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Rapporter et oversættelsesproblem
Thats so helpful ill give it a crack tonight but yea thanks! Love your work :D
As well as making changes to gamemodes.txt, you will also have to change addoninfo.txt, as this is what the the game displays in the addon menu.
once you've done that you have to then drag the folder onto vpk.exe, located here steamapps\common\left 4 dead 2\bin\vpk.exe. this is what valve uses to repackage the addon files to be reusable by the game.
once you have done that the should be a .vpk file in the same location as the folder you just dragged.
put that .vpk into the l4d2 addon folder and it should work.
if you are changing the infected numers in my mod, you might want to change the in the .nut scripts in the vscripts folder. these scripts control, among otherthings, the number of infected during the official map finales.
I decided to tweak one for personal use, never to upload just for the fun of it with me and my friend. What I was doing was copying the mod from the addons file to my desktop, opening it with notepad and making a few changes to the common infected max spawn size and min spawn size, saving it , renaming it and putting it back into the workshop file. However when I launch the game its never there! The file kept getting deleted, so I tried chaning the name and stuff and even made it read only but the game refuses to load it so I can tick it under "addons".
Do you know what we are doing wrong?
however some people are reporting that the last update caused addons to stop working, i'm going to look in to this to see if anything can be done.
Been loving a couple of em! :)
Kaotic Vortex, could you please tell me which campaing they didn't spawn on, as every official campaign has its own finale script, so i need to know.
I prefer it without special infected too, but using cheats to increase the amount of normal infected to 100-150 instead of the normal 40. Special Infected don't make the game difficult, they just make the game annoying.