Homeworld Remastered Collection

Homeworld Remastered Collection

No Build Limits 1.1
100 Comments
Mr. Bob 11 Jun @ 8:41pm 
dead mod, unfunctional
DeltaCommander 20 Jul, 2023 @ 8:11am 
@xxSTOZZYxX

what did you do to fix it?
XxSTOZZYxX 11 Jan, 2021 @ 9:03pm 
Decided to try and fix this, but not sure if it's working as intended.
I can queue up infinite different ships, and all build simultaneously, but still can't build multiples of the same ship variant. (eg; can queue scouts, fighters, bombers, carriers just fine, but each class will still only build one at a time).

Is that how this mod worked originally? I was hoping to pump out like 5 fighters at once, but it doesn't seem to work that way.
Admiral Thrawn 22 Dec, 2020 @ 7:33am 
does not work
(Secondlt2) 9 Jul, 2020 @ 11:08am 
mod's dead, its not working and people have been complaining since 2017, either fix the issue or remove the mod please
Belhun 10 Jun, 2020 @ 9:32am 
ya mod broken AF nothing will build.
Yikes forever 25 Apr, 2020 @ 6:05am 
there is a bug where if you play with hiigaran you cant build fighters with a carrier
zhuangyuanlang7 31 Mar, 2020 @ 7:28am 
Is there an updated mod for this?
ShooTmyAss 13 Sep, 2019 @ 2:08pm 
is there an updated mod for this?
Shadowfox 20 May, 2018 @ 1:00pm 
Does not work for Current HWRM with current Complex Mod
Thank you
AC0K1475 24 Oct, 2017 @ 6:08pm 
doesnt work as of 10/24/2017
Eagle A$$ 30 Jan, 2017 @ 11:23am 
CRASH
GalvazimGX 9 Jan, 2017 @ 7:56am 
@Oddabest
The mod has not been updated for the latest version
OddRobbia02 15 Nov, 2016 @ 7:18am 
my game always crashing while i use this mod please fix the bug
Flamez 9 Nov, 2016 @ 2:35pm 
This mod disables building fighters on Hiigaren carriers
GalvazimGX 12 Jun, 2016 @ 7:07pm 
Moddb is still the "Goto" site. GOG allows making mod topic infact its encouraged but for right now, Moddb is your stop.
Yellow 13  [author] 12 Jun, 2016 @ 12:31pm 
@GalvazimGX That would make sense. I tried the old option (-mod <modname.big>) with the steam version, and couldn't get it to work. I know for HW2 there was a 3rd party mod launcher and many mods had an .exe installer. Does GOG host mods, or is modDB still the go-to site?
GalvazimGX 11 Jun, 2016 @ 10:28pm 
@Yelow13 its very similar to the steam version except that theres no way to add the mods in with the exception of manually inputting a shortcut with the command line. hopefully they will make mod support for the GOG version because of GOG galaxy
Yellow 13  [author] 11 Jun, 2016 @ 9:58pm 
@GalvazimGX I don't own the GOG version, so I have no way to test mods for it. Additionally, I have no idea how HWRM handles mods in the GOG version. There doesn't seem to be any information out there, either.

That being said, I'm all for porting mods - are there other mods available for the GOG version? Where are they hosted?
GalvazimGX 11 Jun, 2016 @ 1:38am 
You going to make this for the GOG version?
Yellow 13  [author] 16 May, 2016 @ 9:19pm 
@hallidaygarethmilo No, it means you can build every ship at the same time (like you could in hw1c). This mod may be what you're looking for: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=485998120
Milo380 16 May, 2016 @ 8:08pm 
so does this mean i can have unlimited units
Raziel Ryuki 17 Feb, 2016 @ 1:46pm 
@ad886 Unless I'm mistaken, the original Homeworld 1 always allowed you to que up multiple ships classes and types, and with arbitrary numbers and they'd build simultaneously so long as you had the resources.

