Garry's Mod

Garry's Mod

[CW 2.0] Sci-Fi Pistol
54 opmerkingen
The Evil John Doe from Roblox 12 feb 2024 om 16:30 
TFA sucks
Blurp Legendary 11 mrt 2023 om 20:23 
This is a very nice pistol, as are almost every one of your c.w. weapons, but one problem, it is hard to explain. When I pick an attachment, I can never get the stock version, I will always have an attachment there, and it is very annoying. I hope it's just one of my mods or somethin.
Revachol Hobocop 18 nov 2021 om 11:01 
Need make this in TFA base
Yamiso 6 mrt 2021 om 10:01 
yes. i finally found G U N
Adam_w11 12 jan 2021 om 8:03 
how do you reload it
BonezNStonez 9 nov 2019 om 12:21 
Someone should make this an ACT3 weapon
yoke 31 dec 2018 om 8:06 
i cant reload it and i have all the requirments, any way to fix that? also i have mag system and tweaked version just in case
Dirty_Dan 21 okt 2018 om 5:47 
how do u reload it i press r and it does not work
falseprophet141 7 sep 2018 om 6:23 
This pistol looks alot like a Hi-Point....
Nyx 28 aug 2018 om 12:43 
what is name of the money mod
CaptainNurbles 5 jun 2018 om 18:03 
There's an issue, I've noticed, where the gun's effective range is much shorter than should be reasonable (6.5 meters, or about 20 feet). Otherwise an awesome swep, but in anything but intimately close range encounters, it fails to deal much damage, as it only does half of what it should be.
Kindred Flame  [auteur] 30 mei 2018 om 9:37 
Its not the weapon, you guys have the Mag System addon that changes how you reload. Meaning you have to put the bullets in manually. I suggest you remove it: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=486217238
But seriously please read the description before you subscribe to somthing.
I like how half of you subscribed to it not knowing what it does.
In Tux I Trust 🐧 3 mrt 2018 om 22:31 
cant reload
Mihajloblagojevic15 4 feb 2018 om 18:01 
i cant reload any of your sci fi guns please fix it
erj232 3 feb 2018 om 3:32 
can`t reload with it!
plz fix!
eximum 22 jan 2018 om 18:27 
the gun has been crateing errors idk how but plz fix it
Kindred Flame  [auteur] 11 jan 2018 om 21:34 
I know right
Sonic 8 jan 2018 om 18:05 
lmao people below subbed to the mag system not knowing what to do.
Chundernuts 3 nov 2017 om 13:10 
Damn this is cool
Tanix 2 apr 2017 om 14:53 
It no longer shows up in the weapons menu.
The Cowardly Dog 25 mrt 2017 om 7:48 
Some of the ammo for the guns are broken or something that ammo doesnt show up and doesnt show up to shoot the guns
Metal Enjoyer 14 mrt 2017 om 17:07 
Norad
✠Tangle✠ 30 jan 2017 om 8:26 
whats the map?
wentruz 11 dec 2016 om 15:48 
For some reason, I cannot reload. I can fire the gun, load it in the game just fine, get more ammo, but can't reload. Plz fix or say how to fix. Otherwise I really enjoy this. :steamhappy:
neo 2 dec 2016 om 20:15 
No sound when firing pistol.
Tiretracker 2 dec 2016 om 12:32 
This really needs a precacher.
It freezes the game for a good while while it loads all the models and textures.
Otherwise fairly reliable.
Aleksander3453 18 okt 2016 om 7:27 
We need more weapons that have world model attachments :EXPLODARAMA:
Plushman1 15 okt 2016 om 6:03 
@Oni_Link197 Yeah, I have that problem too. :P
Five days at donnie's 11 okt 2016 om 23:17 
what is the bind for magazine management and for variables
Five days at donnie's 11 okt 2016 om 23:06 
it cant relode why?
Moloti 19 sep 2016 om 19:48 
did anyone else get really annoyed when they saw that this thing has an effective range of 6.5 Meters (around 20 FT, give or take), to me it is
The solar flare. 11 sep 2016 om 15:59 
i wonder if this sci-fi stuff , can i get it for other games beyond gmod?
☭ The Red Scare ☭ 5 sep 2016 om 14:56 
For some reason, this gun, your sci-fi rifle, and a few other of your guns won't let me reload. Is any one else having this problem? It may just be conflicting with another addon I have.
Officer pico 4 sep 2016 om 11:07 
Dear white snow, you hear it alot but for real you make some really good content. However i was wondering if at one point you are going to make Lt.Commaders SMG into CW 2.0, if you didnt already know you can find it in his "Sci-fi Weapons models pack" Let me know if are gonna make it! Thnx again for what u do
max 31 aug 2016 om 12:30 
I've had a lot of CW 2.0 Weapons, but this is amazing! The attachments don't only have good pro's, but it makes so the weapon is balanced. Definitely a gun everyone who was CW 2.0 should have.
Cassie the Loot Goblin 8 aug 2016 om 2:47 
Personally, i think the Desert eagle mod should get a damage buff, as whilst it has the highest hip-fire accuracy of any version of the weapon i can find, all of the other variants can bring down a combine elite from long ranges with a single headshot, (That being close to or above the Effective range) whilst this requires at least two headshots to take down anyone at those distances.

