Sid Meier's Civilization V

Sid Meier's Civilization V

MC and LITE's Moorish Civilisation
54 kommentarer
Garlhax 11. maj 2021 kl. 3:29 
Is there a way to change the architecture to mediterranean? Is more fitting for the Cordoban Caliphate
NeonNobility 15. maj 2020 kl. 22:43 
Disappointed by the lack of conquest options for the MOORS
bncrain 4. maj 2020 kl. 14:11 
This civ was a DELIGHT to play as, given that I almost always go for cultural victories. If anything I would almost say that the Glory of Al-Andalus is TOO strong...the huge bumps in culture and science make this civ seemingly unbeatable once you're able to generate a steady flow of Great People. *especially* given that you also get a construction bonus from specialists. But I'm not complaining, hehe. Paired with some added wonders, this made going for the cultural win a pleasure, when it's too often a slog. Andalusia is an incredible place in real life, and you've done it right with this mod!
27franker 7. feb. 2019 kl. 15:48 
My favorite Mod <3
Alikalix 3. jan. 2017 kl. 4:30 
If I want to do translation for this mode, how can I start since everything is in sql which I have no experience with? May I somehow add regular language xml file?
Mortimer Goth 17. aug. 2016 kl. 7:38 
WE WUZ KANGZ N SHEEEIIT

Shame there isn't a Alberto Barbosa Portguese Caliphate Civ.
Norton 6. aug. 2016 kl. 23:17 
t. Alberto Barbosa
alex 29. juli 2016 kl. 14:10 
WUZ
dede 29. juli 2016 kl. 0:01 
WE
manlethamlet 13. juli 2016 kl. 5:16 
t. Alberto Barbosa
U・L・T・R・A 冷やす 21. juni 2016 kl. 10:14 
good mod
:steamhappy:
Faysal 20. juni 2016 kl. 12:53 
yes it does support ynaemp
King Gabe I 1. juni 2016 kl. 9:55 
does it support Ynaemp
axatoramus 20. mar. 2016 kl. 13:44 
seemed to be a divx problem . not a problem of the civ :)
Faysal 28. feb. 2016 kl. 0:07 
AWSOME civ!

One question though... I have an issue.

Whenever I want to hit a Song Junk Ship with a ranged unit (Grenadine), the game crashes.

I checked the forae on the internet and they came up with recommendations, but none worked. These were the following ones:

1. Update to the newest graphics drivers for your graphics card
2. Start the game in windows vista, 7 or 8 compatibility mode (or set it off)
3. Start the game with divx 10/11 mode.

NONE WORKED.

Any ideas, tips?

Thank you in advance!

