Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Isle Hop (LTS)
18 kommentarer
beyond this voice 13. sep. 2016 kl. 0:49 
pls add me on steam Kyle, i need to ask u something.
beyond this voice 13. sep. 2016 kl. 0:48 
wer got this on the Fall to your death - Jump to your life server. Its good and beautiful.
Källe-Kjell-Kriminell-Käll 17. juni 2016 kl. 10:09 
Look For the Lower Case 'L' And You
Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposit
certi 13. juni 2016 kl. 9:44 
Could you make the cliffsides death zones? Because it is really annoying when a bot gets stuck there and drags in the entire server with it
Wucky the Plucky Ducky  [ophavsmand] 13. juni 2016 kl. 8:29 
The problem with the bots on LTS is that they can't detect their enemies on the opposite side because they're too far away, same for CTF. On FFA, though, they spawn close enough to each other that they should work. Of course, none of this would be a problem with actual players.
certi 13. juni 2016 kl. 8:03 
And on LTS the bots manage to get themselves stuck on a rock whilst 3/4 of the team walk into the ocean
certi 13. juni 2016 kl. 8:02 
Right, i did some testing and found on on ffa the bots work really well exept for the part where they circle an opponent into the water...and then get stuck on the ledge attracting entire hordes into the water.
Wucky the Plucky Ducky  [ophavsmand] 12. juni 2016 kl. 13:25 
Not as of yet, no, bots do not work. I'll work on figuring out the bot pathing soon and update the map once I do.
certi 12. juni 2016 kl. 2:28 
Do the bots work well on this map?
Wucky the Plucky Ducky  [ophavsmand] 11. juni 2016 kl. 18:20 
Hello everyone and thanks for trying out my (very WIP) maps! There is now a capture the flag version of the map - go ahead and try it out. Team deathmatch and king of the hill are coming soon.
wr.exe 7. juni 2016 kl. 14:10 
This looks like fun
Meshuggener 7. juni 2016 kl. 13:43 
Garbage
22u22 5. juni 2016 kl. 1:37 
nice
The Drink 5. juni 2016 kl. 1:07 
good shit i like barons ideas for ambient sound and game modes.
good work
Pythius 1. juni 2016 kl. 20:11 
like.
Kropolis 31. maj 2016 kl. 17:24 
k1nky
Wucky the Plucky Ducky  [ophavsmand] 31. maj 2016 kl. 14:28 
Thanks for your suggestions! I'll definitely keep working on this map and others in the future. I'm glad you liked the map.
•҉Baron von Moorland 31. maj 2016 kl. 10:39 
Neat little map with a 2 fort n' a bridge. nice balanced map. My request would be to have this in CTF (use the forts) Team Death, and maybe FFA.

Adding ambient sound like waves n' wind and maybe wood creaking in the forts would be awesome. It's easy to add the sounds from the SDK.

Thanks for the map.:rflower: