Garry's Mod

Garry's Mod

EAP_Base
151 kommentarer
Cyanith 2 sep, 2024 @ 21:52 
Don't download this mod, it'll break any and all shotgun-based weapons and it barely works anyway. It never gets any updates and is an abandoned project.
PixelTheCollie ΘΔ 28 mar, 2024 @ 4:52 
which is better eap or cap, i need and or want both, do I need? I'm confused ones bigger ones smaller, do I need cap for the map to worK?
Colonel Bh9 (4492 O-7 UNIT) 11 jan, 2024 @ 2:56 
thank you
Colonel Bh9 (4492 O-7 UNIT) 11 jan, 2024 @ 2:54 
hey don't mind me asking but someone said in the stargate teleport effect that you had code similar to the code that the teleport effect had, can you make this work in multiplayer? Also can you make with different portal effects? Like SG1, The Movie Version, Season 8, Atlantis just al of them so can you make that? Thanks and happy 2024.

Yours Truly, Bh9
XALORR 19 okt, 2023 @ 11:21 
That's Error i see everytime, and i have all required Addons:

[EAP_Base] lua/eap_librairies/shared/init.lua:211: attempt to call field 'RelativePathToFull' (a nil value)
1. Init - lua/eap_librairies/shared/init.lua:211
2. unknown - lua/eap_librairies/shared/init.lua:231
3. IncludeCS - [C]:-1
4. unknown - lua/autorun/eap_include.lua:9
Rooger 5 jun, 2023 @ 15:31 
this is soo broken my rings never work and dhd dosent have textures all stuff is subed too,
i ended up going back to just CAP and EVERYTHING works normal
DJ BONER 8 jan, 2023 @ 11:35 
Now if someone could tell me how to stop Stargates from stripping and immediately returning your weapons whenever you go through them, that'd be great (it conflicts with my other addons).
DJ BONER 8 jan, 2023 @ 11:33 
@Zuletzt bearbeitet von REMO Open the spawnmenu, go to the EAP tab on the right, click on Settings, click on Graphical Settings, click on the Stargates tab and uncheck Wormhole Animation.
harvey123 18 sep, 2021 @ 1:47 
its very buggy and causes lua error
Will01ftw 2 jul, 2021 @ 2:06 
The CAP SGC screens don't work
evabay 3 jun, 2021 @ 12:48 
its good but all maps that use cap stargates will use eap gates instead and when you uninstall eap the gates wont be there anymore, is there any way to fix this?
Awesomecory 25 maj, 2021 @ 20:11 
supergate does not seem to work
buddycat27 28 mar, 2021 @ 9:04 
is there any way to have the EAP ships and the CAP stargates without the two addons conflicting?
Zeltrax 8 dec, 2020 @ 8:18 
Which is better CAP or EAP? I want to have stargate on my spacebuild 2 server. Which is upto date?
XenturianTale 13 sep, 2020 @ 2:39 
Hey i've made some Stargate dupes if you want more planets
Kevin Furey 2 sep, 2020 @ 13:03 
I'm looking for someone who is capable of working with a cloaking device
Zuletzt bearbeitet von REMO 27 nov, 2019 @ 13:07 
I can't seem to get rid of it and it is annoying the fuck out of me
Zuletzt bearbeitet von REMO 27 nov, 2019 @ 12:56 
is there any way to get rid of the wormhole animation thing when you go through the gate?
Jaja Steele 24 jun, 2019 @ 13:25 
oh ok , maybe the addons conflict with another one
Jack 24 jun, 2019 @ 13:14 
Super, palmer knows what hes doing. If it doesnt work. Then it doesnt work.
Jaja Steele 20 jun, 2019 @ 4:53 
LeePalm, yes they work , i think you dont use it correctly ^^ , you need to set an "id" to the ring ("e" on the ring then type a number) , and on the second ring set another "id" , then use the ring panel (i dont really remeber the name sorry) place the ring panel near the ring 1 and type the id of the ring 2 on the panel , then click "dial" Warning , go in the middle of the ring fastly , or u will die because of rings that spawn
(i dont know if i explained correctly , also i dont speak english)
