Space Engineers

Space Engineers

Admin blocks with protection
57 kommentarer
LordZarmack 30. mar. 2023 kl. 13:10 
Had a word with Akaid's mod and this is his reply: "" I would assume WeaponCore cannot handle the block HP defined within the admin blocks mod, or something similar. Shouldn’t be an issue with Militech.""

^ If that is of any use to you, either-way I would love to use your mod with weaponcore as this mod lets one make a large ship with only minimal internals for reduced lag, however it only works for some weapons.
LordZarmack 29. mar. 2023 kl. 18:33 
To replicate this situation, this load-order is what I tested.

Defense shields v2.0(38)
Weaponcore -2.4
Northwind Peformance edition (Change it to whatever weaponcore weaponmod, result is same)
Admin blocks with protection.

1: Have a shielded ship, have another ship engaging it - tit for tat.
2: Remove one ships shield and each hit causes lag spikes.
LordZarmack 29. mar. 2023 kl. 18:11 
This mod causes weapons impacting on armour blocks major lag.
I first thought it was the weapons, but it's this mod.

Weaponcore, defence shields mostly.
Prof.Liebstrumpf  [ophavsmand] 14. mar. 2023 kl. 3:23 
uh... try the other thruster. ^^
This mod has 2. The one with 1000x and the other with 50x.
If it still too hard you can use my other thrusters mod too. ^^
brantje 14. mar. 2023 kl. 0:02 
My small shipss are hitting instantly the speed of light with this mod, love it.
Is there a way though to have a bit of less thrust? I can now only land by slamming into an astroid / planet :D
Prof.Liebstrumpf  [ophavsmand] 10. sep. 2022 kl. 0:04 
Ah yes, my bad. I forgot, the mass of components of each blocks increasing the weight of your ship!
i set the mass of the admincomponent to 100 000kg, so no player can't pick it up. But this had the issue that the adminblocks has 100 tons too 🤣

Fixed.
fieldpigeon67 9. sep. 2022 kl. 17:24 
i'm not finding any error codes nor does the mod conflict with any others but any ship or vehicle that has admin blocks wont react to controls. whenever i place a admin gyroscope the ship i'm working on plummets to the ground. the thrusters also don't provide any thrust for some reason. i unfortunately haven't found any logs that say anything is wrong but the mod just doesn't work.

i also tried this in a vanilla world and it also doesn't work so i do know it is this mod that is the issue, i just cant think of why.
Prof.Liebstrumpf  [ophavsmand] 13. mar. 2022 kl. 7:42 
Only in Creative mode
Dallas_NOG 13. mar. 2022 kl. 7:34 
how to remove block protection once placed
Dyavol 26. sep. 2019 kl. 20:22 
just needed to add the mod to the blacklist fixed it
Prof.Liebstrumpf  [ophavsmand] 25. sep. 2019 kl. 5:45 
the prefabs are available in SpaceEngineers\Content\Data\Prefabs and in mods too (if any mods adds new ships) as SBC file.
Dyavol 24. sep. 2019 kl. 21:49 
seems like its the npc weapon upgrade mod with modular encounter spawns i think you have to blacklist each block using the name id or something else ima try it and let you know
Dyavol 24. sep. 2019 kl. 20:41 
strange i dont have any prefabs but it seems to be one of the random encounter mods in particular im gonna see if i can figure out which one it is and get back to you
Prof.Liebstrumpf  [ophavsmand] 23. sep. 2019 kl. 23:35 
The random encounters (and other ships) aren't so random =)
They using prefabs. If someone build in that prefab a ship with this mod and the encounters mod using that ship you can be for sure you have NPCs with admin blocks.

