Garry's Mod

Garry's Mod

Player Tracker by Saana
55 条留言
Benroe2013 4 月 18 日 上午 8:30 
Does this work for entities?
Saana  [作者] 2020 年 11 月 20 日 下午 9:22 
I Think it works for any gamemode, but i made it on darkrp and didnt test it anywhere else

worth a try though
ŸouŋgPũrpleĎragōnŚtarlŏk 2019 年 12 月 27 日 下午 5:18 
Very interesting
Saana  [作者] 2019 年 11 月 17 日 下午 10:39 
I think wallhacks are a little overpowered but sure, prob wouldnt be that hard for you to edit
Zhake 2019 年 11 月 17 日 下午 10:08 
I wonder if it's possible to edit certain portions so that this can be used as a means to track down criminals for use by the FBI or something in DarkRP. It's a good moderation tool, but it would be a great RP tool as well.
Saana  [作者] 2018 年 11 月 17 日 上午 9:26 
No
KnightAsherV 2018 年 11 月 17 日 上午 5:21 
Does the Tracker work for NPC too?
Saana  [作者] 2018 年 9 月 22 日 上午 1:10 
Works fine for me
Saana  [作者] 2018 年 9 月 21 日 下午 8:31 
I’ll look into it soon
chispitas 2018 年 9 月 21 日 下午 6:45 
I found an error and that pt_clear does not work
Saana  [作者] 2018 年 9 月 21 日 下午 5:44 
I was going to, but accurate detection is hard to achieve and it would lead to a lot of misjudgement
chispitas 2018 年 9 月 21 日 下午 5:21 
need add the Propkill
Saana  [作者] 2018 年 9 月 6 日 上午 5:49 
Done, i MIGHT still look into adding the search feature in the future but right now i really cant be bothered.
Saana  [作者] 2018 年 9 月 5 日 上午 3:08 
Reducing default marktime to 30 seconds, fixed some shitty string typos, replaced all the player models with one model to avoid missing error models and looking like trash, added cvars to toggle drawing of each type of event individually, *might* remove halos and make my own rendering thing that looks more clean to draw outlines of shit.

looked into a search feature, its probably going to be a huge pain tbh youll probably have to use this in conjunction with checking server logs. also i really cant be bothered redoing the menu, i hate derma. Will update soon
Saana  [作者] 2018 年 8 月 30 日 下午 4:18 
Yeah it’s up to the individual to pick how long markers should live for
Zonax_ 2018 年 8 月 30 日 上午 8:23 
Tried some testing with another player. Is it correct that pt_marktime is clientside? As in, it only affects the player writing the command?
Zonax_ 2018 年 8 月 30 日 上午 3:04 
I'll be willing to test if needed.
Saana  [作者] 2018 年 8 月 29 日 下午 7:01 
I’ll see if I still have the original code and maybe add it in a day or two
Zonax_ 2018 年 8 月 29 日 下午 6:46 
Thanks for an in-depth answer. As I said before, i didn't have any issues yet, and after what you're telling, i don't seem to have any worries.

Don't know if you're taking feedback, but the pt_menu could be improved by getting a bit bigger, and adding a search function to search for name, time, steamid etc.

