Cities: Skylines

Cities: Skylines

'09 Ford E-350 Ambulance
58 kommentarer
CerebralPolicy [XXth] 21. nov. 2018 kl. 8:08 
Can I make a reskin for my own city, to match my public health system?
Balthoraz  [ophavsmand] 30. jan. 2017 kl. 13:28 
@the_only_good_silent Yes, you are allowed to do reskins with credits.
I will not work on 3D models anymore because I do not have enough time to dedicate on texturing and adapting the models to the game.
sliN 30. jan. 2017 kl. 13:04 
Can I do a reskin of this vehicle for my city ? and, maybe even load it up to the wrokshop, full credits given for sure.
EDJ95 28. dec. 2016 kl. 19:11 
Excellent asset. Any word on the prop versions of this and the fire truck?
sabcakes 13. nov. 2016 kl. 3:49 
You're seriously the best! thanks so much!
Balthoraz  [ophavsmand] 10. nov. 2016 kl. 8:00 
I will rework all my assets soon, and I will release prop versions of them :)
sabcakes 10. nov. 2016 kl. 7:59 
Can you release a prop version of this? Pretty please?
Kino Black Sheep 5. sep. 2016 kl. 14:11 
This looks amazing 5/5

Is there any way to disable the default ambulance bc the default spawns alongside this mod.
Balthoraz  [ophavsmand] 2. juli 2016 kl. 7:47 
@Maxwell you can set default values using AVO.
Maxwell (it/its) 19. juni 2016 kl. 21:35 
Looks good, but the "realistic" movements are not practical in-game. Its acceleration is too sluggish and it doesn't keep up with traffic on the highway.
The Superweapon 23. apr. 2016 kl. 13:10 
model looks beautiful but I don't think it's worth almost 7 MB
SL33PW4LK 1. apr. 2016 kl. 13:05 
Best WorkShop Ambulance Ever. Thank you @Balthoraz :highlvl::highlvl::highlvl::highlvl::highlvl:.
FoX 14. feb. 2016 kl. 22:10 
Pls, can you make a Prop Version, need for my City...! :steamhappy:
tarragon49 5. feb. 2016 kl. 23:07 
could you please make a prop version of this vehicle
jdhacker5319 23. jan. 2016 kl. 21:23 
Can you also make an FDNY Engine or Squad? You're work really is astonishing
jdhacker5319 23. jan. 2016 kl. 21:22 
You're FDNY Ladder Truck and E350 Ambulance are amazing! Can you make an awesome Ford Crown Vick police car to go with it?
Froggy_NL 22. jan. 2016 kl. 1:47 
ironmatic1 2. jan. 2016 kl. 11:23 
Will it break with the Emergency Light Changer mod?
Shoelace 20. dec. 2015 kl. 2:27 
Does not show up in game
Vintage Butterflies™ 4. dec. 2015 kl. 14:40 
Pls FDNY Ambulance:steamhappy:
AJ Deere | ROAD TRAIN | CAUTION 17. nov. 2015 kl. 16:30 
New york Presbyterian!!! Time for FDNY AMBULANCE!!!:steamhappy:
Doctor Eastwood 4. nov. 2015 kl. 13:54 
Thank you!
Delta.w.p 14. okt. 2015 kl. 12:17 
Thx !
evrydayzawrkday 13. okt. 2015 kl. 14:11 
NYPH I see.. sick man!
GodzillaNaps 12. okt. 2015 kl. 20:16 
This paramedic approves of your wahmbulance.
lannam13 11. okt. 2015 kl. 22:12 
Very nice job
Cyberduck 11. okt. 2015 kl. 16:15 
Oh my god it's beautiful.

