Garry's Mod

Garry's Mod

[CW 2.0] HK45 Compact
56 Yorum
Top Kek 8 Ağu 2022 @ 1:34 
for some reason the muzzle and the ammo tab overlap, any fixes?
Mosikov 23 Mar 2019 @ 9:33 
the gun is kinda off on the reaload, the sound plays and then it does the animation
JSS 23 Mar 2018 @ 8:46 
doesnt install
Baba 22 Ara 2017 @ 16:42 
For some reason, I literally can't find it anywhere in the spawnlist.
Praefector 3 Ara 2016 @ 16:03 
well for some reason i dont see this as a problem but the muzzle flash is missing texture.
as i said it makes me laugh so i dont see it as a problem
Dovachore 11 Tem 2016 @ 8:04 
happy late Canada day
aformofclosure 26 Mar 2016 @ 19:27 
Game Banana? I never heard of that....
derpydog111 27 Kas 2015 @ 17:45 
ummm not attachments are there and i have cw2
Qvachi 22 Kas 2015 @ 5:04 
nope cant bind it command wont work
Big Black Boss  [yaratıcı] 21 Kas 2015 @ 8:42 
It's F, that's for Flashlight. Should be "impulse 100" as the command.
Qvachi 21 Kas 2015 @ 8:22 
ehh how do you bind skins?
it just says not bound
Stitch 5 Kas 2015 @ 3:35 
help sights are errors
Big Black Boss  [yaratıcı] 29 Eki 2015 @ 15:17 
I mentioned VTFEdit, go find it, you really should use it since it is what I use to change the VMTs (sometimes even VTFs). And get GCFScape so you can extract materials from .vpk files and the like.

Those are the recommended tools; GCFScape and VTFEdit (as well as "Source VTF", "Normal Map" GIMP plugins.)
Big Black Boss  [yaratıcı] 29 Eki 2015 @ 15:15 
Finally, as good as you think your Steel or/and Wood texture will be, it may not be at all and it's not because of your skills, but because of the VMT (and probably your VMT skills)

As I said, VMT is pretty much the "shader" of the VTFs, if you change it wrong the texture will be ugly no matter what.

If you'd like to learn a lot more, you can add me if you want, but don't expect a nice, charming emotional guy, I'm mostly extremely stoic.
Big Black Boss  [yaratıcı] 29 Eki 2015 @ 15:14 
These plugins will allow you to open VTFs without having to extract them with VTFEdit and make normal maps, respectively.

Now, you must be a little bit careful. I don't know how good you are with textures...Or anything at all for that matter so if you think I consider you as a total newbie, don't be offended, it happens on everyone anyway.

Make sure that after you made the textures, you save them however you can, be VERY wary of compressions, DXT1 and DXT5, as well as mip maps and the other options. NEVER compress a normal map unless you know how or you're sure it won't be a problem.
Big Black Boss  [yaratıcı] 29 Eki 2015 @ 15:13 
I'm also a GIMP user, that's how I make all these textures.

If you really wanna get into the same ship I am and sink to the abyss, you, as you already know I'm sure, gotta learn not just how to texture but how to use the Source Engine's method of controlling materials. They're VMTs and VTFs.

VTFs are the textures themselves, VMTs are what give the textures the shaders and which texture file they really gotta use. Both are important, you gotta learn them both (VMT is harder to learn simply because it is a little bit more related to coding than texturing).

Knowing you use GIMP, you should try finding two plugins; "VTF Plugin" and "Normal Map Plugin".
Hyenubis [The Absolut Mad Lad] 27 Eyl 2015 @ 10:29 
I'm actually a gimp user, do yoy think you can help or at least just guide me ?
Kindred Flame  [yaratıcı] 23 Eyl 2015 @ 11:03 
@Individu Lambda I like your sugestions and i'll keep them in mind. As for the skins you gotta learn how vmts and vtfs work. Then you retexture it with photoshop or illustrator.
Hyenubis [The Absolut Mad Lad] 23 Eyl 2015 @ 10:35 
I was asking myself, if you don't want, or cant do the wood and steel skin I want, can I do it myself, and thene link it to you, but, how da fuck do I do it in the first place ?
Hyenubis [The Absolut Mad Lad] 19 Eyl 2015 @ 9:20 
cool. Because this weapon if my favorite of all the one I took, but we can see you improved on some stuff on your more recent works. I have few sugetions for new stuff on this gun, but like I said, these are just sugetions, I think a retro wood and steel skin can be cool, making the magnum bullets aviable, adding a longer sillencer to make like in some espionage/hitman moovies (probably using the saker from the HK416), a full auto and burst fire modification, a long barrel and/or a cool colorable tritium sight (and in the prossess changing the skin of the weapon to make the iron sight a regular iron sight if it is tritium, I use the delta sight too much to know if it is or not).

