Counter-Strike 2

Counter-Strike 2

Riviera (greybox v0.4) no cubemaps
30 kommentarer
TRAJAN  [ophavsmand] 24. mar. 2019 kl. 14:51 
Frozen for now :D
Furiosa 7. mar. 2018 kl. 0:06 
ggwp for high dedication making map :unionflag:
TRAJAN  [ophavsmand] 6. mar. 2018 kl. 22:31 
Need to git gud at modeling, texturing and similar stuff and when I will do it quite fast. But sounds easier than it looks.
Furiosa 4. mar. 2018 kl. 13:20 
When are you going to finish the visual? Still on layout now.
MANAMAJEFFA 1. juni 2017 kl. 4:41 
NICE
XD
MANAMAJEFFA 21. apr. 2017 kl. 6:34 
#MakeHostageGreatAgain
#MakeHostageGreatAgain
#MakeHostageGreatAgain
#MakeHostageGreatAgain
#MakeHostageGreatAgain
#MakeHostageGreatAgain
#MakeHostageGreatAgain
#MakeHostageGreatAgain
#MakeHostageGreatAgain
Pisk nx 4. apr. 2017 kl. 11:24 
The map looks very good but it need's more color and detail but if i had to rate i would give it a 10/10 :)
limpid ow banned 3. apr. 2017 kl. 11:36 
#MakeHostageGreatAgain :steamhappy:
Snusmumriken 30. mar. 2017 kl. 14:54 
Very good map :) +++
I rember 17. mar. 2017 kl. 4:20 
awsome map!
MaTi5893 5. mar. 2017 kl. 11:23 
ok, so after looking and playing on this map i think it is great. I couldn't really find any bugs, problems with layout but i gave u a some suggestions to map to make it better: http://imgur.com/a/sfUQr overall i love this map and sorry for my bad english #makeHostageGreatAgain
Christoferis 5. mar. 2017 kl. 9:58 
best map everrrr
TRAJAN  [ophavsmand] 3. mar. 2017 kl. 13:04 
Next updates: A lot of visuals + very small gameplay improvements
Fuzzgun 14. feb. 2017 kl. 0:29 
A "competitive" hostage map is a daunting task, but TRAJAN seems like hes on the right track. Good luck, and I will keep checking in on how its coming along!
TRAJAN  [ophavsmand] 5. feb. 2017 kl. 14:30 
Instead of cs_market, it will be called cs_Riviera. The file name will be changed on the next version.
KODIAK 20. jan. 2017 kl. 1:55 
Its a combination of thing, mainly, I have a lot to do, that means we can do less playtesting, and there are a lot of maps that have more potential in my oppinion. But maybe in a few months we will find the time, but I cant promise anything. Keep it up!
TRAJAN  [ophavsmand] 19. jan. 2017 kl. 18:54 
You say it needs more work or how is it? I think I finished the layout already.
TRAJAN  [ophavsmand] 25. okt. 2016 kl. 5:59 
Thanks everyone.
Walton Simons 24. okt. 2016 kl. 3:31 
One initial comment before I even play the map, good work with the change logs, they're very through!
ModeDerp 22. okt. 2016 kl. 9:31 
Best hostage rescue map i've played!
TRAJAN  [ophavsmand] 5. sep. 2016 kl. 11:07 
I skipped version 0.14 from uploading because it seemed not good enough and full of flaws. After some break, I recognised where I could improve and I am seeking to reach more realistic feeling, better gameplay flow and I am seeking to finish the structure faster, so I could start working on the visuals. So don't be surprised, if the map will have more dev textures.
TRAJAN  [ophavsmand] 20. aug. 2016 kl. 10:35 
From 27th of July Descents joined this project to help me with theory to achieve more realistic and overall better Italy's evnirment (building's structures, interior, exterior and just the feeling of the level).
Ben 30. maj 2016 kl. 12:33 
very good map ♥:csgoa:
TRAJAN  [ophavsmand] 25. apr. 2016 kl. 14:07 
Hello everyone. Good news: V0.13 is coming really soon, it will have a top class CT spawn, it will be highly optimised and will feature some layout improvements.
Jesusofbavaria 30. mar. 2016 kl. 14:47 
I really like that map.
It is very open and good for teamfights. It also provides advanteges and disadvanteges for T and CT. Also it brings the hostage mode to a fair level, that´s acutally the first map to do that. I hope it´ll get accepted. BTW: Han solo dies
XIII 11. mar. 2016 kl. 14:55 
k
TRAJAN  [ophavsmand] 11. mar. 2016 kl. 14:24 
Good news! On the March 12th of 2016 we made the first competitive match on cs_market beta v0.11! The past few results were pleasantly surprising: 3 in a row matches ended up in 15:15. (At this moment, there has been already about 8 competitive matches in cs_market). I will still keep testing the latest version, to see how different players plays the map, so I could see if there is any mistakes in the gameplay zone. Currently - none. some people pointed out, that the map is too big, even though I can disagree with them. Dust2 has almost the same size passage ways and there isn't also a lot of cover. Later on, when I will start making every individual market in the map, it may become even over detailed map and the sense of openness will definitely leave. I just need to make sure the gameplay is perfect before working on visuals of the map.
TRAJAN  [ophavsmand] 3. feb. 2016 kl. 22:49 
I'm still working on this project, but mostly in the weekends. In the upcoming update, there will be huge fixes and improvements. Get ready :) Also, there will be a tutorial video on how to play cs_market, some tactics, smokes and just the basic concept of the gameplay.
TRAJAN  [ophavsmand] 4. jan. 2016 kl. 8:17 
Thanks! :)
FlowishLoz 3. jan. 2016 kl. 8:55 
Awesome map, love the hostage locations as they make for interesting scenarios each round. Cant wait to see how it will evolve