Portal 2

Portal 2

Workaround
7 kommentarer
dire.fcs 2. dec. 2016 kl. 1:29 
Nice map, well done, a bit of lack of lighting, but the puzzles are good.
Creeping Tiger  [ophavsmand] 4. okt. 2014 kl. 15:28 
@Ganymede Thanks again for your kind words, I had to shout at many things to make this map moody and forlorn, with effects and such.
As far as when this map fits into the chronology of Portal-ness, er, it's just a detour into a future-retro-puzzle-haven (where the game's the thing), so excuse the incongruities :)
Ganymede 30. sep. 2014 kl. 21:03 
Great work with the atmosphere. I've played so many maps made strictly with PeTI that I forgot how much atmosphere can add to the experience. Gameplay reminds me of the end of Portal 1.

That said, I can't really tell exactly what you're going for. You use the old-style buttons and gel despensers from the Cave Johnson area, but you also use new technology like the lasers and light-bridges, as well as the vegetation from the opening of Portal 2. Exactly what part of Aperture is this supposed to take place in?
Creeping Tiger  [ophavsmand] 19. okt. 2013 kl. 13:37 
Thanks paul! Almost forgot I made this - tried to make the Decayed idea affect the solution, hope you saw that
paul 18. okt. 2013 kl. 13:27 
Good map!
Thanks!
Not too difficult, not too easy. Awesome :)
FrostGiant 6. sep. 2013 kl. 7:51