Garry's Mod

Garry's Mod

AI nodes for gm_AKIBA
33 kommentarer
Mr. Companion Cube 30. juni 2024 kl. 9:52 
Smell nodes included? I want then Hl:s npcs to smell "Garbage" or "Flesh and Meat" or "Corpse".
ind_ividual 22. juni 2021 kl. 4:51 
MenDoN - Nodegraphs allow AI to function properly and wander whenever there is not a combat situation.
lyra_asterism 4. aug. 2020 kl. 1:05 
Patholi Yes, and people like this actually make these maps AI Noded, which is great.
Mayoumu 5. nov. 2019 kl. 2:04 
☣DroneIceSoldier☣ You're just not appreciating the amount of effort the creators put into the map. Look how detailed the map is, before finding something to complain about, put yourself in their shoes and imagine how hard it'd be to add extra work to an already exhausting project
Vampyr Shalltear Bloodfallen 11. apr. 2019 kl. 10:51 
Or just do it yourself, if it is that easy!
DroneFrost 2. dec. 2018 kl. 5:58 
I don't get it. Why do people just not add AI nodes to the map they created. Is it really that hard to? The maps without them are kinda boring.
nytra 9. apr. 2018 kl. 21:40 
nice!
wawa574 1. aug. 2017 kl. 5:11 
这下可以上演秋叶原街头动漫大战了233333
Nope 15. jan. 2017 kl. 23:09 
can you node dod maps pleace
斯坦·马什 8. maj 2016 kl. 19:24 
打NPC用的?
MenDoN 9. apr. 2016 kl. 6:46 
Please all need Anwer! What is the meaning of nodegraph what that do? please answer?
Peter Lemoncello 31. dec. 2015 kl. 14:18 
okay.
agent0fchao5  [ophavsmand] 31. dec. 2015 kl. 5:17 
Only regular green AI node, for now.
Peter Lemoncello 30. dec. 2015 kl. 17:07 
do they show?
Peter Lemoncello 29. dec. 2015 kl. 17:00 
add the blue node for nexbots or is that the green one?
OHRWURM 13. dec. 2015 kl. 9:41 
very very good


sa-mon 7. aug. 2015 kl. 21:39 
Thank you!
GhostDemon 5. aug. 2015 kl. 8:53 
let's hope it works
Yummy 3. aug. 2015 kl. 14:58 
OMG OMG OMG OMG OMG
Skorz 31. juli 2015 kl. 19:42 
Man you're the best dude. I remeber first playing this map a year ago and not having nodes. Thanks to you, there's a functioning zombie outbreak in Japan :D
"R" 31. juli 2015 kl. 0:26 
Sweet XD
agent0fchao5  [ophavsmand] 30. juli 2015 kl. 10:00 
I'm not 100% sure of having found every single secret part, but most of them are :)
"R" 30. juli 2015 kl. 9:41 
That funny moment when I was about to do this myself lol. Also are secret parts accessible to NPC's as well? Just wondering XD
Sebforce116 29. juli 2015 kl. 0:05 
question*raises hand*
define Nextbot?
i have no fu**ing clue what it is...
Kanabishi 26. juli 2015 kl. 12:16 
Great.
Kanyko 25. juli 2015 kl. 7:47 
@agent0fchaos5 you're welcom and about striders its path_corner
agent0fchao5  [ophavsmand] 25. juli 2015 kl. 5:12 
Thanks for the tip, right now I'm looking into strider nodes (because *giant robots*!), the vanilla nodegraph editor stool doesn't have quite the features to place them, so I must modify its code first. Still, easier than getting Hammer to work on Linux.
Kanyko 25. juli 2015 kl. 1:58 
about flying helicopter air nodes aren't the solution you must modify the map and make path_tracks but they will make heli fly only if you select a "Target Path track" in the properties of the heli and so he must be in the map at start or you can make a spawner enabled by trigger or button everything in Hammer Editor...
agent0fchao5  [ophavsmand] 24. juli 2015 kl. 4:29 
If you have trouble making it work, check the tips I wrote under discussions
GhostDemon 23. juli 2015 kl. 22:45 
soo how do i make it work?
Cpt. Hazama 22. juli 2015 kl. 9:45 
Nice
agent0fchao5  [ophavsmand] 21. juli 2015 kl. 14:56 
Thanks, now the link is fixed
frinsby 21. juli 2015 kl. 14:52 
You didn't link to the original map, the first link in your description is a duplicate of the node graph editor link