Team Fortress 2

Team Fortress 2

The Bulldozer
13 kommentarer
Zuko 29. juni 2021 kl. 10:49 
Forget cosmetics. I'd love to see armor as an actual weapon for Heavy. Have it go in the minigun slot. Heavy would get some resistance from the armor, and maybe a 5-10% increase in movement speed. Make fat scout an actually viable strategy.

Apparently Gabe said in May that they have plans for some actual updates. Let's cross our fingers they do the Heavy update like they promised. Even if it's the last full content update. Pyro never should have won that vote in the first place. Pyro already has a ton of ways to play, but Heavy doesn't. He deserves it, I think more than any class in the game.
Flaming Oddball 25. aug. 2018 kl. 15:05 
My Fallout Meters is on the friz
≧▽≦KingKoolKattzㆁωㆁ* 19. aug. 2016 kl. 7:30 
Hoxton: ah shit it's bulldozer
madmitch2233 25. apr. 2016 kl. 2:14 
NED KELLY
★Dr.Heals ㅇㅅㅇ 28. mar. 2016 kl. 10:17 
this reminds me of dark prince in clash royale
Pedroka 18. dec. 2015 kl. 13:54 
IS A MODAFUKING BULLDOZER
𝄞ヾ(⌐■_■)ノ♬ 🎸 5. nov. 2015 kl. 22:23 
well it nice with the light but without it it didnt looks like somone have to be csutios with it
Squdge 5. nov. 2015 kl. 22:22 
this part of the set reminds me of one of the jaegers from pacific rim. also nice touch with the shoulder lights.
Quin  [ophavsmand] 18. okt. 2015 kl. 8:53 
How is it a "shoot here" sign? the lights dont have any influence on the surroundings at all and there are far more "Shoot me here" items in existance. Plus, miscs like full-body armor usually dont have an unusual effect. The only occurence are the EOTL items wich happend due a bug
The Waterninja 17. okt. 2015 kl. 16:33 
This is a cool hat, trust me it is, but, it's basically a "Shoot Here" sign for snipers with the lights, even if they're on just for the Bulldozer itself. (Just imagine the unusuals...)
OverPovered  [ophavsmand] 17. okt. 2015 kl. 12:10 
@Kitt Stargazer The lights only affect the bulldozer model itself. It has no effect on the map.
𝗞𝗶𝘁𝘁 17. okt. 2015 kl. 10:22 
This makes me curious. Is it possible to actually have the lights work like functional flash lights on maps to light up area's?
Saint Lombax Akatsuki Na'vi 17. okt. 2015 kl. 9:06 
AWESOME VALVE ADD THIS PLISSSS:nuke: