Team Fortress 2

Team Fortress 2

PASS Time fixes for localized versions
12 Comments
Berna  [author] 24 Aug, 2015 @ 10:06am 
Yeah, that's one of the things I like about Dota and CS:GO, I was hoping for an UI overhaul with the Competitive update but since the (unfinished, but still) lobby interface was added with Gun Mettle and it seemed to be similar to MvM, I don't have much hope. :(

Thanks!
Meta -BOO! (act scared) 24 Aug, 2015 @ 1:11am 
at this point one would asume the tf team would implement some automatic font scaling to prevent these localized files to rip the hud in pieces.

excellent work, by the way
Berna  [author] 23 Aug, 2015 @ 9:43pm 
@Metaru Just took another look at all translations sent to the three strings that can be shown in the box and there was one that didn't fit in the widest versions I sent before.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=505388277

I've created wider ones (though I don't know if this is too much wide now...) and a centerwrapping one, plus updated the album.
Meta -BOO! (act scared) 23 Aug, 2015 @ 8:33pm 
i'm left wondering if an wider box at the top would be enough to have all localized versions fit without having to adjust them individually.
TheGhostThatWas 23 Aug, 2015 @ 1:25pm 
@Berna. I'm glad you figured out was trying to be nice, that turned into a rant, sorry. I smack talk the TF2 team all the time, mostly because I love the game but really annoyed by some of it's problems they seem like they'll never be fixed. Now that sv_pure 1 is forced on a lot of pub servers, many well made mods that fixed these problems no longer work.

Apologies for my complaining. Keep up the great work.
KraghDK 23 Aug, 2015 @ 9:56am 
░░░░░░░░░░░░▄▄
░░░░░░░░░░░█░░█
░░░░░░░░░░░█░░█
░░░░░░░░░░█░░░█
░░░░░░░░░█░░░░█
███████▄▄█░░░░░██████▄
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█████░░░░░░░░░░█
██████▀░░░░▀▀██████▀▀
:steamhappy:
Berna  [author] 23 Aug, 2015 @ 9:43am 
@TheNoobThatWas Thanks for your kind words! Actually, I believe things like some killicons and response rules (such as using the then-unused Sniper's "Stab stab stab" line for his Skewer taunt) were community-made as well.
TheGhostThatWas 23 Aug, 2015 @ 9:25am 
Subscribed to you btw. :ss13ok:
TheGhostThatWas 23 Aug, 2015 @ 9:25am 
Yay, another time the community does Valve's work for them. You did a great job, but the TF2 team must be even more lazy than I thought if you've been doing this a long time. I really hope you're getting paid for this. I'm grateful that someone did it, and this is the first I've heard of them actually adding well made community fixes. Maybe next they can fix the Uber Update kill icons, or the Sniper's viewmodel after, what is it now, 8 years?
b3afy 21 Aug, 2015 @ 12:33pm 
alright, cool.
Berna  [author] 21 Aug, 2015 @ 12:33pm 
@b3afy, tbh, I used to send these kind of fixes directly to the TF2 Team (and most of them were integrated in an update), but last year it was requested that any future fixes to be sent to the Workshop, it seems it's better for their organization.

I'll put a warning in the description.
b3afy 21 Aug, 2015 @ 12:26pm 
I don't know how to react to this kind of submission, as this was in my queue.
I understand this can look simple (to do) for some people, but I'm too lazy to do so...