So I could build a wing of 25 interceptors, 15 bombers, a dozen multigun corvettes while simultaneously building a wing of ion cannon frigates, a destroyer, and a couple missile destroyers. And all of it will build at the same time. So, according to the original game....not cheating.
ScrambieBambie 3 Feb, 2016 @ 11:09am 
Yea...it seems i have to select it every time. Stupid mod manager. Thanks!
Roberto 3 Feb, 2016 @ 7:47am 
@Yelow13 Yeah, maybe he has, but we'll see if he comments on it again and says extactly what he does to load up the mod.
Yellow 13  [author] 2 Feb, 2016 @ 12:49pm 
@Captain Robert he also commented this on another of my small mods. I mentioned the same thing; pretty sure he forgot to select the campaign in the mod menu.
Roberto 2 Feb, 2016 @ 9:00am 
@ScarabParamit What do you mean the menu changed and there is no singleplayer option? This mod dosen't have an option to activate it or not, it should be automatically active when you have it selected and started up the game on player vs cpu, campaign or mutliplayer. Should work for all of them. Anyway thats all I have to say but the mod may not be working for you.

Also i didn't completely pick up what you mean so this answer may not be right for your problem. Hope this helps if I did answer your problem correctly.
Roberto 2 Feb, 2016 @ 8:54am 
I agree with the unlimited RU's idea, it may make the game for some friends more fun in a way as you can have a battle with them on a massive scale or at least try if the game dosen't crash on you.
Yellow 13  [author] 1 Feb, 2016 @ 7:14pm 
@ad886 maybe someday, but I've got enough on my plate right now. I agree, it would be an interesting option... :)
ComanderKerman 29 Jan, 2016 @ 7:12pm 
since youre gonna be a cheater, mind making a mod that gives factions unlimited RUs? :steamhappy:
ScrambieBambie 24 Jan, 2016 @ 4:52pm 
Using 1.30, menu changed...no singleplayer option.
Roberto 24 Jan, 2016 @ 9:33am 
@kabuto This mod is for only making so you can build mutiple ships at once instead of just one at a time, if you want to build more ships and go over the unit cap you will need to get "No unit cap 1.1"
Space_Babe 14 Jan, 2016 @ 3:08pm 
Hey just wanted to say that there is a bug in the mod for the Higariian. On carrier captial ships you cannot build fighters...
Kabuto678 19 Nov, 2015 @ 7:01pm 
I'm having a trouble understanding this mod. Is there a way to reset restriction on amount of ships I can build? Say, I want to make a hundred of fighters, but I'm limited to 14. Same is happening with battle cruisers.
When I'm playing single player campaign, the amount of enemy ships depends on number of my ships. I cant manually tweak that number. However, when I played an old version of Homeworld 2, I used trainer to create massive battlefields with hundreds of large ships
Roberto 18 Nov, 2015 @ 10:34am 
@kabuto It is working.
Yellow 13  [author] 14 Nov, 2015 @ 12:11am 
Should be working...?
Kabuto678 24 Oct, 2015 @ 11:04am 
"I'll be updating with a fix soon."
When? :)
Yellow 13  [author] 10 Oct, 2015 @ 4:05pm 
@Zazz Sorry about that. You may have heard about a HWRM mod update that broke most mods (including this one) about a month ago. Recently I've updated it to work with the new update, but it looks like it's still not working for single player.

I'll be updating with a fix soon.
chunw4hk 4 Oct, 2015 @ 1:36am 
It's ok i downloaded it anyway
chunw4hk 4 Oct, 2015 @ 1:36am 
Oh
Yellow 13  [author] 3 Oct, 2015 @ 6:20pm 
@Miner37 unfortunately I can't add support unless I have .ship files from their mod. Please contact the developers so they can send it to me
chunw4hk 30 Sep, 2015 @ 8:10pm 
Add Support for the homefront race
Yellow 13  [author] 30 Sep, 2015 @ 7:06pm 
@Miner37 not sure what you mean?
chunw4hk 28 Sep, 2015 @ 9:48pm 
UNSC Race For Homefront.
*Hunter* 25 Sep, 2015 @ 2:12pm 
not working for me... crashes... only mod i have D:
Yellow 13  [author] 20 Sep, 2015 @ 8:14pm 
I will try to make a unified mod and in the near future. I haven't had much time to work on it but an update will be coming soon!
John lock 19 Sep, 2015 @ 4:31am 
Is it working again?
[LoT]-=HAWK=- 10 Sep, 2015 @ 2:37am 
Stürz beim starten von Pl vs. Co immer ab :-(
jurgen.smirnoff 1 Sep, 2015 @ 10:57am 
Dear Yelow13, please to unite,to consolidate both " no unit caps"& "No Build Limits" in one Mod!!! I 'm confirm,that the " No Build Limits 1.0" to push game to windows
CHAOS HAUKR 26 Aug, 2015 @ 8:42pm 
is there any way you could make your mod compatible with the no unit caps mod? every time i try running a game vs. cpu it crashes.