Total War: WARHAMMER

Total War: WARHAMMER

33 new skills for lords
706 kommentarer
ClockWork Apples 2. aug. 2024 kl. 16:30 
For those of you who want to steamroll the world, play as Teclis. It's not something I do every game but tried it once and I was invincible... I was spawning level 6 arch mages to garrison every region I had, all with 30% hard working income bonus as, with teclis in command, they start at level 6 minimum. Combine this with custom lord generator and after youv'e bought a few of these you'll soon be buying a new one every turn and flooding the world with pointy hatted ladies with advanced economics degrees.
Ctrl_F_U_2 7. okt. 2023 kl. 18:56 
Don't update Norsca, let them suffer
XD
Nya Poka 7. juli 2020 kl. 2:01 
plz update for norsca
votoms 31. aug. 2019 kl. 7:14 
plz update for norsca
Red Shift 21. aug. 2018 kl. 17:54 
plz update for norsca
Electric.Jay 27. maj 2018 kl. 3:39 
plz update for norsca
TheGenericMC 5. maj 2018 kl. 21:10 
can you update this?
TheMyrmidonTV 2. apr. 2018 kl. 15:38 
Guildmaster engineer doesn't have all the new skills in mod
Hungry Lion 29. mar. 2018 kl. 13:59 
You say it works with the All tabletop lords mod but not quite my friend, the Guild Master Enginner lord for the Dwarves doesn't have the skills you add.
Raziel 1. feb. 2018 kl. 11:18 
Will this be updated for Norsca? :)
Ansaruk 4. nov. 2017 kl. 12:59 
Update for Norsca?
AncientsLegacy 1. nov. 2017 kl. 11:43 
Are you putting your three skills per level for lords and two for heros mod up for TW2?
Ash  [ophavsmand] 29. okt. 2017 kl. 10:51 
hey guys, Fatalis has updated this for TW2. You can find that version here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1164809130
Ashes 29. okt. 2017 kl. 7:12 
Hey Ash. I loved this mod for game 1, and I'm wondering if you still plan on making the same mod for game 2 since Mortal empires is out now. I cant play TWW without this anymore :) Cheers from a big fan of yours
Wh♂♂par 29. okt. 2017 kl. 5:55 
There...is an ME mod version for this already.
Marcus Antonius 29. okt. 2017 kl. 5:52 
Its about time to make this work with mortal empire Ash
slapda11as 26. okt. 2017 kl. 15:02 
Will this be going to Mortal Empires this is a amazing mod its a must please make it for Mortal Empires....
Meneldil 17. okt. 2017 kl. 3:14 
Hey, could you update this for Norsca and Winterhoof by any chance?
tomo.simon 16. okt. 2017 kl. 11:17 
Is it also implemented for Norsca, because i cant see the extra skill for them.
jasonft 14. okt. 2017 kl. 15:19 
Question - If more than one Lord has something that affects (all territories), do they stack?

