Garry's Mod

Garry's Mod

TTT: Lootable Props - Chance for items to drop when breaking crates
12 kommentarer
Jiyū to anzen 7. dec. 2024 kl. 2:44 
ykw I'll do it myself
Jiyū to anzen 17. juni 2024 kl. 16:19 
we need a fixed sandbox version
Corvatile 22. nov. 2023 kl. 15:34 
Seems to spawn items no matter what prop gets broken now, not just crates. I think it worked fine before.
Snorps 22. feb. 2022 kl. 9:49 
Really doesn't look amateur to me, though the code has had all it's line breaks removed.
Estrogen Enjoyer 28. feb. 2019 kl. 10:22 
hey, this shits broken and the code isnt spaced at all. It's returning a bunch of nil values linking back to the create functions of the script but I can't find it because it looks like an amateur coder vomited on this .lua
Terra 20. jan. 2018 kl. 16:07 
omly in TTT?
DeWomanizer 9000 18. juli 2017 kl. 11:30 
Make for Sandbox pls
Maxpowerammo 22. maj 2017 kl. 23:59 
Could you make a version for Sandbox?
Bob 31. okt. 2016 kl. 17:49 
I know this was intended for TTT but, its still launchable on SandBox (See the first comment for error log).
Apparently; Trying to to create an entity 'entsCreate(l) tries to create an entity called l which returns 'nil'. Should be a string for (l) apparently. Could you help us up? Maybe Create a separate addon? Thanks in advance.
Postino 2. sep. 2016 kl. 7:01 
You say that ttt_lootable_only_appropriate_props is set to 1 by default, yet when I break watermelons ammo shows up? It's a great addon, by the way.
S.D.U AUS 22. aug. 2016 kl. 9:20 
;-; i hoped it would work in sandbox
The SpyCy Duo 9. juli 2016 kl. 19:14 
Dosen't seem to work in Sandbox mode. Objects drop nothing, and give this Error:

[ERROR] lua/autorun/server/sv_ttt_lootable.lua:1: bad argument #1 to 'Create' (string expected, got nil)
1. Create - [C]:-1
2. i - lua/autorun/server/sv_ttt_lootable.lua:1
3. v - lua/autorun/server/sv_ttt_lootable.lua:1
4. old_hook_call - lua/includes/modules/hook.lua:84
5. unknown - lua/includes/modules/momo/compat.lua:23