Daniel 20 apr, 2019 @ 4:36 
Can the EAP ships and weapons be separated from the CAP duplicates as some of the CAP addons do not work properly?
yuri 19 apr, 2019 @ 16:43 
help i cant get the gatespawner stargate pack in cap pls help
Jaja Steele 24 mar, 2019 @ 12:00 
@[ LUMOS ]SANDERS , the tiny gate can connect to a stargate but a stargate CANT connect to tiny gate
Gordon Freeman 24 mar, 2019 @ 5:01 
My gates don't do the kawoosh out of the event horizon and it auto -strips me when I go through them, also the gate doesn't close right it doesn't fade out like it is supposed to but instead the chevrons go off and the event horizon lingers for a few second and then instantly disappears. HELP ME NOW THIS BUG IS DRIVING ME INSANE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! PLZ!!!!!!!!!!
Sanders 29 nov, 2018 @ 20:25 
well that blows no more stargate in gmod
WILLIAMDEFLY  [skapare] 29 nov, 2018 @ 10:05 
sorry this addon is stopped
Jaja Steele 29 nov, 2018 @ 4:58 
tiny gate ?
Sanders 28 nov, 2018 @ 18:39 
ok so why cant i use 2 of the tiney gates? they spawn but i cannt set the name to them :/
Sanders 16 okt, 2018 @ 22:05 
why is this addon auto stripping you when you go through them?
Jaja Steele 1 aug, 2018 @ 13:02 
comment je sort du control du MALP ? a chaque fois je reste coincé
Jaja Steele 10 jul, 2018 @ 8:22 
cool :D merci
WILLIAMDEFLY  [skapare] 10 jul, 2018 @ 6:50 
la commande a distance de l iris
Jaja Steele 10 jul, 2018 @ 5:52 
c bon j'ai trouver par contre c'est quoi le GDO ?
Jaja Steele 2 jun, 2018 @ 13:16 
comment on utilise les iris,elles sont finie ?
Waram 24 apr, 2018 @ 12:26 
Dommage que mon personnage sorte constament du vaisseau pour les cinematique :( il sort il rereentre, il sort il rerentre
butterflyck 11 apr, 2018 @ 6:46 
So i installed this mod and decided to uninstall this and now CAP doesn't spawn stargates on maps with them.
liviotdf 6 apr, 2018 @ 15:53 
In the furture we should get Goa'uld textures.
Travjack108 26 mar, 2018 @ 2:18 
I'm also having problems with creating gate spawners in maps.
Is it the same as CAP?
Travjack108 25 mar, 2018 @ 4:07 
Would anyone happen to know why every time I use a Stargate, I lose all my weapons?
Z3R0X 24 mar, 2018 @ 6:41 
well cap has lot more features XD like sgc computer and much more
WILLIAMDEFLY  [skapare] 24 mar, 2018 @ 0:04 
uninstall CAP ;)
Z3R0X 23 mar, 2018 @ 11:19 
well our addon conflicts with cap XD i cant use the sgc screen system anymore XD
WILLIAMDEFLY  [skapare] 18 mar, 2018 @ 11:21 
no sorry
Executor TB 17 mar, 2018 @ 19:29 
Is there an update on its way anytime soon good God's with this great :D
liviotdf 9 mar, 2018 @ 16:23 
Ah. Okay. Thanks anyways. I hope you guys get a litle fre time in the future time to do stuff. till then, I'll be looking forward to it!
liviotdf 8 mar, 2018 @ 15:33 
At the least please add RA's hand device I love the movie version over the series. It is stated it can turn bones to water rather than cook people's brains and is capable of the stuff the hand devices of the Goa'uld can pull off in the series and the shield thingy they can use to protect the wearer. this one is really all i care about. ROFL
liviotdf 8 mar, 2018 @ 15:31 
Also the Horus Player Model needs to be animated because everytime I summon it for a character model to roleplay it stands and doesn't move around like an animated model does. You should add Ra and Anubis too.
liviotdf 8 mar, 2018 @ 15:30 
Can you add Ra's Kara'kesh from the movie, The movie staff 'weapons with the sound effects and the flying palace for a map?
MysteriousGirl 7 mar, 2018 @ 23:00 
Could you please make the Atlantis Transporter a standalone add-on?