Portal 2

Portal 2

Attendant
7 kommentarer
PsychLantern 26. dec. 2016 kl. 16:58 
How did you create this new test element?
Is it simply manipulation of stuff in hammer or something that you made by yourself and somehow inserted in BEEMOD?
It' s because I want to create a new test element too!
Setito 26. okt. 2016 kl. 17:11 
Really nice work, buddy. I hope this kind of creativity for Portal 3.
mbrown259 15. maj 2016 kl. 6:57 
I've never seen a test like this one. I really liked the attendant cube and once I got the hang of it I was able to sort out the rest of the test. Do you have more tests that use this concept? Thanks.
quatrus 28. feb. 2016 kl. 12:30 
Been a long time since I saw anything tethered like your portal gun...nice concept. Thanks for creating.
Stella  [ophavsmand] 28. feb. 2016 kl. 9:34 
I and some players can ride the edge of glass and get off it, and I prepare an another way to solve it: put the attendant on the piston platform and rise it, then it can create a portal to white surface (a player can see it through a glass panel)

I have not known the way to correct the attendant cube
(contrary direction to the player), sorry.
benvent 27. feb. 2016 kl. 6:32 
like the concept. Is there a way to make the linked portal gun self center like the laser cube?
Asha Man 27. feb. 2016 kl. 2:11 
Very cool. I like the idea you can take it through the fizzler and not lose the portals, could make things very tricky. Not sure what the piston platform and laser field was for, never used them.

Maybe you could test my map if you have time -
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=630825345