Well done sir. I've been waiting for something like this for a looooong time.
Soap McCormick 11. okt. 2015 kl. 14:44 
F I N A L L Y !!!!!!!!!!!!!!!!!!!!!!!!!!!!! THAAAAAAAAAANKS !!! MORE REALISM PLEASE !!
Stevizzle 11. okt. 2015 kl. 14:24 
Thank you!!!!
StarKiller 10. okt. 2015 kl. 19:37 
When I use this only one vehicle spawns along with the original
Shazrun/DamionFoster 10. okt. 2015 kl. 17:08 
AWWW YISSSS!!!!
Dude592 10. okt. 2015 kl. 15:02 
I've been waiting sooooo long! It's a miracle!
DelicateDelegate 10. okt. 2015 kl. 14:55 
You're my god damn hero.
Malicious 10. okt. 2015 kl. 8:03 
Finally! An American ambulance! Nice job!
Pluvia 10. okt. 2015 kl. 2:40 
Super! Thank you!
mrt-mt 10. okt. 2015 kl. 0:46 
Thank you , Balthoraz !!
MrMaison 9. okt. 2015 kl. 15:52 
The cones of the headlights in the front (front beaming effect). They can be adjusted in the asset editor.
Balthoraz  [ophavsmand] 9. okt. 2015 kl. 15:37 
@MrMaison You mean red lights or blues? Blues are on the light bridge center part, the red lights are on the sides, they are not on the bridge supossedly.
tony_r_68 (Zed68) 9. okt. 2015 kl. 14:25 
Thanks a lot. I think 1024 would be ok and won't give a noticable change
MrMaison 9. okt. 2015 kl. 14:14 
Thanks for considering. One more suggestion if you don't mind. You can move the headlight cones into the lamps a little more to look more realistic (the headlights will look more "full"). Gave you a thumbs up.
Balthoraz  [ophavsmand] 9. okt. 2015 kl. 14:01 
Aright, I will check how it will look with lower texture size, and decrease it to 1024 or 512 depending the quality resultant.

@mrt-mt I'm on it. Will be the next.
@MrMaison Thank you, I will consider about the texture. :)
MrMaison 9. okt. 2015 kl. 13:58 
Hey Balthoraz. That ambulance looks great! Very well made and I would replace all current ambulances with it in my cities.

But I agree with Shroom about the texture size. That size is usually reserved for huge or complex buildings. It's overkill for that vehicle and texture sizes do impact game performance so it makes sense for us who create things to think about the whole picture for everyone's game experience as we are constantly adding more and more assets from various creators. For more info on suggested texture file sizes, here's the wiki page http://www.skylineswiki.com/Asset_Editor

Sometimes we do have to go heavy. But in this case it seems excessive. Trust me the texture will still look very good. I know you don't want to lose quality.
mrt-mt 9. okt. 2015 kl. 13:56 
Vrey good !
And , can you make Ford police car ?
tony_r_68 (Zed68) 9. okt. 2015 kl. 13:50 
"you have to consider that texture size not cause a high performance problem on a computer"... Please, imagine what would happen if everyone started using huge textures because their asset alone does not harm their computer... Yeah, after a while there WILL be an impact on performance.
Leo Mystic Magic 9. okt. 2015 kl. 13:45 
That argument is not a good one. Just because something doesn't have a noticeable impact right away doesn't mean it contributes to the over load of the game memory usage. 2048x2048 is huge for something you will only ever see as a tiny spec most of the time. Even at very close range 1024x1024 can do the exact same job that a 2048x2048 can do for such a tiny vehicle.
Balthoraz  [ophavsmand] 9. okt. 2015 kl. 13:38 
@Shroomblaze, maybe I'll do in a future. But you have to consider that texture size not cause a high performance problem on a computer. No more than tris or any other, and the quality of texture quality is considerable. Sincerely, looking only the texture size for sub or not subscribe on a file, is just useless in some aspects. And for that, you have the game LOD.
Leo Mystic Magic 9. okt. 2015 kl. 13:00 
I really think you should consider reducing the textures down to 1024x1024. You don't need to go higher than that for a vehicle. The Texture size really makes me not want to sub, other than that I would totally sub to it. Let me know if you plan on changing it. Thanks
Balthoraz  [ophavsmand] 9. okt. 2015 kl. 12:22 
@Blackdragonbird, that was only with one car (The E-350 Super Duty), and was solved (was a problem with Traffic++ feature). The cars do not slow traffic anymore.

@--JR-- You can use http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=519691655