. jan. 2018 kl. 13:49 
It should still basically function, so go ahead. Me and Razor are finally starting work on the set. No ETA
woostyboy 31. jan. 2018 kl. 7:14 
Haha! lol! Does this still work please? Been looking for a fixed rail gun for small grid tank I'm working on. Thanks.
MrEvan312  [ophavsmand] 3. jan. 2018 kl. 12:41 
Jhenry: Good heavens, man, we're not savages, DX9 for SE is dead and buried :D
Jeb Kerman 3. jan. 2018 kl. 10:58 
excuse me Mr. Raverton, is this DX11? just asking
Atris Hayport 31. dec. 2017 kl. 2:22 
MR Evan,
oh man that sucks! you'd think with suck an awesome mod at stake people would be jumping at it. -_-

but in my opinion you're doing the devs work for them

I could try talking to some of my contacts at digipen, see if they are interested?

happy new years btw

MrEvan312  [ophavsmand] 30. dec. 2017 kl. 21:08 
I mean, we're dealing with a game that has artificial gravity GENERATORS and JUMP DRIVES, how is that attainable?

I've been working for ages to get in touch with other modders with very little success
MrEvan312  [ophavsmand] 30. dec. 2017 kl. 21:04 
Atris: Rockets and Bullets are the most basic weapons ever, these aren't even guided missiles, which we use today in abundance. And this game is set AGES into the future, too!
Atris Hayport 30. dec. 2017 kl. 17:08 
you could also contact other modders... cause what space engineers is lacking is BIG weapons

(reads the devs reasons for such small weapons) attainable technology my ass. we already have military lasers and a railgun. so what happened to that tech in this game XD
MrEvan312  [ophavsmand] 30. dec. 2017 kl. 4:32 
I have no idea at this rate when the new ones will get done. I'll pester Razor a bit to see if he can help me again...
Atris Hayport 30. dec. 2017 kl. 2:40 
where is the current one? if this one is abandoned, if it isnt up then i cant wait to see what you guys do ^_^
ig_alx 29. nov. 2017 kl. 1:34 
C: i can't wait for it
MrEvan312  [ophavsmand] 29. nov. 2017 kl. 0:29 
Palps: My official pack will have shorter ranges than they do in this pack, but I may introduce a long ranged version after. Got to get the damn things working first...

Soro: Don't worry, the new ones will be worth it.
ig_alx 29. nov. 2017 kl. 0:10 
rip outdated ;c
Sir Palps 17. okt. 2017 kl. 16:05 
When will it be updated? And could you make it so they have a really long range like they should?
MrEvan312  [ophavsmand] 16. okt. 2017 kl. 20:36 
Don't worry, the new guns look better, there are unique models, I may be able to give them big muzzle flashs, and there will be better balancing
Sir Palps 16. okt. 2017 kl. 20:19 
Yeah that makes sense; I think they just disapear. Damn shame -- I really enjoyed this mod, was the centerpeice of my Halo In Amber Clad...literally heh.