Portal 2

Portal 2

Clean aperture 2
30 kommentarer
sphere03(real) 22. juni 2023 kl. 16:56 
this looks just like the one from the p2:e3 trailers
Petutski 4. feb. 2015 kl. 8:48 
Very interesting and fun. Loved the music!
Mr Fraggle (UK) 15. sep. 2012 kl. 1:45 
Great map.
Majicman444 30. juni 2012 kl. 12:49 
the vacuum tubes are a nice touch
http://www.youtube.com/majicman444
Lascera 6. juni 2012 kl. 14:41 
EVERY MAP should end like this!
cyron43 6. juni 2012 kl. 9:35 
Cool map. I just wish for a roller coaster ride at the end. :-D
ThatBlueRacc  [ophavsmand] 3. juni 2012 kl. 8:56 
@tiagoling items being black must be something with your video settings or graphics card.
tiagoling 3. juni 2012 kl. 8:00 
Nice map. I do have a few thing to point out.
Are most if the items here black or is it lack of lighting?
Also, you should place more light strips in the area after the orange/blue gel running strip, it is very dark in there.
TechDragon 2. juni 2012 kl. 0:15 
Like the nice touch with the suction at the end.
o+= 31. maj 2012 kl. 5:26 
Difficulty 2/10
Fun 3/10

Been done before. Gimmicky more than just a challenge on this map.
Sanic_FastScopr 30. maj 2012 kl. 4:49 
wow
Lascera 27. maj 2012 kl. 14:04 
omg i loled so hard, that i made a handstand and shat myself in da face
Will 25. maj 2012 kl. 14:46 
sorry
Gabumon 25. maj 2012 kl. 11:33 
Very good.
ThatBlueRacc  [ophavsmand] 25. maj 2012 kl. 3:20 
@william.clark This level has been done in hammer editor. Not in simple level editor.
Will 24. maj 2012 kl. 22:48 
that was my favourite level how do you get the sucking funnel in creater level?
any%milk 24. maj 2012 kl. 18:39 
I think the orange portal should have been the permanent portal at the beginning. Just a nitpick.
ThatBlueRacc  [ophavsmand] 24. maj 2012 kl. 10:36 
@Supreme Gamer YAY!
DannyVFilms 24. maj 2012 kl. 10:34 
I look forward to your future additions to "Clean Aperture"
ThatBlueRacc  [ophavsmand] 24. maj 2012 kl. 10:16 
@Supreme Gamer Answer: You ride tube in portal 1 to another test chamber. You cannot explain that.jpg. My theory is that it's tube that should go to dropper but it's cut because it was getting connected to other tube or something :I
DannyVFilms 24. maj 2012 kl. 7:49 
Question: What did I ride in from the neuro-toxin chamber to GLaDOS's chamber? That was not a dropper.
ThatBlueRacc  [ophavsmand] 24. maj 2012 kl. 7:38 
@Supreme Gamer They are not pneumatic diversity vents then. They are part of droppers. So not repurposed. Just ordinary tubes like in portal 1.
DannyVFilms 24. maj 2012 kl. 6:29 
I guess in some aspects...they did use it. Just not in testing. Those tubes are the way things are transported in Aperture, I guess they just repurposed it. But you made it feel like part of the test! 8D
ThatBlueRacc  [ophavsmand] 24. maj 2012 kl. 6:12 
@Supreme Gamer Aspect was removed cause it did not make any good tests and they could not explain WHY chell did not get sucked in it. The first line was not used. It was planned to be used in turret assembly line.
DannyVFilms 23. maj 2012 kl. 10:29 
Very nice. I like that you brought back the Pneumatic Diversity Vent. I still wonder why VALVe didn't but that aspect into the game as promised...and did I hear script that was not in the game?
Portalized 21. maj 2012 kl. 18:50 
Make it longer - let's see where it goes!
gothjuice 20. maj 2012 kl. 4:49 
Wow. Very clever.It took me one hour to figure out were the exit was!
SunflowerNaz 20. maj 2012 kl. 2:24 
That was extremely fun. :D
Vico [FR] 19. maj 2012 kl. 14:13 
C'est bien mais le principe n'est pas éxploité, c'est trop facile
A_Squirrel 17. maj 2012 kl. 20:02 
Woah, that was awesome.