Sid Meier's Civilization V

Sid Meier's Civilization V

Touhou - Kobito
42 kommentarer
Dynamite With A Laser Beam 9. juli 2020 kl. 17:34 
hooray for DDC on steam
Pebble 7. maj 2020 kl. 19:49 
Hey, we are using this in a private MP Modpack and its working fine so far. The problem is that when a player who chose liberty then proceeds to get the finisher free GP after choosing a GP with this Civ in the same era he wont get the liberty GP but then is able to select a GP when reaching the next era again without getting blocked to do so.
Also for players other than the host the UI isnt greying out when selecting something that was already chosen but it correctly doesnt give out the same reward twice in a row, so the function to check for the hidden buildings still gets called and remembers the last choice.
Other than blocking you out from getting a free GP from other sources this works fine for multiplayer, are you still working on this and can you think of a quick fix, as I didn't find the place in the lua-code that would mess with the liberty finisher. (Also i didnt check stuff like double SP or double tech in the same erawith Oxford/oracle etc. may also be broken that way)
BoringDuck  [ophavsmand] 12. aug. 2018 kl. 6:39 
No. It does not replace any civ.
xX_Safety_First_Grenadier1803_Xx 12. aug. 2018 kl. 4:51 
Does this replace any civ?
Luvimi 3. nov. 2016 kl. 4:51 
I have an issue, the tech tree doesn't show the technologies, making those unable to research.
Sombody know what can i do about that?
Sakura Bakushin O 30. mar. 2016 kl. 10:11 
Very nice! Would like some more interesting dialogue, though, similar to Huitzil's Touhou civs.
zeancratz 20. okt. 2015 kl. 20:46 
짐작가는 모드는 따로 없지만, 동방모드나 마마마모드(Civ팩), 그 외 각종 불가사의 정도일까요. 문제되는(=충돌하는) 몇몇 모드는 체크를 안해놓았으니 관계는 없을 것 같고요.
BoringDuck  [ophavsmand] 19. okt. 2015 kl. 17:40 
글쎄요... 사용하시는 모드들 올려주실수있나요
zeancratz 19. okt. 2015 kl. 2:18 
혹시 충돌할 법한 다른 모드가 있나요?
zeancratz 19. okt. 2015 kl. 2:17 
종특이 안뜹니다....
Zim 12. okt. 2015 kl. 14:22 
Seems fairly balanced for being a modded civ. The UA is very strong but balanced when considered with the UU and UB. Allows for multiple playstyles to be used without completely breaking the game, or simply being lackluster. Didn't notice any bugs with the mod as far as I could see. Nicely done
Vintersno 11. okt. 2015 kl. 1:04 
Hello, i have a bug with the mod, my unit panel is all weird with a lot of nonsense promotions appearing, and weird abilities (my warroir has the 'road to' ability in his panel for example).
I'm using the mod with E&D, EUI, Info addict and more luxuries.
Great civ otherwise ^^
Kadapunny 10. okt. 2015 kl. 17:28 
I just realized something horrible Mr. Authorguy. The inverted castle doesn't work with the rest of the civ's idea ;(. The reason being is that it's a carbon copy of India, in which it's actually a wide civ. The thing is, the inverted castle and the mughal fort are easy to get buildings that don't provide much yields in small amounts. When they're used frequently, they shall provide a lot of bonus, with little reason not to. A tourism victory is a tourism victory, and the best way is to play as freakishly wide as possible. Sadly, since wide players can't reach information as quickly, Sukuna either won't reap the full benefits of her unique ability, or her unique building.
BoringDuck  [ophavsmand] 4. okt. 2015 kl. 5:04 
이제 잘 되는듯 하네요 감사합니다
ST 4. okt. 2015 kl. 3:17 
RGBA8 이라는 포멧으로하면 다렉11로해도 잘보입니다
편집기에 따라 불리는 이름이 다르긴한데 비슷할겁니다
BoringDuck  [ophavsmand] 4. okt. 2015 kl. 3:01 
아, 그런가요. 제가 9로만 테스트했거든요. 저장은 DXT5로 했습니다.
ST 4. okt. 2015 kl. 2:58 
혹시 다이렉트X 9쓰시나요?
다렉 9에서는 잘 나오지만 11에서는 안나옵니다
저장하실때 DDS 파일 형식 DXT 계열로 하시나요?
