Portal 2

Portal 2

The subject KILLER [part 3]: name of turrets
39 kommentarer
Ali 26. dec. 2020 kl. 13:30 
fun test, nice idea of getting to the sphere
David Ray 22. juni 2019 kl. 20:24 
After multiple attempts, I finally made it to the platform with the sphere. THAT PART IS EVIL!!!!!
Tygron  [ophavsmand] 30. mar. 2018 kl. 9:44 
@slimey baby Maybe... >;)
Scrumpy 26. mar. 2018 kl. 19:41 
am i the only one that saw the creepy red eyes?:sadcyclops::demoneye::demoneye:
dven1 24. mar. 2018 kl. 20:07 
Nice map, well made and sufficiently lit. Fun grabbing turrets on the fly. Thanks for your efforts.
Gilles1946 23. mar. 2018 kl. 20:33 
Tout a fonctioné a merveille, ai beaucoup apprécié les salutations des deux robots. Merci
quatrus 23. mar. 2018 kl. 7:11 
All worked Ok for me. Nice map. Thanks for creating.
A Fops! 21. mar. 2018 kl. 13:21 
I'm having issues with the second stage of the map. The sphere used to open the door is inaccesable. I tried flinging myself up to it but I can't go high enough.
cumlardette 20. mar. 2018 kl. 14:30 
i have a soft spot for any map that has easter eggs in it :) this map is my favorite so far
totes amaze balls 1. juni 2017 kl. 10:24 
Same as last comment.

5/10
Tygron  [ophavsmand] 6. maj 2017 kl. 9:17 
@t_jacquelin no problem. ;)
t_jacquelin 2. maj 2017 kl. 14:48 
I was talking about the force field chamber; it tooks me some much time I couldn't access the upper room (with the 3 turret to destroy first).
I quit and trid it again today and it tooks me 5 minutes with the same method...
it's really a good map, I like when objects have to be use at different steps...
Thanks a lot
nintendo.erk 17. sep. 2016 kl. 13:46 
I have the same issue with the publisher, there is a workaround though. Move the vmf and bsp of a map you have published to an other folder so you won't loose them in the process, next open the vmf of the map you want to publish in hammer and save it as. Give it the name of the map you moved to an other folder. Now compile and publish, for me this works, I can publish maps as long as the name of the bsp is already present in my workshop for some weird Valve reason :P
Tygron  [ophavsmand] 7. aug. 2016 kl. 3:43 
Like the other 3 videos in the description. If I find a youtube video about my maps, I add them to the list of youtube videos
leankee 7. aug. 2016 kl. 1:23 
Maybe i record your map and send it to youtube
leankee 7. aug. 2016 kl. 1:22 
Its realy cool
leankee 7. aug. 2016 kl. 1:22 
I like your map
leankee 7. aug. 2016 kl. 1:22 
thx
Tygron  [ophavsmand] 6. aug. 2016 kl. 5:07 
leankee 6. aug. 2016 kl. 4:00 
4*
leankee 6. aug. 2016 kl. 4:00 
Where is the part3?
Tygron  [ophavsmand] 23. apr. 2016 kl. 3:25 
I'm afraid to say that I have an issue for the next part: unable to write all files while publishing.

file name: <unknown>

So probably until fix.:steamsad::steamsad::steamsad::steamsad::steamsad:
Professor ! 9. apr. 2016 kl. 11:33 
kazzo kid-" FUN FUN FUN FUN FUN FUN" agreed
The Sojourner 7. apr. 2016 kl. 21:00 
Two words: go team :p2cube:

This map was MUCH better than the last two :P
Tygron  [ophavsmand] 25. mar. 2016 kl. 10:09 
@t_jacquelin what are you talking about? in what chamber? the turrets chamber or the force felds chamber.
t_jacquelin 25. mar. 2016 kl. 10:03 
Have I forgeting something ?, but I can't access to the platerfom to get the bowl, I've tried to jump a little bit higher from the top of the cube, but it keeps impossible to access it :-(
Petutski 23. mar. 2016 kl. 17:06 
Nice map. A bit tricky knocking off turrets while flying!
Tygron  [ophavsmand] 23. mar. 2016 kl. 7:00 
@skwee.bop there are no BEEMod (Ben's Extemded Editor Mod) elements in part 1 & 3.:steammocking:
skwee.bop 22. mar. 2016 kl. 15:46 
Playing without BEE mod, btw
BeeDubs 20. mar. 2016 kl. 17:51 
diw:steamhappy:
Tygron  [ophavsmand] 20. mar. 2016 kl. 11:39 
If you are recording this for youtube, please leave a link to the youtube video on the comment.
Mommy 20. mar. 2016 kl. 11:31 
This is one the most fun maps ive played. thank you
BUG 19. mar. 2016 kl. 13:02 
Fun map,thanks.
76561198153853498 16. mar. 2016 kl. 17:51 
Nice. Looking forward to this.
quatrus 15. mar. 2016 kl. 7:31 
Nice start to a story....look forward to more thanks for creating.
Tygron  [ophavsmand] 14. mar. 2016 kl. 3:12 
@kwinten Thanks!:steamhappy:
kwinten 13. mar. 2016 kl. 14:53 
Very good job with hammer :)
Fox  [ophavsmand] 13. mar. 2016 kl. 13:16 
realy cool 11/10 ign 8/8 gabe facts
TG 13. mar. 2016 kl. 12:46 
Great story with a little turret introduction, distinguished details and a nice puzzle at the end!
Thumbs up and favorited.