Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Octolings use purple and pink-ish ink.
XD
There is no form of turning into a squid with this mod.
Or is it part of another splatoon mod?
Either way, I don't care.
More colours aren't possible due to the limits of the number of decals for paint there already are.
"$modelmaterial" "decallocation/decalname"
Be sure to make an extra vmt for the model decal as a "vertexlitgeneric" and basically make a duplicate of the current decal and rename it something like "decalname2"
In total, this will make about 4 files per decal (two vmt's and two vtfs).
Hope this made sense.