Space Engineers

Space Engineers

Milky Way Skybox (insane resolution)
115 kommentarer
Blackwater Canyon 24. juni 2024 kl. 16:47 
Would it be possible to mirror and rotate the skybox? (See Viper's comment 7 posts below)
Stoner Jezus 6. feb. 2024 kl. 3:44 
After more than an hour sorting out my plugins, I found that this mod affects how ore markers are shown on screen. I'm playing a server where uranium spawns on earth, and whenever I enable this plugin or the weather plugin I can't see uranium markers on spots where there is 100% uranium spawning.
AkagiVoid 4. feb. 2024 kl. 14:42 
@Darth Biomech
I need 2 update dis mod, it keeps packing in it in "###_legacy.bin" format. TwT
I did unpack it, and dat broke the mod LUL. X3

How to unpack a legacy.bin file (only works for Space engineers content), rename the extension from BIN to ZIP. :3
ThottyNathaniel 24. aug. 2023 kl. 16:55 
need a 32k version
Kumpel Kumplowski 26. juni 2023 kl. 4:42 
Hi. Is it possible to change the brightness of the environment on planets closer to default? Its pitch black
Devlah 18. juni 2023 kl. 8:09 
It appears this Skybox is causing critical errors on game load and cannot be loaded.
Viper 30. maj 2023 kl. 23:27 
I discovered that this amazing skybox is real, but it's displayed mirrored compared to real life. Once I realized it was a mirror image of our real life sky, I was able to find the Southern Cross and subsequently the celestial south pole. From there, I played around with the time offset and discovered that the sun track goes right through the celestial south pole.

So in conclusion, the skybox is mirrored but real and the sun circles the player in a north-south configuration rather than east-west like real life.
CALUX-ARTZ 1. okt. 2022 kl. 13:00 
i need help, i installed this mod but even after disabling it the skybox is still unchanged, i'd like to return to the vanilla skybox but i dont know what to do please help
Rahnzan 26. sep. 2021 kl. 21:03 
Why does this mod make everything dark?
Trik 6. dec. 2020 kl. 7:27 
love this darcknes is finaly a piont puting light on
RichDickPeter 7. juli 2020 kl. 16:14 
I hope this is brighter than the last one you made cheers
Fèru Or 5. mar. 2020 kl. 19:26 
The image in the mod is inverse of the NASA files.
Kishechniy Fumigator 5. dec. 2019 kl. 7:03 
hell ye
Dan2D3D  [udvikler] 26. okt. 2019 kl. 17:25 
Works fine on my side, I just tested in a friends world created Local = OK
Vonafets1 25. okt. 2019 kl. 7:29 
Same here. Not working.
FunKenGruven 24. okt. 2019 kl. 21:22 
This mod seems to have quit working since the update today...at least it did for me. I tried unloading and reloading but no dice...
Molten Carnage 23. sep. 2019 kl. 14:37 
This skybox is missing wind variables in the SBC file
Planewalker 31. juli 2019 kl. 11:53 
@Patchouli
I am fairly sure it's another mod; try deleting your shadercache.
C:\users\*yourname*\appdata\roaming\spaceengineers\shadercache\*delete files*



@ATT: Mod author!
If this skybox is still flipped, is it okay i fix it and reupload it??

cheers
Patchouli 21. juli 2019 kl. 6:11 
breaks my savegame! planets are gone! they got deleted!
Planewalker 20. juli 2019 kl. 21:11 
IF nights on planets are too dark, use spotlights and lights; easy. =)

Flipping the image should be an easy fix.
karb 17. apr. 2019 kl. 7:30 
Immersive vista. I like how the night gets real dark.
C.DEF 31. dec. 2018 kl. 13:31 
It overrid my Environment.sbc file. DO NOT RECOMMEND
C.DEF 31. dec. 2018 kl. 12:54 
I do not have the mod enabled on my world, BUT THE SKYBOX IS STILL THERE!
Mykell 26. nov. 2018 kl. 7:57 
This is just downright beautiful. It makes the environment very realistic. And I couldn't tell one way or the other if something is flipped or not. I guess I'm an engineer, not a scientist. :) Thanks for this skybox.
Kaliroo 5. nov. 2018 kl. 12:00 
I dont care if the map is flipped! A well done skybox & the ice lakes glitter if your using Doc's vanilla voxel mod. same lighting as Space just got real. WELL DONE! :):steamhappy:
pjaj 14. okt. 2018 kl. 1:29 
Very awesome mod, but a pity it's backwards. First thing I checked was the constellation Crux, and it's flipped... :/
TonyMax.Fr 9. juli 2018 kl. 8:28 
Very beautifull but too dark for me too.
Stollie 24. apr. 2018 kl. 2:55 
I love this Skybox but it makes playing at night on planets in same ways well.. unplayable.