BoringDuck  [ophavsmand] 4. okt. 2015 kl. 2:50 
어... 뭐가 잘못됐는지는 모르겠지만 제가 해보면 전부 정상적으로 뜨거든요 계속... 일단 좀 더 알아볼게요
BoringDuck  [ophavsmand] 3. okt. 2015 kl. 9:04 
That would be great! It'll be a big help. Thank you.
Gesh86 3. okt. 2015 kl. 9:00 
If you want, I could correct the introductory text for you and improve whatever sounds a little broken. Just give me your ok and I'll get to work.
ST 3. okt. 2015 kl. 6:08 
예 도시 생산목록이요
그리고 오른쪽 하단에 알림으로 불가사의 건설됬다고 뜨는 국가 아이콘이 검정색으로 나오네요
조금있다가 스크린샷 찍어서 보여드릴께요
BoringDuck  [ophavsmand] 3. okt. 2015 kl. 6:04 
생산목록에 있다는게 도시 생산목록 이야기하시는 건가요
저는 잘 나오네요.. 다른 모드 쓰시는 것 좀 알려주실 수 있나요. 요즘 자잘한 업데이트를 하다 보니 중간에 파일이 깨졌을 수도 있을 것 같습니다.
ST 3. okt. 2015 kl. 5:19 
혹시 UU나 UB 생산목록에 있을때 아이콘이 검은색으로 나오지 않나요?
BoringDuck  [ophavsmand] 2. okt. 2015 kl. 22:24 
I'm really sorry for bad grammer. I know my English skill is horrible... I will fix it as soon as I get anyone to proofread this mod
Magma Dragoon 2. okt. 2015 kl. 21:46 
glad to see more 2hu
Ferrous 2. okt. 2015 kl. 18:57 
Please have someone proofread your mod. The grammar in almost all the screenshots is very bad.
Gesh86 1. okt. 2015 kl. 13:52 
Sounds a little OP from my initial impression, but even if it is I don't mind. I've been craving for more Touhou civs for a while. Subscribed and thumbs up!
citen8 1. okt. 2015 kl. 7:33 
호 재밌는 모드같네요 플레이 잘 해보겠습니다
馒馒来 30. sep. 2015 kl. 16:37 
touhou`s war
Kadapunny 30. sep. 2015 kl. 12:13 
You've done good. (But Sukuna can't lead anything for shit)
I'll check more deeply in this later since I'm an avid touhou fan.
foor6543 30. sep. 2015 kl. 1:15 
감사합니다!
兄贵哲学健身房 30. sep. 2015 kl. 1:04 
excellent UA where Poland may cry:)
however UU and UB seems a little weak.
anyway,thank you very much for keeping improving Touhou civs:)
BoringDuck  [ophavsmand] 29. sep. 2015 kl. 19:35 
감사합니다! Cons님 모드도 재밌게 하고있습니다 ㅎㅎ
ST 29. sep. 2015 kl. 16:33 
한글을 지원하는군요!
감사합니다 잘 쓸께요 :)
BoringDuck  [ophavsmand] 29. sep. 2015 kl. 15:38 
I will make another touhou civ... maybe end of this year? Although I don't decide what to make yet, but it'll be from relatively recent touhou games. Civ from touhou 15 would be great, not sure other people are making that.
Kibichan 29. sep. 2015 kl. 12:32 
oh nice! can't wait to try this out! any change of seen Civ based on char from tohou 15?
phoveon 29. sep. 2015 kl. 11:25 
it's really good to see some more touhou civs :cinnamon2: do you have any plans of making any more?Hakugyokurou maybe?
TarotProphet 29. sep. 2015 kl. 7:01 
Thank you very much for the answer!
Spurdo 29. sep. 2015 kl. 6:09 
10/10
BoringDuck  [ophavsmand] 29. sep. 2015 kl. 5:51 
Currently I have a plan to support Events and Decisions (and fix any unexpected bug reported). I don't have any detail plan about other mod support now, but I also like to support other mods, like Cultural Diversity or Unique Cultural Influence.
TarotProphet 29. sep. 2015 kl. 5:30 
Can't wait to test this one! Been a while since we had some new Touhou mods :D
Do you plan to add support to some mods like "Events and Decisions" and "Cultural Diversity"?