Arma 3
Fulton Recovery
56 kommentarer
Bubi 6. apr. kl. 18:45 
if item ( vehicle or object fultoned) then ---> listed into container (supports menu)
北极白熊君 13. jan. kl. 2:10 
Hello, I like this mod very much, but I have a small request, can this be made into a form similar to MSGPW that can be recycled and redeployed according to needs, so that enough vehicles and weapons can be collected during single-player missions. Thank you very much!
Moerderhoschi  [ophavsmand] 6. jan. kl. 4:06 
@Death Incarnate nice to hear that you have fun with my mod, i'm really happy to hear that. Thank you for your Feedback
Death Incarnate 5. jan. kl. 22:20 
I can reply for you. It does work in antistasi, we have been using it since your latest update in October 2024, weekly. I love this mod, and if you ever want, perhaps give permission for "a normal loser" that is his username to use the newest version with the mechanic of placing the fulton marker. I swapped from his back to yours because of the simple fulton balloon visual and the sound effect from Metal Gear Solid V. I will continue to use your mod, even after that, as I DO love your mod a lot. My players use it to go across the map by futloning then getting into a vehicle all the time. I LOVE IT!
Moerderhoschi  [ophavsmand] 18. dec. 2024 kl. 3:55 
@girl twink never played antistasi so i dont know but try it and give feedback if it worked for you :-)
girl twink 17. dec. 2024 kl. 1:46 
does this work in antistasi too? or does that require its own setting up
ColinCantKill 3. okt. 2024 kl. 11:24 
Hey im unable to use the fulton in editor is this a glitch? Also side question, can you make us able to bring fultons as equipment? It would be fun having limited stuff so you would have to choosse what to bring back
ColinCantKill 2. okt. 2024 kl. 15:37 
Is there a way to select the droppoint or it only selects a random one that says fulton? (Could be useful for seperating combat and civilian cars)
Moerderhoschi  [ophavsmand] 2. okt. 2024 kl. 1:12 
Mod update:
- added the feature of a dropoff point when a player created a marker on the map named fulton (See new Video)
Moerderhoschi  [ophavsmand] 1. okt. 2024 kl. 1:31 
update video for the new droppoint feature -> https://www.youtube.com/watch?v=cW1s8F3prxc
ColinCantKill 26. sep. 2024 kl. 14:07 
YES LETS GO!
A normal loser 26. sep. 2024 kl. 12:26 
Sick!
Moerderhoschi  [ophavsmand] 26. sep. 2024 kl. 10:35 
Hi there, long time i stopped playing/scripting in arma but now i am back an i work on a new version of fulton with a drop off point. stay tuned folks :Khappy:
ColinCantKill 20. sep. 2024 kl. 19:55 
If you still look at this mod can you think about adding a dropoff location?
A normal loser 10. okt. 2023 kl. 13:20 
Hey, love this mod. I made a Fulton model and already have it working with a slightly modified version of this mod, basically everything is yours still but i would love it if you could add it into the mod. I'm going to send u a friend request if you want to talk about it.
SoloWingPixy 24. jan. 2023 kl. 5:00 
Anyone get to use the script version. Trying to figure out where to put the file to call it in.
nokknokkopenup 10. juli 2022 kl. 17:01 
this mod gives me MGS5 flashbacks
Murix 30. jan. 2021 kl. 3:33 
So is there an item you need to do this? or can you go up to everything with Variant A and just fulton it? Want my group to be able to do this but only have a limited number of fultons so they can't steal everything on the map.
Adamos12303 8. nov. 2020 kl. 12:37 
Cool and all but is there a way to change a range of the hold action?
✪Azuris✪ 8. nov. 2020 kl. 12:03 
This mod is amazing tbh just found out about it today, hope it gets updated and the fulton becomes an item.
Traviiiii 6. sep. 2020 kl. 6:44 
Love this mod. Loving the variability between being able to have it active for everyone or just for those with the script. Shame it isn't being updated anymore but what is here is great :)
Mr.Wanaskiwin "Navarone" 13. dec. 2019 kl. 2:15 
aw so it requires a special script to be added to each unit/vehicle?

