Portal 2

Portal 2

The Aperture Science Visual Distortion Field
26 kommentarer
hub 24. jan. 2022 kl. 3:52 
:vote_yes:
Chippoka 24. nov. 2017 kl. 20:21 
Now we need a laser to turn-on at the right moment so we can enjoy cooking the turrets. lol.
Chippoka 24. nov. 2017 kl. 20:20 
Cool. Hey, it would look nice if you animated the field; chech the entry scanner in any of my Wet Entry maps to see it (decompile and chech the VMT).
bullfrog 5. juli 2017 kl. 1:48 
Looks good.
totes amaze balls  [ophavsmand] 17. juni 2016 kl. 4:23 
Hmmm... Thanks for your opinion! I may make another map with these....
The Sojourner 16. juni 2016 kl. 23:50 
Nice concept :p2cube: though it doesn't seem to be too useful on its own (huge extraspecial bonus points to you if you can prove me wrong on this without creating a turretfest!). Maybe more useful in conjunction with other fields though, such as the Matter Inquisition Field (or perhaps even just a plain fizzler).

@quatrus, ths field is different from the hard light bridge in that it does not block the player or objects (gels included).
dire.fcs 10. juni 2016 kl. 23:29 
totes amaze balls  [ophavsmand] 9. juni 2016 kl. 7:01 
IKR.

I thought it was kewl...
TG 8. juni 2016 kl. 23:41 
Blocklos texture :)
totes amaze balls  [ophavsmand] 5. juni 2016 kl. 22:23 
everyone did

;D
Mezopideus 5. juni 2016 kl. 19:55 
Did anybody else kill the turrets?
FentYeen 13. mar. 2016 kl. 11:18 
That's a really nice concept. I love the emitter props.
Petutski 2. mar. 2016 kl. 6:58 
Interesting demo. Thanks!
kwinten 29. feb. 2016 kl. 15:19 
Awesome idea !!! i read the comment before, and yes you can animate the field if you make it a .gif (i can help you with it if you have precise idea of fizzler), and yes it seems difficult to make it bridge replacement... but i'm sure you will find :)
Gimzie 28. feb. 2016 kl. 13:34 
Heh
totes amaze balls  [ophavsmand] 28. feb. 2016 kl. 11:30 
@ The Anti-Ninja:

I tried animating it.

I couldnt.

XD
totes amaze balls  [ophavsmand] 28. feb. 2016 kl. 11:29 
:P

That was my origianal thought.

That's why I published this.
Gimzie 28. feb. 2016 kl. 11:21 
Looks pretty cool, but I don't see how you could create many hard puzzles with it, as you could make the puzzle harder with a light bridge.
quatrus 28. feb. 2016 kl. 11:13 
Interesting effect - same function as the light bridge? thanks for mapping.
The Anti-Ninja 28. feb. 2016 kl. 10:30 
Your new field is cool. (It would benefit from some visual animation.) Whole level has a nice look.
benvent 28. feb. 2016 kl. 7:29 
nice
Aleskei 28. feb. 2016 kl. 0:22 
XD
TS_Mind_Swept 27. feb. 2016 kl. 16:47 
o.0
totes amaze balls  [ophavsmand] 27. feb. 2016 kl. 16:25 
Ik,

That's what this is.
TS_Mind_Swept 27. feb. 2016 kl. 16:02 
if you simply want to block turrets shots you could have used the "blockLOS" tools texture.
Aleskei 27. feb. 2016 kl. 11:38 
Super good map, with turrets and with logic, I love it! Good job