I don't know how encounters mod can use these blocks. Never had that problem.
Prof.Liebstrumpf  [ophavsmand] 23. sep. 2019 kl. 23:27 
It's not possible that random encounter using admon blocks. It's not the same id
Dyavol 23. sep. 2019 kl. 16:39 
question i have some random encounter mods as well any way to stop them from using the admin turrets and guns
Prof.Liebstrumpf  [ophavsmand] 1. feb. 2019 kl. 12:20 
500MW too low?
M4A1 1. feb. 2019 kl. 12:05 
could make an admin reactor that has like 500GW output
BibiFlox 21. juli 2018 kl. 10:40 
hi man futur update ?
Prof.Liebstrumpf  [ophavsmand] 17. juli 2018 kl. 13:55 
i too
Vahid 17. juli 2018 kl. 13:53 
i was joking
Prof.Liebstrumpf  [ophavsmand] 17. juli 2018 kl. 2:44 
He's a messi... ^.^
I SWEAR SHE WAS 18 17. juli 2018 kl. 2:35 
How can you need more storage than 9 million litres xD
Vahid 15. juni 2018 kl. 16:42 
the containers need more storage
I SWEAR SHE WAS 18 9. apr. 2018 kl. 10:41 
The mod seems to cause major lag when destructing things for me. Ive tested it with both the mod on and the mod off. There is next to no lag with it unloaded.
29. mar. 2018 kl. 1:34 
Detonate warhead next to protected object
Prof.Liebstrumpf  [ophavsmand] 29. mar. 2018 kl. 0:47 
Of course it's working!
You maybe have conflict with other mods
28. mar. 2018 kl. 22:11 
Not work :(
Commander_Javik 21. nov. 2017 kl. 11:26 
Nice!!!!!
MrFox 17. nov. 2017 kl. 8:19 
It was more of a request to help protect offline players from offline raids
Prof.Liebstrumpf  [ophavsmand] 17. nov. 2017 kl. 3:07 
One problem solved.. NEXT.. ^^
🎀 Saphiraa 🎀 17. nov. 2017 kl. 2:43 
I found out why the jetpack didnt work... I havent played this game for a year and i forgot that some custom models dont have a jetpack.... So its not the mod sorry :(
Prof.Liebstrumpf  [ophavsmand] 16. nov. 2017 kl. 23:32 
Ok that's strange. Because the protection is not bounded to a player. Maybe it has something to do that the block is bound to player. Try this out: set the block protection to pirates or some else.
MrFox 16. nov. 2017 kl. 13:41 
Can you make a Diffrent version of this mod plz. For the players to "protect" them while offline.
Players logs off after 5 mins there grid is unbreakable till they log back in
Prof.Liebstrumpf  [ophavsmand] 16. nov. 2017 kl. 2:35 
Really? Maybe some changes done in last update. I check that today
🎀 Saphiraa 🎀 15. nov. 2017 kl. 23:44 
I cant use my jetpack in creative cus of this mod?
TripHazard 22. jan. 2017 kl. 4:52 
or i could send you the SBC to to add to and update this mod
TripHazard 22. jan. 2017 kl. 4:51 
hi. ive added an infinite cargo container for admin only use to your mod. is this ok for me to use on a public server or would you rather i made the cargo container a standalone mod. thanks.
Prof.Liebstrumpf  [ophavsmand] 21. jan. 2017 kl. 23:57 
Some conflict with other mods maybe?
Amy 21. jan. 2017 kl. 14:49 
I can't get the protection block to work what am I doing wrong???
TripHazard 21. jan. 2017 kl. 11:30 
awsome works perfact thanks! any chance of getting an admin cargo container that has infinite storage?
Prof.Liebstrumpf  [ophavsmand] 13. jan. 2017 kl. 12:39 
Keens Fixes:
- added MATERIALS in Mod SDK to fix pink texture issues for modders

that's why i can't add the new model. i got that shit pink texture :dewstare:
C4PTRAMPAGE 7. jan. 2017 kl. 2:29 
who needs skill when you've got: ADMIN POWERS OF SPACE MAGIC!!!
Prof.Liebstrumpf  [ophavsmand] 6. jan. 2017 kl. 0:02 
I'm on it this weekend.
76561198123168814 5. jan. 2017 kl. 15:42 
Is it possible to have the large model of the Jump drive available to small ship? :(
Prof.Liebstrumpf  [ophavsmand] 21. dec. 2016 kl. 5:58 
Can you explain it precisely?
I tried it out 2 days ago with npc mining hauler and with my station. It's working (except the effect bug).
Airomis 20. dec. 2016 kl. 12:48 
The protection is not protecting against npc attacks
jake from statefarm 4. apr. 2016 kl. 11:32 
hey um i was wondering about the reactors does it comsume less or the same as a small reactor?
RedStone 17. jan. 2016 kl. 12:43 
oh thanks :) does i gotta restart my server for it to take effect?
Prof.Liebstrumpf  [ophavsmand] 17. jan. 2016 kl. 4:14 
Fixed!!!!! :D: