XCOM 2
Attachement Tactics for Weapons
26 kommentarer
D-Lan 5. mar. 2019 kl. 17:34 
WotC compatible?
Manic 26. okt. 2018 kl. 16:31 
Does this work with TLP?
Muggy885 15. aug. 2018 kl. 4:44 
Is there a way to apply these upgrades to the Skirmisher, Reaper, Templar, SPARK and any other weapons I'm missing? As far as I can see, it only affects assault rifles, shotguns, LMGs and sniper rifles of each teir. How would I add more items to the att2.ini?
Torres 31. maj 2018 kl. 12:55 
has this been update to work with the pulse rifles from LW2?
Rex705 2. sep. 2017 kl. 19:37 
Will this be updated for WOTC?
Minibonz 26. juni 2017 kl. 16:46 
Any chance this will ever be updated for LW2?
D4NK.SC0P3@MLG.REKT  [ophavsmand] 8. juli 2016 kl. 2:24 
I ll update this when back home, on August probably
Radioactive Lobster 4. juli 2016 kl. 13:18 
Well don't let this mod be forgotten! :P
It adds a pleasant sense of progression for mid and end game play. I'm keen to see it's affects applied to Hunter and SPARK weaponry.
D4NK.SC0P3@MLG.REKT  [ophavsmand] 4. juli 2016 kl. 6:07 
I apologize.

Currently I am not able to use my main PC => I cant update.
Radioactive Lobster 3. juli 2016 kl. 4:04 
Any sign of this mod being updated for the DLC 1 + 2? If not, anyone know how to hook up weapons to this mod manually?
wesley/Lost 15. mar. 2016 kl. 22:46 
any one how how i put what to put on my off hand weapons ?
like the pistol ?
D4NK.SC0P3@MLG.REKT  [ophavsmand] 16. feb. 2016 kl. 16:35 
In fact, I can update this one, but not my first mod. And even if it's the same project/solution, it tries to update the wrong ID.
OHM 16. feb. 2016 kl. 15:22 
QUOTE:
"I have also a question for the community : I cant udpate my mod on Workshop because of this :
http://tof.canardpc.com/view/cdd5fa03-c0f7-4062-9cbe-ccd691b420c2.jpg
My mod's ID is wrong. Is there any way to fix that ?
Changing PublishedFileId.ID dont work."

=====>>>> Your mod's ID is actually: 622840303
OHM 16. feb. 2016 kl. 13:14 
I've been waiting fo this type of mod, with a research/upgrade cost instead of just opening it up without pre-requisites. Thanks, I'm gonna try it out now...
D4NK.SC0P3@MLG.REKT  [ophavsmand] 14. feb. 2016 kl. 23:30 
If you want a mod which reomve restrictions on attachements, like scope excludinf each other, I will try next week (i'm currently not on my main computer)
D4NK.SC0P3@MLG.REKT  [ophavsmand] 14. feb. 2016 kl. 23:18 
?
You can make 7 slots for attachements for your weapons, if this is what you want
Goggles 14. feb. 2016 kl. 20:17 
Hey in this mod can you use all 7 attachments?
D4NK.SC0P3@MLG.REKT  [ophavsmand] 13. feb. 2016 kl. 11:34 
Sorry for reseting yours .ini, I just wanted to add a note about the fact that SMG compatibility mod is available : http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=623390875
D4NK.SC0P3@MLG.REKT  [ophavsmand] 13. feb. 2016 kl. 8:44 
Ha, misunderstanding, It dosent work with modded weapons, but making it compatible is not difficult
D4NK.SC0P3@MLG.REKT  [ophavsmand] 13. feb. 2016 kl. 7:44 
Thahat : yes it works for weapons with attachements
D4NK.SC0P3@MLG.REKT  [ophavsmand] 13. feb. 2016 kl. 7:42 
So it allows 2, 3 or 5+ attachements more, if you prefer...
D4NK.SC0P3@MLG.REKT  [ophavsmand] 13. feb. 2016 kl. 7:42 
lordbyron : nope, it allows more, or less, you choose.

You have 5 tactics upgrades that you can activate or not.

And you can tweak the basic number of attachement per weapons.

ANd the cost of these upgrades... It is entierly up to you.
Thahat 13. feb. 2016 kl. 4:16 
@dank scope , does this work on mod-added weapons too? or did you code it specifically for the existing weapons?
Geek_Haven 13. feb. 2016 kl. 2:21 
So do I understand correctly that this mod allows to have 2 more attachments on a weapon ?
D4NK.SC0P3@MLG.REKT  [ophavsmand] 13. feb. 2016 kl. 1:33 
Yes, it was a good idea, but long to code because of multiple options :)
Blackdragonbird 13. feb. 2016 kl. 1:27 
Cool. You take my idea to put these upgrades in the Guerrila. I still think the upgrade to beam weapons will be better if put in the Proving Grounds, costing alien alloys and suplies.

Anyway, thank you very much for the mod. Now I need only to "upgrade" de price of these unlocks to compensate for the advantage that a extra attachement will give.

=)