RimWorld

RimWorld

Wave Survival [Game Mode]
63 kommentarer
DreamFree 22. sep. kl. 14:11 
damn bro, it's been that long huh
Chen 31. dec. 2024 kl. 0:22 
never forget
Peluceus Donmian 17. sep. 2024 kl. 15:34 
I like the way this mod is described a lot more than Winston's description, I hope this mod gets ported eventually. The execution sounds a lot better in my opinion.
average AI 17. juni 2023 kl. 6:51 
we fight for his memory
AkaviriBlade 2. jan. 2023 kl. 22:07 
Here's a spiritual successor, 1.4 Winston Waves: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2734032569
Ratman 9. maj 2022 kl. 15:18 
WINSTON WAVES
Orbit 3. apr. 2022 kl. 7:20 
dead mod :(
Zach 8. okt. 2019 kl. 15:58 
"contributing his amazing artistic talent"
[TNN] timelord Rabbit gromit07 26. juni 2019 kl. 10:55 
Kikohi, you are a god among men.
Lizy_Sticks 10. apr. 2019 kl. 20:44 
1.0 rebuild ? i wana try this with some of the other mods out there that adds guns and crazy raiders
么么拐旅站車兵 24. dec. 2018 kl. 1:17 
good mod RIP
:steamsad:
concrete_dumpling.zip 16. dec. 2018 kl. 1:35 
is there any toturial how to remade/port a mod, i really like this mod , i dont find a better replacement and i think i want to repack/remake it
flimsywhale 16. juni 2018 kl. 18:01 
XD
i wish u luck
Dingus Donkus 24. mar. 2018 kl. 15:06 
"Last Online 597 days ago", I think he isn't coming back, im assuming he won't mind if somebody
else remade it...
azariven 1. dec. 2017 kl. 16:55 
Please update
Rongdisk 8. juli 2017 kl. 9:30 
He has not been online in a year guys, asking for an update is pointless
ObscureNickname 15. juni 2017 kl. 14:37 
Update it!
ObscureNickname 15. juni 2017 kl. 11:50 
LOVE IT
jaeger972 6. juni 2017 kl. 15:21 
made my own mod with similar effects
you might want to check it out:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=940527475
Jenkem 20. apr. 2017 kl. 16:02 
PLEASE, UPDATE. AWESOME MOD
Jackerino 12. mar. 2017 kl. 6:15 
Not working for the latest version.

Damn.
Cynblue 12. feb. 2017 kl. 7:40 
plz fix
Cynblue 12. feb. 2017 kl. 7:39 
broken 1st day 2 mech raids each with 4 centerpeads and 4 sets of drop pods
Crude Stone 22. jan. 2017 kl. 18:34 
Is there any word on when there will be an update?
Mr Monti 12. jan. 2017 kl. 15:12 
Please update this to A16. Would love to play it.
AdeptAbyss 9. jan. 2017 kl. 14:33 
Currently very broken, random events happen every few hours in game, including Non-combat incidents, within the first day I had 4 cargo pods, a manhunter pack, an eclipse, escape pod.
Captain Roman S'Jet 26. dec. 2016 kl. 21:27 
dude thanks for creating this mod i wanted to try to make a fort from a scenario and now I can use this storyteller!!!
Chu 4. dec. 2016 kl. 9:29 
Holy jesus every 5 sec there is either cargo drop or an animal is self-tamed, please fix this
Stealthkibbler 16. nov. 2016 kl. 4:34 
Theres a problem with this mod that makes it unplayable, the game cant identify the average incidents per day variable, because of this it constantly spams incidents every 5 seconds. Please fix.
Azuredge 30. sep. 2016 kl. 21:44 
looking forward for update
Getrekt() 13. sep. 2016 kl. 7:37 
when will this game update?
Rakonat 30. aug. 2016 kl. 11:23 
Seems to target the first beacon regardless. Far as I can tell the mod is more or less compatible already though a proper update would still be appreciated.
EldVarg 27. aug. 2016 kl. 12:33 
Nah that broke the game, the hud dissapeared. I guess I have to replay 1,5 days before I did view this storyteller.
EldVarg 27. aug. 2016 kl. 12:26 
I just clicked on the storytteller in option to read about it. then I changed it back to my normal storyteller. Did not even unpause. But now I can't turn off the storyteller mode :(. I guess I have to uninstall it?
JustinNeedsCaffeine  [ophavsmand] 21. aug. 2016 kl. 11:07 
When I update the mod for Alpha 15 I will see if I can get it to look for trade beacons that aren't under a roof.
Who Shat My Pants? 20. aug. 2016 kl. 22:55 
Not supposed to have trade beacons inside? Says you. Look at the desription for trade beacons and it specifically says it can be placed inside. I had to kill all my indoor trade beacons because your supply drops (of useless crap, I might add) seem to be on a search and destroy mission. If you don't want to change the mod, that's cool - but don't dictate that beacons are outdoors when the game doesn't. If only my mortars were as deadly as the supply drops.....
LunariSky 18. aug. 2016 kl. 15:21 
Hey, love your mod. But it seems that it isn't compatible with Hospitality as visitors and trade caravans don't visit my colony anymore...
Sir Luis 18. aug. 2016 kl. 14:14 
can you also make this mod have the same double population of this mod ???

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=726096646&searchtext=
Sir Luis 18. aug. 2016 kl. 13:53 
could you make this make another version of this mod and this one would be called light and the other heavy. and heavy would be intended for heavy mod usage. a guy like me using heavy mod usage needs more of a challege. i have the mod to blueprint a base. so on day one i have a 5million dollar base already laid out ready to go.
helldwarf 12. aug. 2016 kl. 23:31 
Now I just need a massive mountain kill chamber xD
The Gamerseer 12. aug. 2016 kl. 19:02 
How do the supply drops work? i'm not getting any and i have 2 OTBs.
Mr Monti 10. aug. 2016 kl. 16:39 
I usually have multiple trade beacons, one outside to get drops from trade and multiple inside my stockpiles so I can trade them out. Yet the supply drops always pick the ones inside and they break through the roof.
ALWAYS_ANGRON 10. aug. 2016 kl. 7:26 
Well, could you add the ability to switch it out like other story tellers?
JustinNeedsCaffeine  [ophavsmand] 9. aug. 2016 kl. 20:52 
Mr Monti, you're not supposed to place a trade beacon inside.

Can'tCtan, once you start a game with Wave Survival Mode you can't disable it completely. I designed it around playing the mode from beginning to end.

IvanTheTieGuy, make sure you use a Scenario that gives you the tech you need for the Trade Beacon from the start. The default one I included with the mod works.
Saddam Hussein 9. aug. 2016 kl. 14:02 
@Cant'tCtan reread the description, its a ciompletely different storyteller.
ALWAYS_ANGRON 8. aug. 2016 kl. 10:45 
How do you turn off wave survival completely? Switched to a different story teller and it still does wave survival and disables other incidents.
Mr Monti 7. aug. 2016 kl. 17:53 
Is there a chance you could make it so the supplie drops stop busting in threw my god damn roofs? (rooves?)
Vander 7. aug. 2016 kl. 13:07 
How do you make a trade beacon
Hodd Toward 7. aug. 2016 kl. 10:22 
Can you determine the type of raiders? Like, make it always be angry tribals and have no high tech space pirates?
russames 7. aug. 2016 kl. 8:49 
can you make one that is faster? I know that might be hard to do but maybe double the speed on it so i can have a war going on at my base :)