Tales of Maj'Eyal

Tales of Maj'Eyal

Semi-Roguelike Mode
Počet komentářů: 6
Occurred 21. dub. 2024 v 7.18 
No problem, thank you. Feel free to add me if you have any follow-up questions about the situation.
ThatWhichIsMe  [autor] 20. dub. 2024 v 14.25 
@Occurred: Hmm, that sounds like something I didn't test for. I'll investigate.
Occurred 17. dub. 2024 v 7.58 
Sadly bugs out when you gained a legitimate +1 life from ingame items. When you then reach a threshold, for example killing Urkis on Sweet & Sour, it pushes you back to adventurer.
ThatWhichIsMe  [autor] 12. pro. 2020 v 20.49 
@Axer128: (We Apologize for the Delay.™) That's controlled by the game option "[ZOmnibus] | Semi-Roguelike achievements". If it's disabled, all achievements are treated as Adventure-mode; if it's enabled, achievements gained before you get your first extra life are treated as Roguelike-mode, and later achievements are treated as Adventure-mode.
Axer 31. říj. 2020 v 8.02 
Since mods can't usually add Steam achievements..
How does this affect the steam achievements since for this game there are different sets for each mode?
Jazz Legend Roy Donk 31. kvě. 2016 v 22.51 
This is just the sort of thing I wanted! Thanks for your hard work!