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回報翻譯問題
as i use the default meshes along with their default collision, this probably won't change.
one foundation wide, two walls high
shure, i'll check that
i don't think so.
what makes you think so?
from my experience its 90° for those and all the gates in the game.
ok. don't they use both snap points? S+ has one on top and one at the bottom, i think
they all are 2 high / 1 wide...
I need metal+glass gates 3 or 5 walls wide, and 3 walls high maximum. And they need to be able to snal to existing walls on their side. The gateway can be purly metal, while the gate could be mostly glass (same glass as "Metal & Glass" mod) and have a modern look, not much decoration. And the gates should be able to open not just 90°, but user-defined (max. 170°) or slide to both sides or upwards (several parts into each other). Both sides identical (inside/outside). Usable on rafts. Paintable. If you do this, best in an own mod to prevent too much load on the game for unneeded things), I will come and wash your car! :-D
I think you forgot the Metal Gateframe... there is a metal gate ...
Apologies if I'm being really dim, but I'm having trouble getting the blueprints to appear in my inventory.
I'm playing single-player, and I press tab to get the console command line up. I then put in 'EnableCheats' and then your 'GiveItem' lines but nothing appears.
I know I'm probably doing something wrong - if you could point me in the right direction I'd be really grateful.
Thanks!
(looking forward to using the gates!)
thank you for the images!
526337556
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=553208962
They are all metal variations of the gates, I put an argent in and the metal door frame for size comparison.
http://imgur.com/UiWGfDI
the mod does not change any core data. it only adds the small gates as additional engrams.
if it doesn't work my home will be destroyed
please keep the mod working
because i really love this mod
thx