Its still dope but i'd love to just randomly fulton recovery my buddies lol
Defective autist 24. juli 2019 kl. 14:23 
Great mod, but how can I allow to recover only unconscious units?
⋨Fluffles⋩ 26. juli 2018 kl. 23:36 
I'm relatively new to Arma and all I'd like to do is make it so that all of my friends can actually use the Fulton Recovery. Because sometimes some of can Fulton each other and other times we can't. So how do I make it so we can all fulton each other?
老貨300 20. juni 2018 kl. 10:36 
Copy that. Thanks a lot
Moerderhoschi  [ophavsmand] 20. juni 2018 kl. 10:35 
@BDSF use variant B of the Description:

Variant B: set the special variable ( this setVariable [ "mdhFulton" , ["actionTitle"] ] ) to any unit/vehicle -> specific units will have fulton action
老貨300 20. juni 2018 kl. 10:19 
One more thing, is it possible to set only a list of specific units which can use fulton action.
Just like a UID whitelist ლ(・ω・ლ)
老貨300 20. juni 2018 kl. 10:07 
WOW ! Thank you very much! I appreciate that.
Moerderhoschi  [ophavsmand] 20. juni 2018 kl. 9:56 
@BDSF you have to change line 70+71

change:
("vehicle player == player && {!(_target getVariable ['mdhFultonActive',false])} "),

to:
("vehicle player == player && {!(_target getVariable ['mdhFultonActive',false])} && {if (_target isKindOf 'Man') then {true} else {if (count crew _target < 1) then {true} else {false}}}"),
老貨300 20. juni 2018 kl. 8:53 
{ if (( count (crew _u )) >= 1 );
( _target setVariable ['mdhFultonActive',false] ) }

It should be put at line 78 inside {}; right?
Please feel free to correct my code. It is not working...
老貨300 20. juni 2018 kl. 7:32 
Moerderhoschi, I love your script so much. I may wonder if it possible to modify it to not able to use Fulton system when crew or player inside vehicle and helicopter?
Moerderhoschi  [ophavsmand] 27. jan. 2018 kl. 23:14 
@MaeshimaR yes, the crew will be deleted also
MaeshimaR 27. jan. 2018 kl. 16:29 
But where the soldiers or tanks be sent to after the recovery?
I cant find them....or jsut deleed by system?
CHR3S 2. jan. 2018 kl. 14:02 
pls add the sounds too! thanks.
El Fabadas 10. apr. 2017 kl. 6:35 
Can this mod work like the real fulton i mean,can you do when you recovery something go to a specific location?
ILGMARS 30. nov. 2016 kl. 13:04 
thank you! we have one cheeky bastard in our group, this will teach him
Moerderhoschi  [ophavsmand] 30. nov. 2016 kl. 12:03 
if you want to disable it, place any vehicle/unit far away and use Variant B: set the special variable ( this setVariable [ "mdhFulton" , ["actionTitle"] ] ) to any unit/vehicle -> only the specific units will have fulton action and no one else
ILGMARS 30. nov. 2016 kl. 11:49 
any way of disabling this addon by putting a line in units(player) ini field?
echo 21. okt. 2016 kl. 18:30 
@koolerpure8c it would be cool, but i think that's awfully hard to script
kpodgorniy 11. okt. 2016 kl. 4:11 
плохой мод
Koolerpure 26. sep. 2016 kl. 11:58 
would be cool if instead of deleting, it teleported the object to a specifide area, like a fob that way if any unit member gets injured or we stealing enemy tanks it goes to safety
Udenszirnis 31. aug. 2016 kl. 8:52 
These are great for multiplayer ninjas. I once were sitting in a truck with 50. cal and watching the valley for movement, and someone from behind strapped on one of these and launched me in space. That was so much fun.
Ulfgeirr Stonebeard 22. aug. 2016 kl. 17:00 
Subject on-board, leave the rest to us.
Courage 22. aug. 2016 kl. 12:17 
Your going to extract him?
Wookie 21. aug. 2016 kl. 18:10 
lol so trolley
KapitanGuma#NightVison 20. aug. 2016 kl. 4:54 
xDDDD
Raphaël Ambrosius Costeau 20. aug. 2016 kl. 0:38 
huh
clay gamer 18. aug. 2016 kl. 14:36 
Credits have someone else than hideo kojima? you are a disgrace
Gabenfoodle 18. aug. 2016 kl. 13:54 
This is amazing

But it would be great if you could pick people up in mid-air, possibly by making it stop at a certain height and allow sling-loading or something like that,
Achubbysquirrel 18. aug. 2016 kl. 13:29 
try adding a script for the parachute to stay in midair as a plane comes overhead with a skyhook makes it more realistic