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Rapporter et oversættelsesproblem






Invincible NPC's and strange NPC behaviour make it unplayable!
I played Monday and the anti-game protesters are un-killable and othe NPC's run in place so i can't bait Vince with a gunshot to trigger him to attack them during the cutscene (to prevent me getting sniped straight outta the cutscene). Then after I die, many NPC's are dead in the streets and/or have guns pulled for no reason. They don't shoot, just stand in place. I really want to play this mod and make a youtube series trying to beat the game this way. I could manually restart every time I take damage and play without instakill but this would be a very exhausting process as i'm sure you can imagine.
I understand that it has been almost 5 years to the day since you last updated this but if you could find anytime to take a look at it you would be a personal hero of mine forever! Feel free to add me on steam if you wish to discuss it further...and if not no problems either <3
It might just be some workshop elements conflicting, I could look into trying it without other modifiers etc later :)
When/Where/How did it happen ???
I added old mutator version.
I'd love to make a damage-based mod similar to this that makes bodyshots with some weapons 2-shot kills, making head targeting viable and giving the player one shot's worth of error forgiveness, this would also give the health items their purpose back.
The only thing I think should go away in this mod are the lethal kicks, makes close quarters easy and leaves every melee weapon useless.
dude, this mod is cool