Space Engineers

Space Engineers

Weapon Range x3
26 kommentarer
killer_klown94 28. nov. 2024 kl. 2:33 
nope broke asf
general shadowclaw 1. mar. 2024 kl. 12:44 
does this mod still work?

and does it work for only player weapons?
Morthwyl 11. okt. 2020 kl. 21:54 
This work with Weaponcore?
zealous 15. dec. 2019 kl. 14:43 
anybody had any problems with this mod yet. not too many subs as of right now...maybe people dont like a challenge?
Ducky  [ophavsmand] 6. nov. 2019 kl. 6:17 
good, thanks for the feedback
Pioneer11 6. nov. 2019 kl. 2:25 
My turrets seem to be working out to the designed 2400m so I'd say its working
Ducky  [ophavsmand] 1. nov. 2019 kl. 12:52 
Not sure the sliders do anything thought, because in the past even if you would set the slider to 10000 the turret would not target anything beyond 800m anyway. I didn't have time to test
Pioneer11 1. nov. 2019 kl. 8:43 
This mod has now been fixed - love this mod and thanks for keeping it up to date Ducky
Pioneer11 29. okt. 2019 kl. 16:03 
This mod and the 3x weapons range mod don't work any more

Just as a shout out I would love it if someone would plz make a working version of either this or the 3x range version
Pioneer11 29. okt. 2019 kl. 15:59 
This mod used to work but doesn't any more, I play with the corruption PVE mod and with this mod installed the enemy drones are able to snipe me from 2km away so I suspect that the mod itself still works but that he has not fixed the slider:

i.e. the weapons are still capable of aiming at targets 2400m away just there is no way to set them to do so
KnitePrince 20. okt. 2019 kl. 19:04 
Works on 2 of my machine ¯\_(ツ)_/¯.There is nothing to fix,hope you weren't testing turrets because they are hard coded at 800m.

Thats not what it says for this mod. Missiles and gatlings x3 range, THAT is what it says, and it doesnt work. So I am a bit confused, missiles and gatlings are both "turrets" If "turrets" are hard coded to 800, then why does it say.... "Changed the 800m range to 2400m. Gatling and Missiles, small and big" just a little confused now. Off to see if there are any other mods that will extend missile range.
Ducky  [ophavsmand] 17. sep. 2019 kl. 8:02 
Works on 2 of my machine ¯\_(ツ)_/¯.There is nothing to fix,hope you weren't testing turrets because they are hard coded at 800m.
Gooswin 17. sep. 2019 kl. 7:55 
No this mod does not work anymore. Out
I testet a new singelplayerworld and load just this mod . Result: Weaponrange 800m

Please fix it, or remove from workshop. Too many dead mods here :(
Reigdaer 17. sep. 2019 kl. 6:09 
i think i know what's the mod (in my case) that is messing with this one, the Infinite Ammo mod...

because i already check the Ammo.sbc and the number are right
Gooswin 17. sep. 2019 kl. 4:58 
Hmm, as i installed tue mod a few weeks ago, everything works fine. I changed nothing on my server.... After the Economy Update the Mod stopped working. I tried to set the Mod on top, (dedicated.cfg and sandbix.sbc but its still not working
Gray 16. sep. 2019 kl. 18:16 
@Ducky indeed yes, 2400 like you say. I don't understand why it stopped working though cos i didn't add any new weps? Unless it's been overridden in summat like EEM i dunno. While i think of it, this 'top of the mod list' business... are we talking about the ingame mod list? cos when i arrange them manually and reload the game they are in alphabetical order...or is there another place you can change the mod order?
Ducky  [ophavsmand] 16. sep. 2019 kl. 17:25 
Also try the 10x version with the long range telescope mod so you can track the missiles/bullets, maybe the change isn't noticeable enough that it mite trick you into believing it's not working.
Ducky  [ophavsmand] 16. sep. 2019 kl. 17:20 
Open the Ammo.sbc with notepad in steamapps\workshop\content\244850\676768641\Data
and you'll see the <MaxTrajectory>2400</MaxTrajectory> line confirming that the mods should work, if it's not working then another mod is conflicting.

There is nothing else I can do for incompatibilities other than putting the mod at the top of the list.
Gooswin 16. sep. 2019 kl. 12:03 
This Mod is still not working, any updates planed? If not, pease tell us, i dont like dead Mods on my Server:(
Reigdaer 1. sep. 2019 kl. 14:56 
same for me 800m by default, even if the mod is on top or bottom
Gray 27. aug. 2019 kl. 9:52 
@Ducky I tried un-subbing and re-subbing and put it at the top of my modlist, but no go :(
Ducky  [ophavsmand] 27. aug. 2019 kl. 9:38 
@Gray
I had this problem too.
Make sure the mod is at the top of your load order,another mod is probably conflicting.
Gray 26. aug. 2019 kl. 15:54 
My gun range has reverted back to 800m after this update?:steamsad:
Dude Manrod 13. aug. 2018 kl. 17:29 
Does this mod stil work?
Ducky  [ophavsmand] 7. maj 2016 kl. 8:59 
nope
Askon Martin 7. maj 2016 kl. 2:16 
@Ducky
So the Gattling and Rocket Turret can fire for 4 km.
But the AI wont Target enemys at 4 km right?
Do you now a script which just increases the targeting range to maybe 2 km or so?