What do you think ?
Kindred Flame  [yaratıcı] 19 Eyl 2015 @ 8:03 
I might, since there is still room for some attachments
Hyenubis [The Absolut Mad Lad] 19 Eyl 2015 @ 6:11 
Do you plan to add your new attachments to this weapon or it's not going to get updated anymore ?
Dragan232 18 Eyl 2015 @ 18:50 
Murmaider
8Z 30 Tem 2015 @ 21:18 
Oh you have no idea how I love hk45c... Thank you for this addon!
The solar flare. 20 Tem 2015 @ 14:43 
oh ok ummmmmmmmmmmm ok
Kindred Flame  [yaratıcı] 20 Tem 2015 @ 14:42 
No it's german
The solar flare. 20 Tem 2015 @ 14:34 
@ white snow this a canada weapon?
HRKHN 19 Tem 2015 @ 14:21 
That's a nice feature, because sometimes you engage in different types of ranged combat that requires better precision.
Kindred Flame  [yaratıcı] 19 Tem 2015 @ 9:24 
Yup, i am an exspert on how the sight adjustments work. My leastest swep i am working on has them, and i'll add them to my other sweps with big rails like my MK11 or JNG. I do not thin i can add them to this swep becasue the rail is too small.
Blazbo Babbins 19 Tem 2015 @ 7:45 
So have you been tinkering with the sight adjustments?
Can you add them soon on this first? Take your time...
Kindred Flame  [yaratıcı] 11 Tem 2015 @ 16:32 
Actually i ment i gave it it a skin, but i am trying to add better attachments to it.
HRKHN 11 Tem 2015 @ 16:27 
more skins for the mk11? awesome work whitey
Kindred Flame  [yaratıcı] 11 Tem 2015 @ 16:22 
Yup, and the mk11
HRKHN 11 Tem 2015 @ 16:09 
Already did it on the Sako right?
Kindred Flame  [yaratıcı] 10 Tem 2015 @ 22:21 
Oh it will get better, i'll add skins soon
NinjaKing135 10 Tem 2015 @ 20:50 
I really enjoy using the guns that u make
NinjaKing135 10 Tem 2015 @ 20:49 
Hey man keep making cool guns.
HRKHN 8 Tem 2015 @ 7:02 
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HRKHN 8 Tem 2015 @ 7:02 
I'm a jerk, posting elaborate comments reviewing the weapon's features and people posting doges.... my next comment will be a fucking doge too.
Kindred Flame  [yaratıcı] 7 Tem 2015 @ 15:09 
Doge lol
Glurpo 3 Tem 2015 @ 13:58 
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░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Many cool
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White Pikmin 3 Tem 2015 @ 13:09 
WOW!
HRKHN 3 Tem 2015 @ 11:01 
;)
Kindred Flame  [yaratıcı] 2 Tem 2015 @ 19:03 
Thanks man
HRKHN 2 Tem 2015 @ 16:40 
You really did it White Snow, i'm testing it right now. I will give feedback.

EDIT:

Really nice SWEP, feels soft in the players hands, sounds are good and animations were fluid and soft. I really liked the Attachment Variety, one of your best SWEPs (i'm totally in love with your Dragunov and the newly Automag .44!) Keep up the good work, you are already one of the best SWEP creators.
Dusty 2 Tem 2015 @ 7:59 
I agree it has alot of errors on my computer
Combine Unit 5-C 1 Tem 2015 @ 17:20 
@Sephurd The Fish i think this gun is awesome
Guiltron 1 Tem 2015 @ 9:45 
@White Snow | Meh, i didn't like it at all, it was full of errors
Kindred Flame  [yaratıcı] 1 Tem 2015 @ 9:35 
Interresting, it was a good pack
Guiltron 1 Tem 2015 @ 5:50 
@White Snow | It was taken down for some reason, dem false reports