Space Engineers

Space Engineers

MCM Boarding Ramp
115 comentarios
CAL1C0 14 MAY 2023 a las 11:25 
The Spartan Adaptation still works, yall.
MedvePapus 23 DIC 2022 a las 0:46 
same, any fixed version would do at this point..
Pixel448 6 JUN 2022 a las 15:25 
If anyone knows of a mod similar to this or of a fixed version, please let me know :D.
GrimReaperHUN 14 AGO 2021 a las 13:53 
Not appear at the block list. Where can I find this...?
Doctor Verum 13 FEB 2021 a las 13:02 
Def. broken, all settings to max, still get the door visible still closed when opened.
VS-lockon 15 MAY 2020 a las 5:59 
can some one up date this
Serža 9 MAY 2020 a las 14:38 
well I made a fixed version, but I reduced the textures a lot and they look awful (simple shades) and not colorable. If anyone knows how to add vanilla armor skin to it, let me know and I will publish this
TheMorpheus 26 ABR 2020 a las 12:26 
avt try setting model quality high
avt 5 ENE 2020 a las 21:34 
yea texture looks like the door is closed
8,000 POUNDS OF HAM 25 SEP 2019 a las 16:22 
Seconding these comments. This mod used to work fine, and there is really nothing else like it.
Civilized_Man 24 SEP 2019 a las 15:20 
Any ETA on a fix for the graphical glitches? These doors are an integral part of my dropship design :(:steamsad:
Samson1 23 AGO 2019 a las 8:20 
Door opens but a texture stays in place as if the door is still closed.
Nahfahlaar 25 JUL 2019 a las 13:27 
My doors stay in Close Textur?
Hirnsausen 5 JUL 2019 a las 4:08 
Subscribed!


Here one more (needed) idea: a DIAGONAL PASSAGE. A "ramp passage". Can you do that?
Johnathan123YT 13 AGO 2018 a las 1:31 
Hey guys its not for me to say but i think this mod is a lost cause, the creator hasnt been on in almost a year
Astracium 12 AGO 2018 a las 16:32 
Hey its not working, ramp opens but the ramp still stays there, I can go through it
Obo the Hobo 14 JUN 2018 a las 7:08 
Can you add like a medium? because the small is tiny and the large is huge, and I can't use it for anything because of how there is no middle to the two extremes.
funtime575 24 FEB 2018 a las 5:19 
does this mod still work
Chaos_02 16 FEB 2018 a las 13:12 
could you add versions wich are two connected doors with no stick in the middle? also would be great to have a 3 connected version of this. the other solution would be to make one with a stick on the right, one with a stick on the left and one with no sticks up, so you can make them as locg as you want.
Bones 4 FEB 2018 a las 15:15 
Hi any chance of you adding one that is at the angle of the ramps, so between the normal and sloped, for small ship :-)
Blackbomber 1 FEB 2018 a las 21:51 
This mod has some major graphical glitches. I'll place a Small sloped ramp on a small ship and it'll have like a massive ramp on the ship until I weld it together and it also seems to have some physic problems where the boarding ramp will phase through the ground and when its put down, graphically it will look like the ramp is still up
Spartan 4 AGO 2017 a las 9:02 
Hi guys, i never received a reply of Moderncolin so... i have edited this version fixing the required components of small and large ship

Edited version here:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1100282914

