Invisible, Inc.

Invisible, Inc.

Cover overlays for agent mods
26 kommentarer
Shirsh  [ophavsmand] 1. juni kl. 7:15 
okay, I check it someday
Phyrax 1. juni kl. 5:42 
But this mod still works fine, so I'll just keep using this. The log error is only a bit annoying for people who are modding and it looks like qoala is doing a fix for it in Community Bugfixes anyway
Phyrax 1. juni kl. 5:39 
I found out that the reason I installed this mod was because your Agent Mods Combo option for wireframes is non-functional: Even if you disable the "No Wireframes" option, all wireframes are gone.
You check for options["noWireframes"].enabled on load(), but load() gets called with default options on launching the game (before even clicking "Play Game") so wireframes get removed before the player even has the option to opt out
Shirsh  [ophavsmand] 1. juni kl. 1:11 
I guess I'm sorry that there was no update about it here, but eh, it seems it will be 10 years next spring
Shirsh  [ophavsmand] 1. juni kl. 1:09 
@Phyrax idk, wireframes were integrated in mod combo years ago, can't say for separate agent mods though; at least with combo you don't need this mod at all, just to check mark in mod's options
Phyrax 31. maj kl. 6:47 
I reported a log error on discord, not sure if you are active there anymore
Shirsh  [ophavsmand] 27. mar. 2017 kl. 8:02 
upd: year old overlook fixed :steamhappy: Thanks to it for year Monster, Central, Prisoner and Courier had no overlays with this mod. Detected by Lord Cio.
Nova Solarius 24. dec. 2016 kl. 5:28 
@Shirsh Makes sense, I suppose.
Shirsh  [ophavsmand] 24. dec. 2016 kl. 5:07 
@Nova Solarius I can, but I won't do this =) For convenience of those who (like me) don't need it. While for those who need it it's just require to subscribe for second (this) mod, not a big deal I hope, and everyone happy.
Nova Solarius 24. dec. 2016 kl. 4:55 
Can't you just add these to the agent mods?
Jane Cruelty 27. okt. 2016 kl. 21:41 
thank you for fixing it so rapidly!
Shirsh  [ophavsmand] 27. okt. 2016 kl. 20:51 
It appears to be overlook in Pedler mod (when I updated both combo mod and separate mod last time, made a mistake - it was calling for strings of mod combo instead of just Pedler, so when both mods installed it wasn't a problem and slip away), I just updated other one, so after you refresh mods from options and restart it should work, sorry for inconvenience
Shirsh  [ophavsmand] 27. okt. 2016 kl. 20:42 
Success, investigating area, wait a bit.
Shirsh  [ophavsmand] 27. okt. 2016 kl. 20:19 
Still wasn't able to replicate =(
Shirsh  [ophavsmand] 27. okt. 2016 kl. 20:09 
Ok, extra check ahead
Jane Cruelty 27. okt. 2016 kl. 13:02 
Just pedler and I have no other mods
Shirsh  [ophavsmand] 26. okt. 2016 kl. 19:55 
I can suggest only to verify game cache and refresh mods via game menu, in case some file was corrupted
Shirsh  [ophavsmand] 26. okt. 2016 kl. 19:20 
@I ran out of "creative" names more important detail for investigation, were you using "MOD COMBO" or just Pedler?
Shirsh  [ophavsmand] 26. okt. 2016 kl. 19:16 
@I ran out of "creative" names have other mods?
Jane Cruelty 26. okt. 2016 kl. 18:56 
Every time i peak around a door with Pedler it seems to crash my game, and corrupt the save, but only when this mod is enabled
normal pedler works fine
Shirsh  [ophavsmand] 13. maj 2016 kl. 8:12 
@crazyroosterman well, thanks to you, Pedlers tazer doesn't have that obscure "use -1PWR" tooltip. It appears to be surprisingly easy to be made differently.
Shirsh  [ophavsmand] 7. maj 2016 kl. 10:38 
@KattenIlluminatte for 81 people now - no. That's exactly why it separated from agent mods themself, to be used by people for whom it's more convenient than without, without forcing everyone else to have it.
Colorado Dyes 7. maj 2016 kl. 9:12 
Agents changes their standing animation. Isn't it's enough?
Shirsh  [ophavsmand] 1. maj 2016 kl. 2:55 
Maybe you played different difficulties? Beginner (and maybe Experienced too) have +1KO to everything, to make game easier.
Shirsh  [ophavsmand] 30. apr. 2016 kl. 13:13 
Glad you like it. Pedler made by Klei, just was unreleased. His tazer should give you 1 pwr thought, not cost, it's just the way how game create tooltips, so it should say something like "-1 pwr cost" (I guess there could be the ways how to made it differently, but I had no idea when was making it, it was ~year ago), maybe I'll redo it someday.
Shirsh  [ophavsmand] 22. apr. 2016 kl. 17:16 
Number of subscribers increasing? Guys you really should said that you need that stuff in agent mods comment section, I thought there's almost no demand for it, either way it could be done much earlier.