Age of Wonders III

Age of Wonders III

No Domain Structure Minimum Distance
25 kommentarer
Valse Griffyre 24. jan. 2023 kl. 21:57 
So I can build adjacent or still need at least one hex distance between cities?
AlienArtificer 17. jan. 2020 kl. 1:10 
Shame it doesn't work for my modpack, it looks like some great fun.
AlienArtificer 17. jan. 2020 kl. 0:52 
Does that include things that alter what does and doesn't provide domain? I can't think of anything that does exactly that. Closest is maybe Empire Building. It's got its fingers in a lot of pies.
Samurai190  [ophavsmand] 14. jan. 2020 kl. 5:35 
Anything that affects the structure minimum distance and has a higher load order than this mod.
AlienArtificer 14. jan. 2020 kl. 1:43 
Doesn't appear to work for me, but I've got a potent cocktail of mods. At the very least, I can't replicate the pictured effect, with the seven central tiles directly butted up against each other. What sorts of things might this conflict with, that might prevent it from working?
Jake 16. mar. 2019 kl. 10:57 
Good, thanks for the quick reply :)
Samurai190  [ophavsmand] 16. mar. 2019 kl. 10:57 
It stands to reason that they would found cities closer to each other, but the limit itself should still apply, AI won't found more cities above a certain number related to the cities owned by the player.
Jake 16. mar. 2019 kl. 10:53 
How does this mod affect AI? Don't want damn King AI getting ahead of themselves
Samurai190  [ophavsmand] 22. dec. 2018 kl. 16:47 
What would you propose for the minimum distance to be?
Zyzyx 22. dec. 2018 kl. 12:36 
increase minimum the distance of cities so the game doesn't become so city spammy
Samurai190  [ophavsmand] 22. dec. 2018 kl. 3:47 
What do you have in mind, Roy Fokker~?
Zyzyx 22. dec. 2018 kl. 3:45 
Can you make a mod that does the opposite? :P
Samurai190  [ophavsmand] 27. juni 2017 kl. 0:51 
Title.rpk -> Settings -> AoW Global Settings.
CapitaineYolo 26. juni 2017 kl. 13:09 
thanks ^^ which values did you alter?
Samurai190  [ophavsmand] 26. juni 2017 kl. 8:23 
Sure thing, I have no problems with that~
CapitaineYolo 26. juni 2017 kl. 6:24 
Hello ^^ one of my mods (Arena) uses your work, and ive been asked to reduce dependencies. would you allow me to include your mod in mine if I credited you?
Gnolam 6. jan. 2016 kl. 9:03 
nice
Samurai190  [ophavsmand] 4. jan. 2016 kl. 7:47 
I don't think so, for I have yet to see such possibilities.
riz 4. jan. 2016 kl. 3:51 
could it be possible make domain radius stack ? :p like 2 city"s build in each other radius boos the radius to lets say 18 hexes ?
Kac44 1. jan. 2016 kl. 4:02 
Rly nice for adding some plot in game with friends. like city crosed by river or any other things working this way wich would normaly be blocked.
7 Thouseand Pigeons 28. dec. 2015 kl. 15:42 
Wonderfull adition for someone like my self who enjoy cluttering the underground with forts to protect my dear borders.
Samurai190  [ophavsmand] 4. okt. 2015 kl. 1:57 
Domains cannot overlap as can be seen from the first image.
Rafein 4. okt. 2015 kl. 1:03 
How would it work with Structures like Slaughter Pits? Seems kinda OP if you can just plop 4 cities beside one Slaughter Pit, and they all get the bonus.
TraceofHatred 2. okt. 2015 kl. 23:17 
It's neat, I guess. I don't know why you'd want to build towns close together like that though, really counter-productive in terms of expanding your borders.
Ocean of Time 27. sep. 2015 kl. 16:56 
Hmm... never really played the game, but sounds neat. Well done mate.