The usual deal with the IMI Deagle is that you trade mag size and fire rate for pure stoppng power, and very little can both pack more of a punch than a .50 Deagle and still be held in one hand effectivelly. so please consider giving it more of a punch.
RobRalneR 29 jul 2016 om 9:33 
Very nice!
NotThirdReich 29 jul 2016 om 7:52 
Wait whys there a money counter?
NotThirdReich 29 jul 2016 om 7:52 
Im glad to have great Infinite Warfare devs. This is an absolute masterpiece. (Seriously this looks good, and I like Infinite Warfare.)
Sam S. Shadowfall 26 jul 2016 om 11:47 
just got it out white
-.-
Sam S. Shadowfall 26 jul 2016 om 11:46 
[Customizable Weaponry 2.0] lua/cw/shared/menutabs/customization.lua:148: CW 2.0 - attempt to display non-existent weapon attachment 'md_cod4_reflex' in category index '1' of weapon 'cw_scifi_pistol' AKA 'Sci-Fi Pistol'
1. error - [C]:-1
2. drawFunc - lua/cw/shared/menutabs/customization.lua:148
3. draw - lua/cw/shared/cw_interactionmenuhandler.lua:59
4. drawInteractionMenu - lua/weapons/cw_base/cl_model.lua:989
5. _drawViewModel - lua/weapons/cw_base/cl_model.lua:752
6. drawViewModel - lua/weapons/cw_base/cl_model.lua:606
7. fn - lua/weapons/cw_base/cl_hooks.lua:34
8. unknown - addons/ulib-master/lua/ulib/shared/hook.lua:110
hqrmony 26 jul 2016 om 8:27 
*sci-fi intensifies*
勿忘地球人 26 jul 2016 om 6:04 
awesome!!!!That's really awesome!!!!
YummyBullets 25 jul 2016 om 13:14 
Modern pistols with ammo-counters, *sci-fi intensifies*
shotgundiplomat1993 25 jul 2016 om 11:24 
and maybe also a heat sink to go with the laser ammo type that increases the ammout of shots before overheating.
shotgundiplomat1993 25 jul 2016 om 11:23 
feel like thisd needs more sci-fi ish atts maybe like a reinforced slide for a minor damage boost 5% but with more recoil 10%, or a laser ammo tpye that makes the gun inf ammo but over heats after a certain ammount of shots
LovesickRook 25 jul 2016 om 9:47 
Did that too. Didn't work.
Kindred Flame  [auteur] 25 jul 2016 om 9:11 
You probably have the Mag System - CW 2.0 addon, this means you have to manually load bullets into the mag first.
LovesickRook 25 jul 2016 om 9:07 
I like this mod. Although, when i switch over to the lightweight slide and get the extended mag, i can't get any ammo from the the ammo crates or the 9X19mm ammo box. besides that, everything else works just great. i love the ammo counter on the gun and that gives it that futuristic feel and the idea of switching slides to make it a different gun is a great and creative idea. your guns, in my opinion, have been really great and i hope you continue doing this for as long as you can.
Astraxis 24 jul 2016 om 19:25 
3 guns in 1. Absolutely epic, amazing work!