Keep up the good work, love your mods!
Civmaster54 26. jan. 2016 kl. 6:36 
@TheCreator901 Events and Decisions is on the forums...
AddieLynne 7. jan. 2016 kl. 17:18 
Love the feature where I can't finish this game, because it hard freezes at turn 272!
drimvo 23. dec. 2015 kl. 7:31 
I don't know why it isn't working.... I've downloaded it but it not showing on my mods list.... also happened with Wonders of World pack
★cengiz★ 5. nov. 2015 kl. 7:45 
Hola amigo quiero hablar sobre nuevas ideas sobre civ v . puedes aceptar mi invitacion para ser amigos en steam. saludos.
TheCreator901 14. okt. 2015 kl. 22:51 
how to get events and decisions mod on steam
Max 3. okt. 2015 kl. 12:42 
Jungles don't actually get the +2 science from the university replacement
Sfendili 28. sep. 2015 kl. 8:10 
How would you be able to edit the abilities and units in the mod files? I tried using the IDE, but I couldn't find anything that looked like the trait.
brianjkeenanjr 15. aug. 2015 kl. 10:23 
The Arabic in the background is connected and right-to-left! :)
Fooferton 8. aug. 2015 kl. 20:39 
I'm also not seeing the +2 science from jungle tiles. Also, while the site says that each specialist gives +1 faith, I seem to be getting production bonuses instead.
stormydajones 15. juli 2015 kl. 20:34 
I am sorry if I sound ignorant but I am trying to get Events and Decisions to work in my game. What Mod do I need to download to get this - I see this "Sukritact's Events and Decisions" forum with a download link; however, I can't get it to download on my computer and upon further reading I am assuming (may be wrong) that it is for those who build the Mods. Any mods, tips, am I being completely stupid and just not activating something in my game with the downloaded mods that have Sukritact's Events and Decisions....???
snackerfork 15. juli 2015 kl. 18:54 
Is this compatible with the CPP? It seems to be granting Culture from every Great Person, and it always say "non-cultural" even if it is a Cultural Great Person (Artist, Writer, etc.)
Suleyman alUmawi 11. juli 2015 kl. 8:20 
mod do'nt work can you help me please ? i active him but i didn't see him in the faction selection :'(
Ox Man 8. juli 2015 kl. 6:45 
Seconding that the ALcazar does not give 2 science to jungles.
Rosenthorn 24. juni 2015 kl. 14:17 
This is much superior to my Almohad mod, great work with a Moorish mod guys!
clayoquot 24. juni 2015 kl. 13:15 
Fun mod! Alas, I've noticed a potential bug with the Alcazar ~ seems to lack the +2 Science for Jungle titles.
Lord of the North 24. juni 2015 kl. 13:06 
shit corn fuck join the cause
Lord of the North 24. juni 2015 kl. 13:03 
allahu akbar jk
The Pineapple Lord 24. juni 2015 kl. 7:42 
MOOPS!!
Boomer 24. juni 2015 kl. 3:42 
Now all we need are the Iberian kingdoms, and then it's time for some good ol' reconquista!
Ippy 22. juni 2015 kl. 20:19 
Thanks a lot for this mod. Andalusia is one of the most overlooked civilizations in history even when one studies Medieval history. When downloading this game I was hoping there would be something that touched upon Islamic Iberia but I'm glad there is a mod that does instead. Great work on everything- the aesthetics, the realism, etc. Keep it up and I hope to see more versions of this mod + others you'll create!
Ashley 21. juni 2015 kl. 23:24 
Don't you mean the MOOPS?
Denliner 21. juni 2015 kl. 16:17 
The TSL for Large Europe and Giant Europe is broken. I spawned in the freaking ocean for Large Europe and next to Gibraltar for Giant Europe. Please fix!
Faysal 21. juni 2015 kl. 15:57 
YNEAMP?
Thorpen Alnyr 21. juni 2015 kl. 0:07 
"The Iberian Peninsula today is owned completely by Spain and Portugal, with the exception of the British rule in Gibraltar, but for years they had been dominated my an outside power." The first sentence of the description of the civ (I think this is also in-game) as a typo. instead of "my" it's "by"
sukritact  [ophavsmand] 20. juni 2015 kl. 23:00 
@Lumnor: JFD has stated that it's an issue on his end. He'll have to update Cul DIv before it'll work.
Pilatian 20. juni 2015 kl. 14:31 
What about Cultural Diversity, Sukritact? It's still showing as colonial, even updated.
sukritact  [ophavsmand] 20. juni 2015 kl. 13:31 
@Archy: Just released an update to fix that, thanks for posting.
Archy 20. juni 2015 kl. 13:04 
Does the alcazar give science bonus for jungle tiles? I didn't see science bonus on my cities with it. Was that intended?
Outlaw1607 20. juni 2015 kl. 6:29 
@Flashover
*facepalm*
Jive Turkey 20. juni 2015 kl. 5:30 
This mod is so good I became a Muslim. Allah-Snackbar! Nom-Nom.
Denliner 20. juni 2015 kl. 4:39 
Please add compatibility for Civ IV Leader Traits in the future!
Would love to see the Moors as a Creative/Spiritual civilization.
JEELEN 20. juni 2015 kl. 4:33 
@regalmanemperor Mmm, the cavalry can't capture civilians? Really...
KAGEBUSHI34 19. juni 2015 kl. 21:19 
I agree with nathan, cool mod but the name, anyway, thx a lot dude !! ;)
Isakyaki 19. juni 2015 kl. 17:55 
It's not working the Cultural Diversity in here. Says the generic Colonial at the Start.
Man X 19. juni 2015 kl. 16:38 
Thank you for the awesome mod man, I've always wanted the glory of Al-Andalus to be lived in civ :D