Case in point - Vampire Counts have Bloodline gifts that say '-10% construction cost all buildings' and '-1 Chaos corruption all Provinces'. If I have three generals that each have one of the above gifts am I now -30% and/ or -3?
philnesshunkin 10. okt. 2017 kl. 12:40 
Thanks ash
Silberkreuz 8. okt. 2017 kl. 1:00 
Ahhh that's a shame. Well, I hope you get the game and release the mod soon! Keep us updated!
Ash  [ophavsmand] 7. okt. 2017 kl. 8:08 
Hey guys, I dont own warhammer 2 yet, and I wont be buying it until they release the "mega campaign" that merges the warhammer 1 and 2 maps. So when that happens I'll probably put some time in updating the mod so that it'll work with the mega campaign (assuming thats possible).
MagicMike 7. okt. 2017 kl. 2:29 
Hey Ash, if you find the Time: could you make this compatible with mixus legendary Lords mod?
Would be mich appreciated ;)
Silberkreuz 6. okt. 2017 kl. 11:03 
Please make this for Warhammer 2! My favourite mod!
Rebullet 5. okt. 2017 kl. 16:44 
addon to earlier comment:
this way the artillery and archers are not a hassle while the units that can benefit can still use the the increase.
Rebullet 5. okt. 2017 kl. 16:43 
well a certain way to fix it could be to find a sweet spot for range increase and actual range. that way you only increase the units range that can be increased. the skill works for my gunman and short ranged archers. it does not however work for most if not all artillery and long range archers.
AncientsLegacy 5. okt. 2017 kl. 10:43 
Please say this will be made for warhammer 2
Alecthelm 3. okt. 2017 kl. 18:39 
Rebullet: wont happen, bcs its not possible. some workarounds are already posted in the comments here some months (year) ago, but nothing what really functional to 100% problem is hardcoded.
Rebullet 3. okt. 2017 kl. 17:31 
this needs an update for the range increase skill. long range artillery and archers cannot hit max range and end up shooting the ground. very annoying.
W4rChi1d 13. sep. 2017 kl. 11:45 
Can this mod be made compatible with: Krell - Legendary Hero, so that he gains the extra skills for heros as well? Is that posible? Thanks.
MisterJTheCloned 8. sep. 2017 kl. 20:53 
is this radious compatible???
Bumberbog 8. sep. 2017 kl. 11:37 
This is really a fabulous mod.
AncientEmporer 25. aug. 2017 kl. 12:43 
Great work on this mod! This may have been a discussion previously so apologies if this is a repeat question but is it possible to increase the arch distance of the projectiles for archers grudge throwers etc to mach the overall range distance? Its great to beef your range up to max but when you do the units cant seem to come close to hitting the limits of their range zone. Is this something that can be altered? Thanks again for your hard work!
Wh♂♂par 20. aug. 2017 kl. 12:23 
I would like you to look into, if it might be this mod causing it, that the Beastmen Gorebull can't use the second tier skill buffing his melee defense...I don't know the english name of the perk - when you're in the second block of the 4 skills, the melee defense perk is "locked out" with the requirement being "level 1". If you need a screenshot, I'll add one later.
Dimebag 20. aug. 2017 kl. 1:28 
<3 this mod, waiting on le update
Overduyn 19. aug. 2017 kl. 16:28 
Thanks for the update, but it seems that Wulfrik and Throgg don't benefit from it yet.
Gary the Gaunt 19. aug. 2017 kl. 14:07 
Dude - thank you so much for updating this mod! I find the game almost unplayable now I've been spoilt with these skills, they are great! Much appreciated mate
Psych 19. aug. 2017 kl. 3:08 
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1110550026

I've updated this mod to add the additional skills for Throgg, Wulfik and the lord chieftains.
aGingerCarrot 17. aug. 2017 kl. 1:57 
Please update for the new DLC!!! I love your mod and I've had it for ages!! It feels super weird playing Norsca without your skills mod!! :(
Royal.Lannister 15. aug. 2017 kl. 10:28 
very good mod!
Nova Samurai 14. aug. 2017 kl. 13:01 
Anyone messaged the creater?
MadGAD 14. aug. 2017 kl. 12:01 
And What about Boris? Do he use these skills?
Genki 14. aug. 2017 kl. 11:20 
Please update this great mod!!
Neo_City 14. aug. 2017 kl. 9:39 
Please update!
Leon 14. aug. 2017 kl. 0:36 
One of the best mod i have ever used.
DarknesXAM 13. aug. 2017 kl. 22:10 
If its not gonna be updated thats fine, They've added new skills for lords anyways so It would be overclutter, gonna miss the extra campaign movement though.
the weeb police 13. aug. 2017 kl. 15:34 
Please update whenever you get the time, one of the oldest/best mods for TW imo.
Viking171986 13. aug. 2017 kl. 9:26 
Heroes don't really need the skills IMHO if they were super powerful they would be lords :P I know the route you're going for though .
Renown 13. aug. 2017 kl. 0:36 
@adjunt. I always had the skills with heroes too, maybe you had a conflict. Also, I like your idea about a skill dump. I understand the irritation.