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Raportează o problemă de traducere






wha-
But I liked playing this campaign. It brings a bit of a challenge, requires fast thinking and most important: it's nicely designed despite the overall "unnaturality". Each campaign of yours is good-designed, and I find this aspect one of the most relevant in the Level-making.
But, there's one thing that is missing: campaign is still quite easy to speedrun. For me, at least.
(I completed the pre-last level in 40 Seconds with one Life as Bro Dredd)
In general, a good campaign.
"Cheers!" (c)
10/10
But I liked playing this campaign. It brings a bit of a challenge, requires fast thinking and most important: it's nicely designed despite the overall "unnaturality". Each campaign of yours is good-designed, and I find this aspect one of the most relevant in the Level-making.
But, there's one thing that is missing: campaign is still quite easy to speedrun. For me, at least.
(I completed the pre-last level in 40 Seconds with one Life as Bro Dredd)
In general, a good campaign.
"Cheers!" (c)
But I liked playing this campaign. It brings a bit of a challenge, requires fast thinking and most important: it's nicely designed despite the overall "unnaturality". Each campaign of yours is good-designed, and I find this aspect one of the most relevant in the Level-making.
But, there's one thing that is missing: campaign is still quite easy to speedrun. For me, at least.
(I completed the pre-last level in 40 Seconds with one Life as Bro Dredd)
In general, a good campaign.
"Cheers!" (c)
wha-
And yes, they are easier than normal to speedrun (they are basically short levels), I just threw a few traps if you are playing high mobility characters (Cherry/Broketeer/Indi, etc.) that can take shortcuts that others can´t to slow them down a bit.
Cheers!
But I liked playing this campaign. It brings a bit of a challenge, requires fast thinking and most important: it's nicely designed despite the overall "unnaturality". Each campaign of yours is good-designed, and I find this aspect one of the most relevant in the Level-making.
But, there's one thing that is missing: campaign is still quite easy to speedrun. For me, at least.
(I completed the pre-last level in 40 Seconds with one Life as Bro Dredd)
In general, a good campaign.
"Cheers!" (c)
But I liked playing this campaign. It brings a bit of a challenge, requires fast thinking and most important: it's nicely designed despite the overall "unnaturality". Each campaign of yours is good-designed, and I find this aspect one of the most relevant in the Level-making.
But, there's one thing that is missing: campaign is still quite easy to speedrun. For me, at least.
(I completed the pre-last level in 40 Seconds with one Life as Bro Dredd)
In general, a good campaign.
"Cheers!" (c)
But I liked playing this campaign. It brings a bit of a challenge, requires fast thinking and most important: it's nicely designed despite the overall "unnaturality". Each campaign of yours is good-designed, and I find this aspect one of the most relevant in the Level-making.
But, there's one thing that is missing: campaign is still quite easy to speedrun. For me, at least.
(I completed the pre-last level in 40 Seconds with one Life as Bro Dredd)
In general, a good campaign.
"Cheers!" (c)