Arma 3
R3F Advance Logistics [BETA]
81 kommentarer
Jacket 29. apr. 2023 kl. 9:17 
Hi. I am looking for a way to install this version of R3F server-side only, like the previous version used to be done.
However, at this point I believe it isn't possible with this version. Copying R3F_LOG folder into mpmissions (as documentation suggests) will just not work due to amount of undefined variables and lost paths in the code.
Is there perhaps another way?
Frazzle 17. sep. 2022 kl. 3:39 
is this still updated?
ilias 3. maj 2021 kl. 16:19 
Snakedoctor 1. mar. 2021 kl. 16:40 
Hello, I have fixed the ALiVE Persistence with the help of the ALiVE team. I reuploaded this mod with this fix. You can find it here. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2412164804
unknownsnowball 30. jan. 2021 kl. 7:29 
Any update on whether ALiVE persistence is working or not? I have searched every thread trying to find an answer.
ilias 24. jan. 2021 kl. 13:37 
It misses support for Flexible Fuel Tank -s (Vanilla, Object-s for lifting fuel with MH-9)
Roy 14. aug. 2020 kl. 21:00 
Is there a way to make this persistent?
chrispools 31. juli 2020 kl. 11:45 
Well this is very odd, maybe someone can shed some light. I just resurected my Exile server and used an old mission file for cherno redux, the old R3F mod had a folder in the mission. Now, im not subscribed clientside, (via steam) nor is the mod added to the server, (via Bat file) yet,,,,,, the thing still works. Very, very odd.
Beyaco 19. apr. 2020 kl. 11:03 
Any update on ALiVE and persistence?
beeper 18. mar. 2020 kl. 9:40 
There are list of vehicles which can tow (R3F_LOG_CFG_can_tow), but can I make ALL vehicles to able to tow, and be towed? (As in original "Advanced towing")
Koger 31. jan. 2020 kl. 12:06 
Can you add in more objects and vehicles and can you add in a factory vehicle
beeper 22. jan. 2020 kl. 2:08 
I make experiment - repack this mod with (requiredAddons[] = {"ace_interact_menu"};) string removed from config.cpp. Have loaded locally, works normal without ACE. Some vehicles don't deploy tow ropes, but with loaded original "Advanced towing" mod this functional backs fully, to all vehicles. Hope these mods don't make some internal collision to game. I think independence from ACE very important, because most of servers I know, as well as my own, never use it.
beeper 20. jan. 2020 kl. 14:23 
We don't use ACE on our dedicated and I tried to launch without it, and looks like all I need works, is it possible to remove ACE from necessary dependence? Thank you!
[RGA] [Σ] DNS 11. jan. 2020 kl. 19:59 
How can i move the H-Barriers?
Crowe  [ophavsmand] 5. jan. 2020 kl. 15:20 
So much has changed with ALiVE in 4 years, I'll have to double check
ShadowFox 3. jan. 2020 kl. 4:32 
I tried it with persistence on alive but haven't been able to get it to work yet. You can build stuff but it isn't saving the objects so far.
Captain Alex 21. nov. 2019 kl. 2:44 
Did this get tested with ALIVE yet? If so, did it work?
SlammanDan 6. nov. 2019 kl. 6:52 
@Koger. Ok thanks I will try it
Koger 6. nov. 2019 kl. 1:27 
@SlammanDan all you need to do is copy paste this in to init) [this] call AdvLog_fnc_factoryInit;
SlammanDan 29. okt. 2019 kl. 19:34 
Would like an example mission, if possible
Crowe  [ophavsmand] 21. maj 2019 kl. 17:04 
Yep just fixing now... should be updated by the time you read this comment :)
Doomsday2233 21. maj 2019 kl. 10:52 
this still expecting an update?
Crowe  [ophavsmand] 13. maj 2019 kl. 19:31 
@ReDGamerR

That's not good... will fix this weekend
КАСТРЮЛЯ С МЯСОМ 11. maj 2019 kl. 3:08 
I can't install on the server. Broken key
Kirumy 14. apr. 2019 kl. 3:49 
Is this fixed? :)
Crowe  [ophavsmand] 24. nov. 2018 kl. 15:24 
In the description there is new documentation. I think an example mission might be useful. I'll throw one together this week and add it to the description.
Hors 23. nov. 2018 kl. 16:28 
Is there any new documentation?
Kham 23. nov. 2018 kl. 15:30 
Woot! Thanks man!
Crowe  [ophavsmand] 23. nov. 2018 kl. 13:32 
Next update will include a tool to let players remove any set object (because you can set some objects to be unmovable after placement).

I will also double check on the ALiVE persistance thing.
Crowe  [ophavsmand] 23. nov. 2018 kl. 13:25 
Updated... first update was just to fix the major bugs. I haven't tested ALiVE persistance yet (if you even use ALiVE - ALiVE is not required).

These bugs were caused by changes in ACE and ALiVE framework
88Mike 23. nov. 2018 kl. 10:23 
In my opinion this is one of those "must have" mods like Enhanced Movement.
Kham 23. nov. 2018 kl. 8:16 
Any idea when you'll get the chance to upload it? Don't want to install the version which people are saying is broken.
Crowe  [ophavsmand] 23. nov. 2018 kl. 8:06 
Well everything is a big statement... the most important things are fixed.
Crowe  [ophavsmand] 23. nov. 2018 kl. 8:05 
Yeah. I just need to upload it... it's already built and tested. Everything is fixed.
Kham 22. nov. 2018 kl. 16:06 
Is this mod in a working state and safe to use with Exile?
Vaurek 22. nov. 2018 kl. 16:05 
Any word on an update?
88Mike 20. nov. 2018 kl. 18:04 
Looking forward to using it!!!
Crowe  [ophavsmand] 20. nov. 2018 kl. 13:53 
I have a fixed version. I need to release it.
DiamondFellow 5. nov. 2018 kl. 16:52 
I get an error when releasing an object
DiamondFellow 5. nov. 2018 kl. 16:37 
Does this still work
88Mike 18. feb. 2018 kl. 17:53 
St-crowe, any hope of updating this awesome mod you've created?
Crowe  [ophavsmand] 21. nov. 2017 kl. 6:44 
@ T.B.S. nope... you can add objects script side in the mission file. You just got to override the right variable.
Itz_JJ 20. nov. 2017 kl. 12:10 
fixed it also does anyone know how to add more object to the factory ive un pbod the files im guessing you will have to make a new class for objects from the original r3f /???
Itz_JJ 20. nov. 2017 kl. 10:47 
do i need this and the original r3f or does just this work ? also ive got the option to open the factory on a container but nothing opens ???
Shalloa 15. okt. 2017 kl. 13:31 
He how far are you in the Beta?
Im running a Exile server and im really looking forward in using this!
AlmightyShotgun 7. okt. 2017 kl. 11:07 
Is there a way to add items into the factory without editing the modfiles?
TehF0cus 22. juli 2017 kl. 11:32 
So uhm, now? @ J- Wolfe
TempestWolfVT 26. juni 2017 kl. 18:41 
For anyone that uses this, I have brought up the concerns with the ACE team and on the next ACE update, this should work again
Frosty 23. juni 2017 kl. 8:32 
This script/mod is now breaking ace on multiplayer servers! Just informing people...
Frosty 9. juni 2017 kl. 19:27 
@iceman2004 You're welcome :)