Garry's Mod

Garry's Mod

ESpawner - Universal Entities Spawnpoints
44 kommentarer
bighugelargebig447 27. aug. 2022 kl. 12:16 
how do i disable that annoying harp sound effect everytime an enemy spawns??
An AMX-40 Duck 4. nov. 2021 kl. 11:48 
works just fine for me, but the console commands themselves dont
Giant African Land Snail 23. okt. 2020 kl. 22:35 
[DLib] gamemodes/darkrp/gamemode/modules/workarounds/sh_workarounds.lua:190: bad argument #1 to 'entsCreate' (string expected, got nil)
1. entsCreate - [C]:-1
2. Create - gamemodes/darkrp/gamemode/modules/workarounds/sh_workarounds.lua:190
3. sfunc - addons/wac_base_[modbf]_953396297/lua/entities/wac_hc_blackhawk_uh60/init.lua:40
4. DoSpawn - lua/entities/dlib_espawner.lua:205
5. unknown - lua/entities/dlib_espawner.lua:248 (x13)
Mackintosh 24. apr. 2020 kl. 11:09 
Anyway to save these to the map?
Jandu 24. apr. 2020 kl. 0:27 
please, please add a setting that allows the player to insert the max. entities a single spawnpoint can have at a time.. please
1094442017 14. feb. 2020 kl. 0:11 
我需要一个演示视频 I need a demo video
Benevolence 28. dec. 2019 kl. 10:05 
I tested this with a compatable addon 2 days earlier and it either conflicts or spawns an error. even using the required addon, there's a bug.
Benevolence 24. dec. 2019 kl. 21:50 
Is this useful for VJ base? If not, this will be off of my subscriptions. for now, I will be testing this, just to help you!
[MM]Sycoslicer -Half Insane- 7. nov. 2019 kl. 8:26 
This is nice but I really wish there was away to save the spawnpoints to reappear in the same spot on the map after a sever restart. Besides that job well done.
Zelsix 30. juni 2019 kl. 3:49 
is it can spawn ONLY weapon?
hyperjll 7. mar. 2019 kl. 18:13 
Is there any way possible to stop the entity spawnpoints from appearing under the "Entities" tab rather than the "Entity Spawnpoints" tab?
Tony 26. feb. 2019 kl. 17:53 
"dlib_spawner_range" and "dlib_spawner_time" works
Kenkade™ 5. jan. 2019 kl. 17:44 
Is there a way to make the entities stay on server restart?
BoostedPumpkin 25. apr. 2018 kl. 14:55 
i know you cant help the whole entity spawning with the spawnpoint entity its kinda annoying thats why i deleted it but it wouldnt go away i kept deleting some of my addons so i would see but thats to fing long
BoostedPumpkin 25. apr. 2018 kl. 14:47 
"problem"
BoostedPumpkin 25. apr. 2018 kl. 14:46 
OK i dont know if anbody else has this probably but it been bothering me when i first got this addon when i deleted it it wouldn't go away PLZ creator tell me some info on how i can get rid of this mod I HAD IT FORCEFULLY FOR 3 years without doing anything im serious..
韭菜炒大葱拌香菜 16. apr. 2018 kl. 7:17 
uh, sorry for the trouble, but i don't think the commends are working( maybe just because i'm too dumb for this) can you tell me how to shirk the range for the entity spawners, it would be really helpful, thx (forget about my gammar, not my first language :bbtcat: and too lazy to gey words search up)
CiricuseKyron 19. mar. 2018 kl. 3:09 
can u put in a vehicle spawner sectionand add limits to existing entities spawned?

hyperjll 3. mar. 2018 kl. 7:16 
The console commands given aren't recognized for me.
Fuqkass Bob 16. aug. 2017 kl. 10:24 
hey dude can you make a mod that gives you an inventory, and allowes you to pickup ANY entity? it would be awsome
Kalto-Mate 20. juli 2017 kl. 10:32 
Any way to set a limit number of spawned entities? My use case is having a way of replenishing an entity only when the originally spawned one ceases to exist.
Videogames 7. juli 2017 kl. 12:07 
- also too bad saving wasant implemented.
Videogames 7. juli 2017 kl. 12:06 
Item pedestals has finally been fixed, probably going to just use that because as good as it is entitity spawner just breaks spawnmenu too much. (Simfphys and wiremod are the only two other addons I have that change spawnmenu)
3. maj 2017 kl. 6:15 
how to dark in menu
DBot  [ophavsmand] 31. mar. 2017 kl. 16:13 
no
Variant 31. mar. 2017 kl. 11:31 
Is there a way to make them persistent so they load every time I open a particular map?
Marfione 27. jan. 2017 kl. 21:46 
it can use onyl admin?
S. HITMAN 21. dec. 2016 kl. 15:01 
Aww well thats upsetting. Its a nice mod, and I haven't noticed a suit battery/First Aid Kit Spawner Before.
DBot  [ophavsmand] 20. dec. 2016 kl. 21:08 
It's just gmod behaviour, i can't deal with that
S. HITMAN 20. dec. 2016 kl. 19:15 
Is there a way to disable all the entities appearing next to the original item? It just seems to cluster my spawn menu for me.
Joe 12. okt. 2016 kl. 2:38 
Can just be a convar added ?
Can the spawner have some nice prop as base?
DBot  [ophavsmand] 3. okt. 2016 kl. 7:58 
No
[ApDev] Rainbow Dash 3. okt. 2016 kl. 7:57 
Can the Spawnpoints be saved?
Dr. Tobiee 19. aug. 2016 kl. 23:05 
Thank you I will check this out tomorrow, thank you again.
DBot  [ophavsmand] 19. aug. 2016 kl. 21:30 
DPP - DBot Prop Protection
Dr. Tobiee 19. aug. 2016 kl. 20:54 
I am not trying to be disrespectful, but what is DPP? Also thank you for replying.
Dr. Tobiee 19. aug. 2016 kl. 20:53 
Can you please tell me the command for ulx? If I use to many restrictions URS will break.
DBot  [ophavsmand] 18. aug. 2016 kl. 1:58 
For example, restrict SWEP with DPP, Spawner would get restricted too
DBot  [ophavsmand] 18. aug. 2016 kl. 1:58 
It uses spawn hooks. It uses AdminOnly from SWEP table. What you need more?
Dr. Tobiee 17. aug. 2016 kl. 20:27 
Need to restrict to admin please. Then I can readd this to my server. Thank you in advance.
aydem. 16. aug. 2016 kl. 6:11 
Yes Entities
It wiould be good.
Dragon Queen Alexstrasza 22. juni 2016 kl. 4:21 
Could you also add entities spawners (like health and ammo) ?
AlexSFeather 7. juni 2016 kl. 9:11 
and make weapons glow or something so they would be more visible
AlexSFeather 7. juni 2016 kl. 8:06 
great mod but can you make an option to restrict it to admins?