Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Conflictus Antiquarum Culturarum (CAC) version 1.4
Počet komentářů: 168
Sturmführer 23. čvn. v 5.14 
Hello guys,

Is it possible to play the mod in german?
tumminialuigi 1. čvc. 2024 v 11.27 
CAC?
sotka 9. pro. 2022 v 6.40 
копейщиков новобранцев варварских племен не видно !!!!!!!!!
georgehsuk 10. čvc. 2022 v 14.25 
Any chance of a patch for the Grand Campaign on the IA map?
austria-HRE 8. lis. 2021 v 15.19 
I did a little bit of testing, and it seems like the problem is with the mod. I disabled every other mod I had besides this one, and the Gallic Spearmen remained invisible. Pls fix?
austria-HRE 6. lis. 2021 v 20.43 
Hey man, great mod! Only problem I've spotted so far is that Gallic Spearmen are invisible. Is this a problem just for me or is it a problem with the mod? Should I have installed something else with this?
biv86 24. kvě. 2021 v 11.51 
alchristensen1972 reason why im still playing RTW 2 is CAC :) P.S. Thanks for Attila to. Try it today/
biv86 23. kvě. 2021 v 1.08 
One of the best historical and realistic mods! Have a question to authors: are you planning to make the same for Attila? It will be great!
Philokèkos 23. dub. 2020 v 4.40 
Looks like the mod is dead
ThePoshBarbarian 3. pro. 2019 v 5.55 
A lot of Thracian units have shields that are missing textures, same goes for some of the dacian units.
Also custom battles are missing most of the playable factions, and kush/Meroe doesn’t have any units when selected in custom battles.
When I play a campaign, half the factions are missing political parties and their government types are missing effects.
Iolaus 20. říj. 2019 v 22.00 
also, are we able to use other Unit Packs with this ?
Iolaus 20. říj. 2019 v 21.59 
this mod deserves an update as there are some minor issues that need to be looked at....
it's very good with a lot of effort put into it, really should have more subscribers
Philokèkos 16. čvc. 2019 v 5.01 
I just checked the latest patch, it was released march of this year, so the mod needs an update. Sorry if you're already working on it, I'm telling you just in case
Philokèkos 16. čvc. 2019 v 4.54 
I think there might be a problem with the latest introduced resource : Spices. They are supposed to be produced in Eudaimon and Charmuthas but neither settlement produces them in CAC. It maked completion of the Economic Victory impossible :(
alchristensen1972  [autor] 11. čvc. 2019 v 11.08 
Both army composition and settlement ownership is modified. But if vanilla settlement ownership is already "correct" then it is not modified of course ;-)
Vipsanius 10. čvc. 2019 v 3.04 
Sorry, when you say "reworked startpos" you mean that the new factions have armies with a calculate startpos or you mean that the settlements given to factions have been changed? if you mean the second thing i'm sorry to say that the mod doesn't work.
alchristensen1972  [autor] 1. čvc. 2019 v 11.16 
Okay and thanks for heads-up :-)
Philokèkos 30. čvn. 2019 v 12.50 
Hey bro, nevermind I'm a retard. CTDs are just random, sometimes it crashed during load time, when transitionning from the campaign map to the battle map but it's not that frequent and all it taked is to restart the game. I don't know what might be causing that though.
alchristensen1972  [autor] 30. čvn. 2019 v 12.00 
@Philokèkos. It is the first report of battle CTD. Can you please be more specific on the factions involved and what units are involved (both sides)?
Philokèkos 29. čvn. 2019 v 13.14 
Mod Manager says the mod is out of date, campaigns are fine but as soon as battles lod, instant CTDs occur. Should we wait for an update ?
Thorinator 9. kvě. 2019 v 12.01 
Pardon, it is the Gallic Spearmen. I snapped a screenshot of the issue: https://gtm.steamproxy.vip/profiles/76561197980737490/screenshots/
Thorinator 9. kvě. 2019 v 11.57 
This is a great mod - But I have an issue with Celtic Spearmen being invisible (except for the officer and the standard bearer).
Mattias 26. bře. 2019 v 15.10 
Is AAA compatible?
