X Rebirth

X Rebirth

Fly-by Claiming
20 kommentarer
GrastDK 23. nov. 2017 kl. 14:04 
range is perfect now.. but still need to be able to command the ship the only make patrol regards of command
GrastDK 23. nov. 2017 kl. 13:33 
when a ship is captured and i tell it to fly to a location ( near shipyard) they just start patroling
GrastDK 23. nov. 2017 kl. 13:30 
still thinks range are too high... maybe 100?
Assailer  [ophavsmand] 23. nov. 2017 kl. 7:35 
Added a distance check of 500 meters. Let me know how it works i couldn't test it. Thanks for the feedback, the mod was too OP.
GrastDK 22. nov. 2017 kl. 9:27 
sweet, post a note here when it is rdy :)
Assailer  [ophavsmand] 22. nov. 2017 kl. 8:35 
Yes, I think you are right the 30km is way too far. I will adjust this.
GrastDK 22. nov. 2017 kl. 7:48 
is there a way to get the 30 km range down to 500m?... i dont want to claim ships in battle... they just get destroyed
Assailer  [ophavsmand] 27. okt. 2017 kl. 4:01 
Haend, strange that i got notification of new message only today.
Assailer  [ophavsmand] 27. okt. 2017 kl. 3:58 
I see now. Well, i wish EGO had an easy 'Button' interface instead the clumsy menu system. This is the main reason the mod does it automatically.

Perhaps the Capital ship manager could use her own wallet for this. I will think about the options and see if i get the time too to implement before X4 :)
Haend 27. okt. 2017 kl. 3:46 
Never expected my comment to be replied 1 and a half year later. But no, what I'm trying to say is that the pilot still gets auto generated, but we still have to claim manually. Therefore we still have to spend some time choosing and claiming the fighters, but without the hassle of recruiting pilots 1 by 1.

It'd be more realistic and fun as well personally for me if we get our credits automatically deducted everytime I claim the ship. I'm not sure if these are too much to ask, but thank you anyway!
Assailer  [ophavsmand] 26. okt. 2017 kl. 21:29 
There is automatic pilot generation. Would you like the opposite where pilots wouldn't be generated then?
Haend 24. maj 2016 kl. 16:05 
Hello Assailer! I've subscribed to nearly all your mods. I enjoyed them all. Thank you very much for your hard work.

A bit of request tho if possible. Out of all mods I find fly-by claiming to be rather "cheaty" to me personally. If possible, maybe you can implement a claim system where we don't have to recruit pilots? (Still have to click on Claim button, but instead a pilot will be automatically generated). Once again, thank you for your glorious works.
Assailer  [ophavsmand] 23. mar. 2016 kl. 7:53 
Lórien: thanks! in 1.07 the ownership will be set 'just in case' for claimed ships.
Simoom 22. mar. 2016 kl. 21:39 
Quick thing I noticed...

Ships claimed by your mod seems to retain the ownership of "Ownerless" (rather than "Player"). This is viewable if you examine the save game file XML.

Of course, since the pilot belongs to you, in practice this makes no difference as you can still control the ship just fine, but just pointing it out in case it causes problems.
Assailer  [ophavsmand] 12. mar. 2016 kl. 22:49 
I have added as planned, the new pilot will have 5/5/5 skills. I consider this is a sort of AI robot pilot :)
Assailer  [ophavsmand] 12. mar. 2016 kl. 14:03 
I will change the mod to make the pilot nav skills 5, so there wont be need to swap for better. Good idea, ty!
Bubby 12. mar. 2016 kl. 12:18 
I've got a problem, if you wanna change the pilot, it reclaimes the ship and replaces your pilot with a random pilot, without navigation skills.
Brokenn 10. mar. 2016 kl. 11:16 
I understand your reasoning for that :) It's a matter of personal taste I suppose, and I thought that perhaps since the fly-by repair changes do not happen while in combat, the same rules could be applied to your fly-by claiming mod as well. Nice work on these mods!
Assailer  [ophavsmand] 9. mar. 2016 kl. 21:01 
The reason why this happens as soon as enemy ejects is becasue i wanted to simulate that they actually join you.

In addition i didnt want to alter exisiting game scripts to stay 100% compatible :)
Brokenn 9. mar. 2016 kl. 15:17 
If I could suggest one improvement... if possible, I think this would be better to avoid claiming a ship while in combat.