Too dark to fly around and try and have combat scenario's on planet, even with a bunch of spotlights since spotlights are not very strong in the first place.
Forsaken Chief 20. apr. 2018 kl. 2:57 
Easily my Favorite Skybox, perfect lighting! just real enough but not so dark that building is a pain.

Massive thumbs up. this is going on my Dedicated :D
Dat Newb 18. feb. 2018 kl. 23:12 
Beautiful skybox, but I think it's inverted.
mattyou1985bba 9. dec. 2017 kl. 2:42 
i think this mod just broke my game has onley a pink Skybox .....granted i can see all my astroids but this aint right lol
vF 3. okt. 2017 kl. 17:09 
Hello,

Is there a way to make it the stock Skybox? I want to join a server, but it's using the default skybox.
Thanks in advance
space_artist_4real 26. feb. 2017 kl. 14:54 
It maybe a stupid question but will you incorporate ESA's Gaia data to make yet another skybox but this one being exact (maybe not with scietific accuracy but still extremely detailed)?

It could be the second time I ask I'm not sure.
SergeantShavedBalls 14. feb. 2017 kl. 16:16 
someething is wrong with the sun texture now...
Gravemind 28. nov. 2016 kl. 17:13 
I used to love this, but as of a few updates to the game, this skybox makes my game take in excess of 2 minutes to load an offline world. I narrowed it down to this mod, but I'm not sure why it's doing it now.
Gravemind 24. sep. 2016 kl. 13:35 
This is stunning. Good job on this skybox, OP.
Anach 7. sep. 2016 kl. 13:31 
@OMoo @Riz, Other than a texture, this mod alters Environment.sbc. The version in this mod either needs updating or removing from the mod. However, if you have another mod that overrides the Environment.sbc, and is updated, then load it after this mod, as it will override the broken Environment.sbc. Comparison ( Stable [gist.github.com] / Mod [gist.github.com] / Dev [gist.github.com]
ShieldKnight857 6. aug. 2016 kl. 16:38 
@ Riz
I have your problem on the stable branch as well.
Riz 7. juli 2016 kl. 19:10 
On the dev branch, I've recently had issues where the sun is missing (really missing, not just not visible) if I start a world with this on. Any idea what's up with that?
Related bug report: http://forums.keenswh.com/threads/the-sun-is-gone-dev-version.7385327/
stentor 17. juni 2016 kl. 19:10 
my resolution is 1600X900 i s it good enough
K-I 5. juni 2016 kl. 5:34 
nice....... thx for this brillant work
Joseph Sneed 10. maj 2016 kl. 15:40 
No one makes these anymore and the others and default skyboxes look really bad. Thanks for uploading this
Tye Dye Guy 9. maj 2016 kl. 20:04 
Yep Zacharys315, it's definitely your 2gb of VRAM, VRAM handles textures in games, and the more you have the higher resolutions and/or more textures you can handle.
Kinami 4. maj 2016 kl. 17:50 
I have 2 gigabytes of decicated ram for my video card nd my pc is meaning for gaming. If you mean the 2048 pixel version is the standard version, then i think so, but im unsure. Let me test it.
Darth Biomech  [ophavsmand] 4. maj 2016 kl. 5:28 
@Zacharys315
Have you tried to use standard res version? Maybe your videocard can't handle texture of such size?
Kinami 2. maj 2016 kl. 15:22 
Oh, and the flashlight or light sources dont help.
Kinami 2. maj 2016 kl. 15:22 
There is a glitch with this. When I use this, all the planets and blocks i place are PITCH BLACK from EVERY DIRECTION. Wham am I doing wrong?
Gandur 1. maj 2016 kl. 7:24 
@humanist: If you want more realistic, try out this one: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=355768668
This is based on the source you mentioned ;)
Darth Biomech  [ophavsmand] 1. maj 2016 kl. 6:41 
I based intensity on the second source image, but I think dx11 in SE brightens texture additionally.
Ξ︎∨○︎L∨Ξ 1. maj 2016 kl. 6:19 
The level detail is very nice, but it's way too bright to be realistic. In reality it would be more like this kinda: https://svs.gsfc.nasa.gov/vis/a000000/a003800/a003895/starmap_8k.jpg It would be awesome if you could make a darker version. :) Tho I'm not sure how DX11 messes up the brightness of the skyboxes, because brightness overall seems to be messed up currently.