Pharaoh 25. úno. 2019 v 14.57 
look hoplite walls look much more like a phalanx with this mod activated with cac

https://gtm.steamproxy.vip/ugc/964238389893052817/878E93EF065408F78A79E1091105BA7DF21CDCD2/
Pharaoh 25. úno. 2019 v 14.55 
@ludensi'd like to report that dynamic combat mod seems to be compatible consider adding it in it freshens the action up
Pharaoh 24. úno. 2019 v 19.38 
REM kept crashing on me with the unlocked factions so I am giving this anothershot
tonetone 23. úno. 2019 v 13.12 
The rank for Roman females is broken. They are given male rank instead of female rank. The mod is not properly updated for the ancestral update. I saw this with another mod months ago but they fixed it
alchristensen1972  [autor] 18. úno. 2019 v 7.38 
You're welcome :-)
learning 17. úno. 2019 v 13.31 
In fact they were not but now I updated the video driver, this mod is better than the original version, but still find it too easy even playing in the '' very hard '', could be a little more difficult, now I already I'm playing another game, thank you man
alchristensen1972  [autor] 17. úno. 2019 v 8.34 
The issue is related to the Hellenic shield patterns after CA changed the compression from DXT1 to DXT5 compression for DDS files. I have the samer issue on my desktop with an out-of-date nvidia driver, but it works fine on my laptop with Rome2 and CAC. Therefore, I think it is a graphics driver issue or related to Rome2 graphics settings. The only other way to avoid entirely it is to abandon the CAC specific Hellenic shield patterns and only use vanilla ones, which would be a shame.
Is your graphics driver up-to-date?
learning 14. úno. 2019 v 9.02 
yes, i am playng with cypros
alchristensen1972  [autor] 14. úno. 2019 v 6.28 
@learning, the out-of-date doesn't mean anything but it's annoying. For the loading issue, are you starting a battle with Hellenic factions involved?
learning 14. úno. 2019 v 5.50 
Hi... in almost every battle the game closes when it is loading the battle and as I said earlier I'm getting an out-of-date message every time I start this MOD, and this is the only mod I'm using
Pharaoh 14. úno. 2019 v 4.53 
He's just trying to assert his dominance on the battlefield obviously
alchristensen1972  [autor] 14. úno. 2019 v 3.31 
@learning, could you please be more specific with your observation so I have something to work with? ;-)
alchristensen1972  [autor] 14. úno. 2019 v 3.30 
Thanks for the precise report Pharaoh, I will try to solve when making the next update :-)
Pharaoh 12. úno. 2019 v 14.18 
Not sure what is causing it
Pharaoh 12. úno. 2019 v 14.18 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1653906394 Say ludens there's this bug where the units t pose when dead
learning 5. úno. 2019 v 15.23 
I'm getting an out-of-date message every time I start this MOD, and this is the only mod I'm using
learning 5. úno. 2019 v 15.15 
Hi alchristensen1972 ... the game is closing frequently in this mod, can you help me about this?
alchristensen1972  [autor] 24. led. 2019 v 10.37 
@Kaak, I don't think that will be historical correct, which is the whole objective of this mod ;-)
•LGA• Cyrus: Emperor of Mankind 14. led. 2019 v 17.09 
Could they have gold plated armour?
•LGA• Cyrus: Emperor of Mankind 14. led. 2019 v 17.09 
Hello, really like this mod. Can the Immortals get more beards and more crowned hats? It'd make them look even more badass :D
♠ Legio XXX Ulpia Victrix ♠ 7. led. 2019 v 1.32 
Ok, so I'll play in english, no problem :)
alchristensen1972  [autor] 6. led. 2019 v 11.35 
Regarding the Italian CAC UPC, it includes only basic CAC names (i.e. primarily English names), same for all other language packs. We do not have the capacity or knowledge to translate all the English unit names into the eight other supported languages ;-)
♠ Legio XXX Ulpia Victrix ♠ 3. led. 2019 v 6.40 
Unfortunately, the names of the units are not translated into my (Italian) language, despite having included the UPC file in the description. Only the descriptions of the new units are translated, but their names are not!
Dunadd 24. říj. 2018 v 12.41 
Ah right thanks - i thought there had been a game update since Aug 18th and wasn't sure if it'd stop this mod working
alchristensen1972  [autor] 24. říj. 2018 v 11.16 
@dmcf, CAC only works with the latest Rome2 version and will probably stop working if played with earlier versions. Don't know in relation to the compatibility questions?
Thanks :-)
Dunadd 22. říj. 2018 v 15.25 
Also would this be compatible with mods that allow building walls on minor settlements, and prevent embarking on transports except at ports? Or does it include thos features already?