And a really awesome feature would be if you could disable the player tracker when someone dies, and ONLY show it, when going in the log.
Saana  [作者] 2018 年 8 月 29 日 下午 4:43 
I can’t see any reason for it to impact performance.
It only loads in the events as they are requested by individual admins, and if there are too many events in screen at once and somehow a few clientside entities lags your system there is a command that removes all displayed events. With my experience though you can render well over a thousand clientside props before it hurts my FPS (with a gtx 950 which isn’t a very good gpu)
Zonax_ 2018 年 8 月 29 日 上午 11:49 
Hi Saana, thanks for a really nice addon! I have a question about performance. So far it seems to work great on an active server, but as there is more and more events added when people die / propspam, won't it get slower and slower? Is there some kind of retention?
Merdeus 2018 年 8 月 19 日 上午 10:53 
@Saana, could you accept my friend request, i want to ask you something about that addon
Saana  [作者] 2018 年 5 月 1 日 下午 6:21 
Not that I know of,, if you know a little bit of lua it might not be hard to modify this addon but I couldn’t really tell you where in the code to look
TormentedGraves 2018 年 5 月 1 日 下午 12:35 
well, is there any chance there are any addons that have that? ( the " reveal only player killed and not reveal the killer " thing )
TormentedGraves 2018 年 5 月 1 日 下午 12:33 
shit.
Saana  [作者] 2018 年 4 月 30 日 下午 9:50 
At this point I don’t really want to start coding this again so no sorry
TormentedGraves 2018 年 4 月 30 日 下午 1:19 
can there be a command to reveal only the player that has been killed and not reveal the killer?
great addon :steamhappy:
Saana  [作者] 2018 年 4 月 29 日 下午 5:04 
if its for a server, google how to add workshop addons. otherwise click subscribe
Bjørnen 2018 年 4 月 28 日 上午 4:20 
How do i install it?
Saana  [作者] 2018 年 4 月 16 日 下午 2:37 
You’re gonna need to edit a line or two of code that checks for the moderator user group instead of just checking if they’re admin
John Helldiver 2018 年 4 月 15 日 上午 9:34 
how can i do like i have a moderator so he can see it
Saana  [作者] 2018 年 3 月 5 日 下午 9:36 
It’s a pain to store a sequence of events like that, so I cbf. Nice idea though
Cashews 2018 年 3 月 5 日 上午 6:30 
i got a million dollar idea, how bout when you interact with a deadbody, you can see how he/she was killed, thatl make one dope SWEP
Saana  [作者] 2018 年 2 月 11 日 下午 9:45 
Add a lua file (name doesn't matter) to your server's garrysmod/lua/autorun/client folder with the code:

timer.Simple(1, function() if not LocalPlayer():IsSuperAdmin() then RunConsoleCommand("pt_marktime", 0) end end)
𝓢𝓽𝓮𝓮𝔃𝓮𝔂 2018 年 2 月 11 日 上午 9:12 
All my admins can see it

Saana  [作者] 2018 年 2 月 11 日 上午 3:10 
What is popping up?
𝓢𝓽𝓮𝓮𝔃𝓮𝔂 2018 年 2 月 10 日 下午 3:43 
Saana can i turn auto popup off
Saana  [作者] 2017 年 9 月 3 日 下午 1:54 
You can download it and replace "IsAdmin()" with "true" in the code
Night 2017 年 9 月 3 日 上午 11:37 
is there a way you can make a mod like this.... but it'll show you another players screen?
(for sandbox?)
Saana  [作者] 2016 年 12 月 25 日 下午 6:09 
The menu with the logs have timestamps, you should be able to work it out with the information provided
Joe 2016 年 12 月 25 日 上午 5:46 
it would be nice to see if you could discover if one has been shot by accident by displaying who else got shot in the timeframe
Saana  [作者] 2016 年 8 月 10 日 下午 6:00 
No it only tracks pop and prop spam on sandbox
nicotine dependence 2016 年 3 月 24 日 上午 1:00 
Good addon tbh.
Saana  [作者] 2016 年 2 月 23 日 上午 7:08 
Updated and added functionality to the pt_menu concommand, check changelog for description
Saana  [作者] 2016 年 2 月 22 日 下午 3:39 
It is useable, it tracks when a player kills another player or when a player gets arrested
nigby 2016 年 2 月 22 日 下午 2:47 
can you actually use it yet?
Soapmactuna 2016 年 2 月 21 日 下午 1:52 
Lookin fresh as a nigga
Spiller 2016 年 2 月 21 日 上午 11:56 
Lookin fresh as a muthafuka
Saana  [作者] 2016 年 2 月 21 日 上午 8:43 
Yep, it's in the todo list.
Had to reinstall Windows yesterday so I haven't had the chance to add it yet.
TenLetters 2016 年 2 月 21 日 上午 12:51 
do you know if you can add prop markers owned by both the target and victm so that staff can check for prop killing, minging, and abusing?