Cortex Command

Cortex Command

Cyberdyne
14 Comments
¿? 25 Jan, 2019 @ 2:22pm 
is it possible to list cyberdyne as a starting tech or not?
Wakefield 12 Aug, 2018 @ 10:33am 
also why can't I see any cyberdyne faction before starting a new mission ?
paul_leap_frog 19 May, 2016 @ 5:56pm 
It had failded to load the datafile.
Popo Bigles 10 May, 2016 @ 3:36pm 
i fell down a hole in the Metagame, and i landed somehow on their brain that was mining?
anyways, where im getting at is that it totally CRUSHED under my terminator...the regular one with its parts showing...(second actor in screenshot)
Some Random Soldier 5 May, 2016 @ 10:33am 
talk to the hand
Obi Wan Cannoli 2 May, 2016 @ 7:25am 
Will the enemies stick around with this Mod? :B1:
BREADBOT 9000 1 May, 2016 @ 9:39pm 
you have no idea how much i wanted this. i went out of my way to get a colletion of like, 15 different mods to make the perfect terminator. then you put this up! thanks m8. (i failed at my makeshift creation so this makes me happy)
AbsoluteZeroHero  [author] 1 May, 2016 @ 6:40pm 
Yeah I suppose I should clean things up so it is more stream line
girl beans 1 May, 2016 @ 6:37pm 
Yeugh, tracerless bullets (not bad in and of themselves but they suck when combined with), low damage guns, unbuyable and unit-included weapons, and no penetration. The units are insanely OP which is kind of cool given that they are terminators. T1k's grip is broken and I've never gotten use out of the healing because it constantly heals, but the Arnold's skeleton getting exposed as it takes damage is incredibly cool and unique, enough to use him when I'm tired of obliterating things with Imperium OP soldiers.
lemagicwizard 1 May, 2016 @ 8:58am 
alot of my awesome mods arent working, but i hope this one has a invincible actor instead of crappy guys with barely any armour.:steamfacepalm:
Goatmaster3000 30 Apr, 2016 @ 4:21am 
Also please add credits
Goatmaster3000 30 Apr, 2016 @ 4:19am 
You might want to make the shotgun buyable.
nraxer 28 Apr, 2016 @ 12:37pm 
nice m8