Killing Floor 2

Killing Floor 2

Serenity
37 kommentarer
erik 26. apr. 2019 kl. 17:38 
My favorite custom map
higehige00  [ophavsmand] 3. maj 2018 kl. 22:14 
@HAPPYCAT
Updated the map.
Those exploits should no longer be a thing.
Thank you for letting me know.
HAPPYCAT 3. maj 2018 kl. 21:14 
There is a place players walk along the wall from the top of the stairs to get to here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1377259613

Players can use double barrel shotgun to jump above the door here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1377262786
higehige00  [ophavsmand] 5. apr. 2018 kl. 4:24 
@proxie
The song is from Resident Evil Revelations 2.
https://www.youtube.com/watch?v=PS3G5cOiDrk
proxie 5. apr. 2018 kl. 0:59 
What's the trader song name?
higehige00  [ophavsmand] 2. okt. 2016 kl. 10:44 
@Five of Spades
The single sized doorway almost always causes pathing issues especially for pats...
I'll take a look at it to see if I can fix that.
Thanks for the report.
Five of Spades 1. okt. 2016 kl. 2:23 
Really enjoyed the map - noticed Patriarch has some weird pathing issues inside the mansion, though. Check out video if you want, there is an annotation linking to boss fight: https://youtu.be/ezUbxV5QGi0
t.gaze 25. sep. 2016 kl. 22:01 
Great Map!
Hosted on HplssDmcrcy|Ranked|HOE|50+CustomMaps|32Players
IP: 23.24.240.133:7777
https://gtm.steamproxy.vip/groups/hopelessdemocracy
Funstor 4. sep. 2016 kl. 23:41 
It works! thank you for your help, server runs it nice. keep up the good work.
higehige00  [ophavsmand] 4. sep. 2016 kl. 22:22 
@Funstor
Uploaded the fixed version of the map.
I hope it works fine.
And thank you for playing my map! It gives me so much motives to make maps.
Funstor 4. sep. 2016 kl. 20:29 
Thank you! love your map, it was really screwing with me because i play on a server that has your map running fine, but it switched difficulties and i didnt want to play on the low dif, so i bought my own server and ran into a brick wall and had no idea why it wouldnt work. thanks for the link to that post aswell.
higehige00  [ophavsmand] 4. sep. 2016 kl. 18:52 
@Funstor
It looks like TW removed some assets with the SWAT update.
http://forums.tripwireinteractive.com/forum/killing-floor-2/2268059
I didn't notice this.Thanks for letting me know.
I will be updating the map soon.
Funstor 4. sep. 2016 kl. 15:33 
I cant get this map to load on my server, iv got other custom maps working, but this one says failed to download foliage, new true something, please help
Cole Blueford 7. aug. 2016 kl. 15:41 
The map geometry itself is fine. A little too easy on lower difficulties due to the open field making it very easy to avoid the zeds while gunning them all down, a little silly and lighthearted by KF2 standards, but overall fine. However, this map would be immediately blacklisted (if there were a map blacklist). There are way too many ammo boxes, ammo spawns are far too frequent and using weapon spawners other than the vanilla random tier 1 weapon spawns is a no-no.

Stuff like this and this is not okay.

In the end, despite the map geometry being pretty good, I cannot recommend the map because it is absolutely trivial to beat due to overabundance of ammo and free dosh from selling the high tier weapons that spawn in the map.
PuppyMonkeyBaby 6. aug. 2016 kl. 7:25 
We loaded this map onto our server last month. We like it so much we play it every night now. Thanks for the map!!!!!
Skeletron 2. aug. 2016 kl. 11:43 
from the screenshots i see, good job, good job indeed, i liik forward to playing it, and you have garnered my subscription :Batcat:
  1. aug. 2016 kl. 12:30 
Problem trying to host this map on a server, continously crashes it when switching to it.
GrizzlyOne95 31. juli 2016 kl. 10:11 
I subscribed to download, but how do I install the map? Is that where I open console and type in the map name?
Yazza 30. juli 2016 kl. 19:22 
I have some recommendations, I think there should be no wood on the mansion, should all be a concrete material similar to the ones already on the building. I think it would look nicer.

http://images.akamai.steamusercontent.com/ugc/275102315871027366/522CE71F5BAAA5A3D578D3838E57BDEF67F895AA/

Open the barn area so that we can access it, that would be cool.

