Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
The SAIL is indeed very simplistic; missions barely get more complex than "Survive X minutes" or "Destroy enemy depot". That said, I was pleasantly surprised in at least one case, so good on ya.
That said, the plot was coherent and there was only one mission I had any issues with.
As usual with Creative (The author), this is a great mod to pick up if you want to take your 1st steps into modding - I litearly learned how to make my own by reverse-engineering Creative's code. (And extensive lookups of the reference and some basic PASCAL tutourials.)
Ideally you could play this at 2AM when you can't sleep and need something simple.