All credits for Moderncolin
Spartan 2 AGO 2017 a las 12:05 
Can i edit this mod and reupload it for fix the wrong resource cost ?
shortandpoor 1 AGO 2017 a las 17:50 
@AthinCZ finally!
Captain-Keyes 20 JUL 2017 a las 13:29 
LODs still broken :P thought it was KSH because of an update today but nooopppeee
Kasperdc1 3 JUL 2017 a las 9:26 
i have the same graphic bug
Spysteven 18 JUN 2017 a las 9:16 
Can you update the visuals, when the door is open it is still visually closed. This is a brilliant mod and dont want to see it go.
chabero 30 ABR 2017 a las 10:13 
There is a grafigbug.. sloped Ramp looks closed but is open..
dRuPpI 28 ABR 2017 a las 10:43 
still no LOD fix :(
Igneel Prime 31 MAR 2017 a las 8:47 
@Nikolas March that is a known bug. looks like collin has his hands full.
Nikolas March 31 MAR 2017 a las 6:59 
you might want to look into the build costs for them, the Small slope ramp large grid 1x1x1 costs a huge amount compared to the ramp that is bigger than the atmospherics lander and that one costs about the same as a 1x1x1 large grid door :)
Igneel Prime 29 MAR 2017 a las 10:27 
@Trahern give him some time. besides, it's not like the mod is completely broken. tbh after all the recent changes to the game itself we can be happy the mod functions in any way at all.
TenTech 29 MAR 2017 a las 5:53 
I don't suppose the LOD issue with this mod will be resolved anytime soon?
Dark_453 17 MAR 2017 a las 3:39 
Works for me but CoffeeShock is correct, Thats the way the LOD was Loaded.
I would only say dont like how there VERY VERY shiney. beyong that... good Stuff!
[7HBK] Elrond McBong 5 MAR 2017 a las 9:26 
Not exactliy. The Doortextures are open,when you are near to the Block, but when you go away from it and the Game switch to the lowres Textures, the Block have the closed Textures.
Azulberry 23 FEB 2017 a las 17:26 
is it fixed yet?
dRuPpI 15 FEB 2017 a las 12:17 
hi... i can confirm that the animation for the open ramp is broken the textures stay closed but you can pass trough the ramp
jandraelune 25 ENE 2017 a las 23:44 
This problem still present in SpaceEngineers.log

1 -> MOD_ERROR: MCM Boarding Ramp
1 -> in file: C:/Users/*user*AppData/Roaming/SpaceEngineers/Mods/697326096.sbm/Data/CubeBlocks_MCM_Door_Ramp.sbc
1 -> Resource not found, setting to null or error model. Resource name: Models\MCM_Boarding_Ramp_Large_Constr3.mwm
Not_Suss 1 ENE 2017 a las 12:47 
Same problem Here
Kira 27 DIC 2016 a las 23:07 
Liiw is right. Wonderful mod, but the ramp appears as closed at all times
Liiw 21 DIC 2016 a las 8:23 
Hello!

I love the mod, great work! However there seems to be an issue with the new rendering scheme. It appears to be an LOD issue. I open the sloped boarding ramp and as I move away from it, it appears closed again. When I move closer, it is open.

I tried to take a look at the contents of the mod to maybe figure out what is causing this issue, but since I have little to no knowledege about SE modding, I failed. Could you please update this mod to remedy this issue?

Igneel Prime 11 DIC 2016 a las 7:12 
@dRuPpl that's the case with most mods since the latest major update.
dRuPpI 11 DIC 2016 a las 4:33 
its pink now :KOh: .. pls fix
AggeR 17 NOV 2016 a las 16:17 
This mod used to work fine for me. - Now when i use it, the ramps wont open and the buttons leave a PERMAMENT gps looking mark on my screen with ENTIRE name of whatever ramp i have placed. And there is no way of removing this. - Unless i magically find a solution, this has ruined a 20 hour plus survival server.
Spartan 16 NOV 2016 a las 11:26 
The resource cost of Small and Big door on BigGrid are wrong.
Spartan 13 NOV 2016 a las 12:52 
Is it possible to create a sealed room to use oxygen with this ? i cant see nothing about this on the description.
ELIMINATOR_3.7 7 NOV 2016 a las 9:55 
Could you please make a smaller version of the big boarding ramp (maybe half or one third of the size)
Draken 15 OCT 2016 a las 9:42 
Hello, this mod makes my wourld not load, how do I fix that?
Krahazik 9 SEP 2016 a las 18:35 
Idea; add a version of the smal ramps with a 1 block slide-out extenesion. This would allow the small ramps to be used as a boarding door for a ship using landing gear, which raised the bottom of the craft 2 blocks above the ground.

The current ramps only cover a distance of 1 block, which leaves the edge of the small ramp 1 block above the ground with landing gear.

I bring this up as I am considering adding landing gear the underside of my small dropship, but this would rais the boarding ramp above where it would be usable and the ship is not tall enough to sing the landing gear into the bottom of the ship by 1 block.
Foxeh 18 AGO 2016 a las 15:17 
It only shows the large ones as buildable to me