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Rapporter et oversættelsesproblem
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1572422304
If you can't work it out let me know
stat_melee_attack 0 0.6 0.54
stat_melee_defence 0 0.6 0.6
stat_morale 0 0.1 1.81
stat_reloading 0 0 1.7
Thats the half effect mod for Wh2, first line value, second growth_rate, third is scalar
Theoretical question.
Is this even possible to make a mod that will add some random perks (or fixed perks) to unit when it reaches level 9.
For example
Imagine your basic swordsman with anti infatnry and resist fatigue perks after level 9
Or same swordsman with frenzy+unbrakable
Or it can add 1 defensive + 1 offensive perk randomly.
Try this mod
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=757387305
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=718970535