Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
FUCK!
way
oh
god
no
plz
no
NOOO
IP: 176.57.142.69:27016 Thank you!
Definitly a fun map to try out with friends.
(and yes It is I from Facepunch)
This is great
Why do you hate this so much
As a RED, I never even made it all the way "uphill" to BLU base. I kept sliding "downhill" against the buildings near the underpass near CP3, and getting stuck there. It was interesting to see Heavies walking up the sheer wall of the building and shooting at the bridge from "above" while standing on a wall that should be vertical but wasn't.
At least the BLU team has to push the cart "downward". Once we managed to crawl out of the spawnroom.
The angles of gravity seems to change, too, from place to place, or am I mistaken?
its nearly as crazy as train saw lazer!