This is personal taste, but maybe you shouldn't have high tier weapons as spawns, would make the game easier on earlier waves since you can sell them for a lot of dosh.

Or if possible, have the high tier weapons spawn in the last two waves.

Ammo spawns are fine. No bugs that I'm aware of.

Great map!
RVRODY 29. juli 2016 kl. 11:34 
Just the Manor and fog are enough to get my subscribe. thanks for taking your time with this map. Looks like it'll be one of my regular solo picks. 8.5/10 from me! Most likely a 10/10 in the future.
higehige00  [ophavsmand] 29. juli 2016 kl. 3:05 
@DƸnny
If you check the basement,You should notice a door HUD pops up at a weird spot.
@Atlaimond
After some testings it looks like the water disappears if your FX in video section is set to medium or low.
It should be happening on some official maps as well.(I saw it happened on burning paris)
And yes I put many ammo and weaponpickups.Because I hate grinding and being low on ammo:steamfacepalm:
Atlaimond 29. juli 2016 kl. 1:06 
Nice map. Went the up-vote. :upgr:

I found one bug.
:yellowbeat: I didn’t see the water. Screenshot link:bpquest: [picasaweb.google.com]
:yellowbeat: Too much ammo and weapons.
°TH3_Z3BA_さん° 28. juli 2016 kl. 20:39 
k
HiTmAn 28. juli 2016 kl. 15:45 
pretty cool map ty^ vote up
004 28. juli 2016 kl. 15:06 
:ss13ok:
denners 28. juli 2016 kl. 11:11 
Where's that secret room ,op? WHERE IS IT!
higehige00  [ophavsmand] 28. juli 2016 kl. 2:37 
@Gen0
I'm glad the problem has been solved:steamhappy:
I hope Tripwire will find a way to fix the issue at some point soon...
Gen0 27. juli 2016 kl. 23:30 
Ended up remaking the server - seems to have fixed it. :steamhappy:
Gen0 27. juli 2016 kl. 21:45 
Thanks for fast response!
So ive tried the tips from your link but i still get same 2 files.
Problem is, the map my server receives from subscribing to your workshop ID is different than the map my server redirects clients to download. If there's some simple workaround for this, please let me know.
higehige00  [ophavsmand] 27. juli 2016 kl. 18:21 
@Johnson
I see.I hope I can try that out one day.The server I've been playing on doesn't seem to have the map installed yet.:steamsad:
@Gen0
The workshop problem has been the case for server admins for a long time.
http://forums.tripwireinteractive.com/showpost.php?p=1478716&postcount=16
I renamed the map file so that admins can tell which one is the latest version.
I didn't want to update a map so often because of this but had to:steamfacepalm:
@Tracker
I see.Meybe this map looks like the first official manor map which I love:steamhappy:
Nuclear Nightmare Helicopter 27. juli 2016 kl. 11:18 
The map that looks similar to this map is called KF-Manor for kf1
Gen0 27. juli 2016 kl. 9:07 
renaming this workshop page to KF-Serenity_fix should fix the prob.
Gen0 27. juli 2016 kl. 8:53 
this map has 2 filenames: 1 is KF-Serenity, 2 is KF-Serenity_fix. It creates a conflict when people try to join because the downloaded map (located in documents cache folder) is renamed to KF-Serenity_fix. Please stick to one name. very nice map
Johnson 27. juli 2016 kl. 7:52 
Yes but I forgot the name
higehige00  [ophavsmand] 27. juli 2016 kl. 7:46 
@Johnson
Is there a map that's like this on KF1 ?

@Tracker
Oops thanks for the correction:steammocking:
Nuclear Nightmare Helicopter 27. juli 2016 kl. 7:00 
ya spelled mansion wrong

good map though
Johnson 26. juli 2016 kl. 7:47 
KF1 Map!!!!!!!!!!!!!!!!!!!!!!!!!!