Europa Universalis IV

Europa Universalis IV

GFX Overhaul - Standard Waters Add-on
17 kommentarer
Summary 17. apr. 2017 kl. 13:41 
@ Sean and @ Kenny got the GFX mod zip file 6.1, open the gfx folder then the FX folder, open the constants.txt file with Notepad ++ and under the water section change the static modifier from 0.1f to 1.0f that will fix it for you.
Sean 30. jan. 2017 kl. 15:16 
Not working for me either. I tried the direct link but it links to a flat map mod :/
Theø  [ophavsmand] 26. dec. 2016 kl. 12:29 
@Kenny

Thank you for feedback I will look into it.
Kenny 26. dec. 2016 kl. 10:23 
I'm still getting the sparkling water with this activated. I checked the version number in the .mod file like A93ntZ3r0, but it's already set to "1.19.*.*"

Is there anything else I could do to get this working?
Theø  [ophavsmand] 26. dec. 2016 kl. 6:30 
MOD IS UPDATED FOR 1.19.
A93ntZ3r0 7. aug. 2016 kl. 21:11 
Ok, got it working now, had to edit the .mod file and change game vrsion.
A93ntZ3r0 7. aug. 2016 kl. 20:37 
I liked the animations, but wanted to try this to see the difference, the animations still active!
Nik 4. jan. 2016 kl. 4:42 
Direct Download Link ? :D
Búri 1. jan. 2016 kl. 17:48 
Güzel mod krdş ne diyim
Theø  [ophavsmand] 16. dec. 2015 kl. 16:23 
You're welcome
Kronk with a Gun 16. dec. 2015 kl. 13:49 
THANK YOU
Vikram 10. dec. 2015 kl. 6:52 
I didn't mind the animated water thing but it seemed not very well distributed. Some portions of the sea would be animated whie others would not. Thanks for providing this.
Kitchener 7. dec. 2015 kl. 4:23 
2 thumbs up m80, thanks heaps. :Morale:
LoStack 7. dec. 2015 kl. 0:50 
Thank you for going through the trouble of making this add-on. For some reason, I found the sparkle really distracting.
Theø  [ophavsmand] 6. dec. 2015 kl. 13:18 
You're welcome guys!
Haulikkohiisi 6. dec. 2015 kl. 10:10 
Finally, i owe you one dude!
BobBeasta 6. dec. 2015 kl. 9:54 
Thank you for this, most creators would not make something like this mod.